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Diffstat (limited to 'JavaScriptCore/wtf/wince/FastMallocWinCE.h')
-rw-r--r-- | JavaScriptCore/wtf/wince/FastMallocWinCE.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/JavaScriptCore/wtf/wince/FastMallocWinCE.h b/JavaScriptCore/wtf/wince/FastMallocWinCE.h new file mode 100644 index 0000000..d91a5f2 --- /dev/null +++ b/JavaScriptCore/wtf/wince/FastMallocWinCE.h @@ -0,0 +1,175 @@ +/* + * Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. + * Copyright (C) 2007-2009 Torch Mobile, Inc. All rights reserved + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef WTF_FastMallocWinCE_h +#define WTF_FastMallocWinCE_h + +#include <new.h> + +#ifdef __cplusplus +#include <new> +#include "MemoryManager.h" +extern "C" { +#endif + +void* fastMalloc(size_t n); +void* fastCalloc(size_t n_elements, size_t element_size); +void fastFree(void* p); +void* fastRealloc(void* p, size_t n); +void* fastZeroedMalloc(size_t n); +// These functions return 0 if an allocation fails. +void* tryFastMalloc(size_t n); +void* tryFastZeroedMalloc(size_t n); +void* tryFastCalloc(size_t n_elements, size_t element_size); +void* tryFastRealloc(void* p, size_t n); +char* fastStrDup(const char*); + +#ifndef NDEBUG +void fastMallocForbid(); +void fastMallocAllow(); +#endif + +#if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC + +#define malloc(n) fastMalloc(n) +#define calloc(n_elements, element_size) fastCalloc(n_elements, element_size) +#define realloc(p, n) fastRealloc(p, n) +#define free(p) fastFree(p) +#define strdup(p) fastStrDup(p) + +#else + +#define strdup(p) _strdup(p) + +#endif + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +#if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC +static inline void* __cdecl operator new(size_t s) { return fastMalloc(s); } +static inline void __cdecl operator delete(void* p) { fastFree(p); } +static inline void* __cdecl operator new[](size_t s) { return fastMalloc(s); } +static inline void __cdecl operator delete[](void* p) { fastFree(p); } +static inline void* operator new(size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); } +static inline void operator delete(void* p, const std::nothrow_t&) throw() { fastFree(p); } +static inline void* operator new[](size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); } +static inline void operator delete[](void* p, const std::nothrow_t&) throw() { fastFree(p); } +#endif + +namespace WTF { + // This defines a type which holds an unsigned integer and is the same + // size as the minimally aligned memory allocation. + typedef unsigned long long AllocAlignmentInteger; + + namespace Internal { + enum AllocType { // Start with an unusual number instead of zero, because zero is common. + AllocTypeMalloc = 0x375d6750, // Encompasses fastMalloc, fastZeroedMalloc, fastCalloc, fastRealloc. + AllocTypeClassNew, // Encompasses class operator new from FastAllocBase. + AllocTypeClassNewArray, // Encompasses class operator new[] from FastAllocBase. + AllocTypeFastNew, // Encompasses fastNew. + AllocTypeFastNewArray, // Encompasses fastNewArray. + AllocTypeNew, // Encompasses global operator new. + AllocTypeNewArray // Encompasses global operator new[]. + }; + } + + +#if ENABLE(FAST_MALLOC_MATCH_VALIDATION) + + // Malloc validation is a scheme whereby a tag is attached to an + // allocation which identifies how it was originally allocated. + // This allows us to verify that the freeing operation matches the + // allocation operation. If memory is allocated with operator new[] + // but freed with free or delete, this system would detect that. + // In the implementation here, the tag is an integer prepended to + // the allocation memory which is assigned one of the AllocType + // enumeration values. An alternative implementation of this + // scheme could store the tag somewhere else or ignore it. + // Users of FastMalloc don't need to know or care how this tagging + // is implemented. + + namespace Internal { + + // Return the AllocType tag associated with the allocated block p. + inline AllocType fastMallocMatchValidationType(const void* p) + { + const AllocAlignmentInteger* type = static_cast<const AllocAlignmentInteger*>(p) - 1; + return static_cast<AllocType>(*type); + } + + // Return the address of the AllocType tag associated with the allocated block p. + inline AllocAlignmentInteger* fastMallocMatchValidationValue(void* p) + { + return reinterpret_cast<AllocAlignmentInteger*>(static_cast<char*>(p) - sizeof(AllocAlignmentInteger)); + } + + // Set the AllocType tag to be associaged with the allocated block p. + inline void setFastMallocMatchValidationType(void* p, AllocType allocType) + { + AllocAlignmentInteger* type = static_cast<AllocAlignmentInteger*>(p) - 1; + *type = static_cast<AllocAlignmentInteger>(allocType); + } + + // Handle a detected alloc/free mismatch. By default this calls CRASH(). + void fastMallocMatchFailed(void* p); + + } // namespace Internal + + // This is a higher level function which is used by FastMalloc-using code. + inline void fastMallocMatchValidateMalloc(void* p, Internal::AllocType allocType) + { + if (!p) + return; + + Internal::setFastMallocMatchValidationType(p, allocType); + } + + // This is a higher level function which is used by FastMalloc-using code. + inline void fastMallocMatchValidateFree(void* p, Internal::AllocType allocType) + { + if (!p) + return; + + if (Internal::fastMallocMatchValidationType(p) != allocType) + Internal::fastMallocMatchFailed(p); + Internal::setFastMallocMatchValidationType(p, Internal::AllocTypeMalloc); // Set it to this so that fastFree thinks it's OK. + } + +#else + + inline void fastMallocMatchValidateMalloc(void*, Internal::AllocType) + { + } + + inline void fastMallocMatchValidateFree(void*, Internal::AllocType) + { + } + +#endif + +} // namespace WTF + +#endif + +#endif // WTF_FastMallocWinCE_h |