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Diffstat (limited to 'ANGLE/src/compiler/preprocessor/cppstruct.c')
-rw-r--r-- | ANGLE/src/compiler/preprocessor/cppstruct.c | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/ANGLE/src/compiler/preprocessor/cppstruct.c b/ANGLE/src/compiler/preprocessor/cppstruct.c new file mode 100644 index 0000000..afbc477 --- /dev/null +++ b/ANGLE/src/compiler/preprocessor/cppstruct.c @@ -0,0 +1,157 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +/****************************************************************************\ +Copyright (c) 2002, NVIDIA Corporation. + +NVIDIA Corporation("NVIDIA") supplies this software to you in +consideration of your agreement to the following terms, and your use, +installation, modification or redistribution of this NVIDIA software +constitutes acceptance of these terms. If you do not agree with these +terms, please do not use, install, modify or redistribute this NVIDIA +software. + +In consideration of your agreement to abide by the following terms, and +subject to these terms, NVIDIA grants you a personal, non-exclusive +license, under NVIDIA's copyrights in this original NVIDIA software (the +"NVIDIA Software"), to use, reproduce, modify and redistribute the +NVIDIA Software, with or without modifications, in source and/or binary +forms; provided that if you redistribute the NVIDIA Software, you must +retain the copyright notice of NVIDIA, this notice and the following +text and disclaimers in all such redistributions of the NVIDIA Software. +Neither the name, trademarks, service marks nor logos of NVIDIA +Corporation may be used to endorse or promote products derived from the +NVIDIA Software without specific prior written permission from NVIDIA. +Except as expressly stated in this notice, no other rights or licenses +express or implied, are granted by NVIDIA herein, including but not +limited to any patent rights that may be infringed by your derivative +works or by other works in which the NVIDIA Software may be +incorporated. No hardware is licensed hereunder. + +THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT +WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, +INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, +NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR +ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER +PRODUCTS. + +IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, +INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED +TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF +USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY +OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE +NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, +TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF +NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +\****************************************************************************/ +// +// cppstruct.c +// + +#include <stdio.h> +#include <stdlib.h> + +#include "compiler/preprocessor/slglobals.h" + +CPPStruct *cpp = NULL; +static int refCount = 0; + +int InitPreprocessor(void); +int ResetPreprocessor(void); +int FreeCPPStruct(void); +int FinalizePreprocessor(void); + +/* + * InitCPPStruct() - Initilaize the CPP structure. + * + */ + +int InitCPPStruct(void) +{ + int len; + char *p; + + cpp = (CPPStruct *) malloc(sizeof(CPPStruct)); + if (cpp == NULL) + return 0; + + refCount++; + + // Initialize public members: + cpp->pLastSourceLoc = &cpp->lastSourceLoc; + + p = (char *) &cpp->options; + len = sizeof(cpp->options); + while (--len >= 0) + p[len] = 0; + + ResetPreprocessor(); + return 1; +} // InitCPPStruct + +int ResetPreprocessor(void) +{ + // Initialize private members: + + cpp->lastSourceLoc.file = 0; + cpp->lastSourceLoc.line = 0; + cpp->pC=0; + cpp->CompileError=0; + cpp->ifdepth=0; + for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++) + cpp->elsedepth[cpp->elsetracker]=0; + cpp->elsetracker=0; + cpp->tokensBeforeEOF = 0; + return 1; +} + +//Intializing the Preprocessor. + +int InitPreprocessor(void) +{ + # define CPP_STUFF true + # ifdef CPP_STUFF + FreeCPPStruct(); + InitCPPStruct(); + cpp->options.Quiet = 1; + cpp->options.profileString = "generic"; + if (!InitAtomTable(atable, 0)) + return 1; + if (!InitScanner(cpp)) + return 1; + # endif + return 0; +} + +//FreeCPPStruct() - Free the CPP structure. + +int FreeCPPStruct(void) +{ + if (refCount) + { + free(cpp); + refCount--; + } + + return 1; +} + +//Finalizing the Preprocessor. + +int FinalizePreprocessor(void) +{ + # define CPP_STUFF true + # ifdef CPP_STUFF + FreeAtomTable(atable); + FreeCPPStruct(); + FreeScanner(); + # endif + return 0; +} + + +/////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////// End of cppstruct.c ////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////// |