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-rw-r--r--ANGLE/include/GLSLANG/ResourceLimits.h21
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diff --git a/ANGLE/include/GLSLANG/ResourceLimits.h b/ANGLE/include/GLSLANG/ResourceLimits.h
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+++ b/ANGLE/include/GLSLANG/ResourceLimits.h
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+//
+// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef _RESOURCE_LIMITS_INCLUDED_
+#define _RESOURCE_LIMITS_INCLUDED_
+
+struct TBuiltInResource
+{
+ int maxVertexAttribs;
+ int maxVertexUniformVectors;
+ int maxVaryingVectors;
+ int maxVertexTextureImageUnits;
+ int maxCombinedTextureImageUnits;
+ int maxTextureImageUnits;
+ int maxFragmentUniformVectors;
+ int maxDrawBuffers;
+};
+#endif // _RESOURCE_LIMITS_INCLUDED_