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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:30:52 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:30:52 -0800
commit8e35f3cfc7fba1d1c829dc557ebad6409cbe16a2 (patch)
tree11425ea0b299d6fb89c6d3618a22d97d5bf68d0f /WebKitTools/DumpRenderTree/mac/PixelDumpSupportMac.mm
parent648161bb0edfc3d43db63caed5cc5213bc6cb78f (diff)
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+/*
+ * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
+ * (C) 2007 Graham Dennis (graham.dennis@gmail.com)
+ * (C) 2007 Eric Seidel <eric@webkit.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "DumpRenderTree.h"
+#include "PixelDumpSupport.h"
+#include "PixelDumpSupportCG.h"
+
+#include "LayoutTestController.h"
+#include <CoreGraphics/CGBitmapContext.h>
+#ifndef BUILDING_ON_LEOPARD
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLMacro.h>
+#endif
+#include <wtf/Assertions.h>
+#include <wtf/RefPtr.h>
+
+#import <WebKit/WebDocumentPrivate.h>
+#import <WebKit/WebKit.h>
+
+// To ensure pixel tests consistency, we need to always render in the same colorspace.
+// Unfortunately, because of AppKit / WebKit constraints, we can't render directly in the colorspace of our choice.
+// This implies we have to temporarily change the profile of the main display to the colorspace we want to render into.
+// We also need to make sure the CGBitmapContext we return is in that same colorspace.
+
+#define PROFILE_PATH "/System/Library/ColorSync/Profiles/Generic RGB Profile.icc" // FIXME: This cannot be more than CS_MAX_PATH (256 characters)
+
+static CMProfileLocation sInitialProfileLocation; // The locType field is initialized to 0 which is the same as cmNoProfileBase
+
+void restoreMainDisplayColorProfile(int ignored)
+{
+ // This is used as a signal handler, and thus the calls into ColorSync are unsafe
+ // But we might as well try to restore the user's color profile, we're going down anyway...
+ if (sInitialProfileLocation.locType != cmNoProfileBase) {
+ const CMDeviceScope scope = { kCFPreferencesCurrentUser, kCFPreferencesCurrentHost };
+ int error = CMSetDeviceProfile(cmDisplayDeviceClass, (CMDeviceID)kCGDirectMainDisplay, &scope, cmDefaultProfileID, &sInitialProfileLocation);
+ if (error)
+ fprintf(stderr, "Failed to restore initial color profile for main display! Open System Preferences > Displays > Color and manually re-select the profile. (Error: %i)", error);
+ sInitialProfileLocation.locType = cmNoProfileBase;
+ }
+}
+
+void setupMainDisplayColorProfile()
+{
+ const CMDeviceScope scope = { kCFPreferencesCurrentUser, kCFPreferencesCurrentHost };
+ int error;
+
+ CMProfileRef profile = 0;
+ error = CMGetProfileByAVID((CMDisplayIDType)kCGDirectMainDisplay, &profile);
+ if (!error) {
+ UInt32 size = sizeof(CMProfileLocation);
+ error = NCMGetProfileLocation(profile, &sInitialProfileLocation, &size);
+ CMCloseProfile(profile);
+ }
+ if (error) {
+ fprintf(stderr, "Failed to retrieve current color profile for main display, thus it won't be changed. Many pixel tests may fail as a result. (Error: %i)", error);
+ sInitialProfileLocation.locType = cmNoProfileBase;
+ return;
+ }
+
+ CMProfileLocation location;
+ location.locType = cmPathBasedProfile;
+ strcpy(location.u.pathLoc.path, PROFILE_PATH);
+ error = CMSetDeviceProfile(cmDisplayDeviceClass, (CMDeviceID)kCGDirectMainDisplay, &scope, cmDefaultProfileID, &location);
+ if (error) {
+ fprintf(stderr, "Failed to set color profile for main display! Many pixel tests may fail as a result. (Error: %i)", error);
+ sInitialProfileLocation.locType = cmNoProfileBase;
+ return;
+ }
+
+ // Other signals are handled in installSignalHandlers() which also calls restoreMainDisplayColorProfile()
+ signal(SIGINT, restoreMainDisplayColorProfile);
+ signal(SIGHUP, restoreMainDisplayColorProfile);
+ signal(SIGTERM, restoreMainDisplayColorProfile);
+
+ fprintf(stderr, "\n\nWARNING: Temporarily changing the main display color profile to \"%s\": the colors on your screen will change for the duration of the testing.\n", PROFILE_PATH);
+ fprintf(stderr, "This allows the WebKit pixel-based regression tests to have consistent color values across all machines.\n");
+}
+
+PassRefPtr<BitmapContext> createBitmapContextFromWebView(bool onscreen, bool incrementalRepaint, bool sweepHorizontally, bool drawSelectionRect)
+{
+ WebView* view = [mainFrame webView];
+ NSSize webViewSize = [view frame].size;
+ size_t pixelsWide = static_cast<size_t>(webViewSize.width);
+ size_t pixelsHigh = static_cast<size_t>(webViewSize.height);
+ size_t rowBytes = (4 * pixelsWide + 63) & ~63; // Use a multiple of 64 bytes to improve CG performance
+
+ void *buffer = calloc(pixelsHigh, rowBytes);
+ if (!buffer)
+ return 0;
+
+ static CGColorSpaceRef colorSpace = 0;
+ if (!colorSpace) {
+ CMProfileLocation location;
+ location.locType = cmPathBasedProfile;
+ strcpy(location.u.pathLoc.path, PROFILE_PATH);
+ CMProfileRef profile;
+ if (CMOpenProfile(&profile, &location) == noErr) {
+ colorSpace = CGColorSpaceCreateWithPlatformColorSpace(profile);
+ CMCloseProfile(profile);
+ }
+ }
+
+ CGContextRef context = CGBitmapContextCreate(buffer, pixelsWide, pixelsHigh, 8, rowBytes, colorSpace, kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host); // Use ARGB8 on PPC or BGRA8 on X86 to improve CG performance
+ if (!context) {
+ free(buffer);
+ return 0;
+ }
+
+ // The BitmapContext keeps the CGContextRef and the pixel buffer alive
+ RefPtr<BitmapContext> bitmapContext = BitmapContext::createByAdoptingBitmapAndContext(buffer, context);
+
+ NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
+ ASSERT(nsContext);
+
+ if (incrementalRepaint) {
+ if (sweepHorizontally) {
+ for (NSRect column = NSMakeRect(0, 0, 1, webViewSize.height); column.origin.x < webViewSize.width; column.origin.x++)
+ [view displayRectIgnoringOpacity:column inContext:nsContext];
+ } else {
+ for (NSRect line = NSMakeRect(0, 0, webViewSize.width, 1); line.origin.y < webViewSize.height; line.origin.y++)
+ [view displayRectIgnoringOpacity:line inContext:nsContext];
+ }
+ } else {
+ if (onscreen) {
+#ifdef BUILDING_ON_LEOPARD
+ // Ask the window server to provide us a composited version of the *real* window content including surfaces (i.e. OpenGL content)
+ // Note that the returned image might differ very slightly from the window backing because of dithering artifacts in the window server compositor
+
+ CGImageRef image = CGWindowListCreateImage(CGRectNull, kCGWindowListOptionIncludingWindow, [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming | kCGWindowImageShouldBeOpaque);
+ CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)), image);
+ CGImageRelease(image);
+#else
+ // On 10.4 and earlier, we have to move the window temporarily "onscreen" and read directly from the display framebuffer using OpenGL
+ // In this code path, we need to ensure the window is above any other window or captured result will be corrupted
+
+ NSWindow *window = [view window];
+ int oldLevel = [window level];
+ NSRect oldFrame = [window frame];
+
+ NSRect newFrame = [[[NSScreen screens] objectAtIndex:0] frame];
+ newFrame = NSMakeRect(newFrame.origin.x + (newFrame.size.width - oldFrame.size.width) / 2, newFrame.origin.y + (newFrame.size.height - oldFrame.size.height) / 2, oldFrame.size.width, oldFrame.size.height);
+ [window setLevel:NSScreenSaverWindowLevel];
+ [window setFrame:newFrame display:NO animate:NO];
+
+ CGRect rect = CGRectMake(newFrame.origin.x, newFrame.origin.y, webViewSize.width, webViewSize.height);
+ CGDirectDisplayID displayID;
+ CGDisplayCount count;
+ if (CGGetDisplaysWithRect(rect, 1, &displayID, &count) == kCGErrorSuccess) {
+ CGRect bounds = CGDisplayBounds(displayID);
+ rect.origin.x -= bounds.origin.x;
+ rect.origin.y -= bounds.origin.y;
+
+ CGLPixelFormatAttribute attributes[] = {kCGLPFAAccelerated, kCGLPFANoRecovery, kCGLPFAFullScreen, kCGLPFADisplayMask, (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(displayID), (CGLPixelFormatAttribute)0};
+ CGLPixelFormatObj pixelFormat;
+ GLint num;
+ if (CGLChoosePixelFormat(attributes, &pixelFormat, &num) == kCGLNoError) {
+ CGLContextObj cgl_ctx;
+ if (CGLCreateContext(pixelFormat, 0, &cgl_ctx) == kCGLNoError) {
+ if (CGLSetFullScreen(cgl_ctx) == kCGLNoError) {
+ void *flipBuffer = calloc(pixelsHigh, rowBytes);
+ if (flipBuffer) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, rowBytes / 4);
+ glPixelStorei(GL_PACK_ALIGNMENT, 4);
+#if __BIG_ENDIAN__
+ glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, flipBuffer);
+#else
+ glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, flipBuffer);
+#endif
+ if (!glGetError()) {
+ for(size_t i = 0; i < pixelsHigh; ++i)
+ bcopy((char*)flipBuffer + rowBytes * i, (char*)buffer + rowBytes * (pixelsHigh - i - 1), pixelsWide * 4);
+ }
+
+ free(flipBuffer);
+ }
+ }
+ CGLDestroyContext(cgl_ctx);
+ }
+ CGLDestroyPixelFormat(pixelFormat);
+ }
+ }
+
+ [window setFrame:oldFrame display:NO animate:NO];
+ [window setLevel:oldLevel];
+#endif
+ } else {
+ // Grab directly the contents of the window backing buffer (this ignores any surfaces on the window)
+ // FIXME: This path is suboptimal: data is read from window backing store, converted to RGB8 then drawn again into an RGBA8 bitmap
+
+ [view displayIfNeeded];
+ [view lockFocus];
+ NSBitmapImageRep *imageRep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect:[view frame]] autorelease];
+ [view unlockFocus];
+
+ RetainPtr<NSGraphicsContext> savedContext = [NSGraphicsContext currentContext];
+ [NSGraphicsContext setCurrentContext:nsContext];
+ [imageRep draw];
+ [NSGraphicsContext setCurrentContext:savedContext.get()];
+ }
+ }
+
+ if (drawSelectionRect) {
+ NSView *documentView = [[mainFrame frameView] documentView];
+ ASSERT([documentView conformsToProtocol:@protocol(WebDocumentSelection)]);
+ NSRect rect = [documentView convertRect:[(id <WebDocumentSelection>)documentView selectionRect] fromView:nil];
+ CGContextSaveGState(context);
+ CGContextSetLineWidth(context, 1.0);
+ CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);
+ CGContextStrokeRect(context, CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height));
+ CGContextRestoreGState(context);
+ }
+
+ return bitmapContext.release();
+}