diff options
Diffstat (limited to 'LayoutTests/fast/canvas/webgl/gl-object-get-calls-expected.txt')
-rw-r--r-- | LayoutTests/fast/canvas/webgl/gl-object-get-calls-expected.txt | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/LayoutTests/fast/canvas/webgl/gl-object-get-calls-expected.txt b/LayoutTests/fast/canvas/webgl/gl-object-get-calls-expected.txt new file mode 100644 index 0000000..c899480 --- /dev/null +++ b/LayoutTests/fast/canvas/webgl/gl-object-get-calls-expected.txt @@ -0,0 +1,92 @@ +Test of get calls against GL objects like getBufferParameter, etc. + +On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". + +PASS shaders.length is 2 +PASS shaders[0] == standardVert && shaders[1] == standardFrag || shaders[1] == standardVert && shaders[0] == standardFrag is true +PASS getError was expected value: NO_ERROR : +PASS gl.getAttachedShaders(null) is null +PASS getError was expected value: INVALID_VALUE : +PASS gl.getAttachedShaders(standardVert) threw exception TypeError: Type error. +PASS getError was expected value: NO_ERROR : +PASS gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE) is 16 +PASS gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW +PASS getError was expected value: NO_ERROR : +PASS getError was expected value: NO_ERROR : +PASS getError was expected value: NO_ERROR : +PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is texture +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer +PASS gl.getProgramParameter(standardProgram, gl.DELETE_STATUS) is false +PASS gl.getProgramParameter(standardProgram, gl.LINK_STATUS) is true +PASS typeof gl.getProgramParameter(standardProgram, gl.VALIDATE_STATUS) is "boolean" +PASS gl.getProgramParameter(standardProgram, gl.ATTACHED_SHADERS) is 2 +PASS gl.getProgramParameter(standardProgram, gl.ACTIVE_ATTRIBUTES) is 2 +PASS gl.getProgramParameter(standardProgram, gl.ACTIVE_UNIFORMS) is 1 +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) is 2 +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) is 2 +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) is non-zero. +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) is non-zero. +PASS getError was expected value: NO_ERROR : +PASS getError was expected value: NO_ERROR : +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) is non-zero. +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) is non-zero. +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) is non-zero. +PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) is non-zero. +PASS gl.getShaderParameter(standardVert, gl.SHADER_TYPE) is gl.VERTEX_SHADER +PASS gl.getShaderParameter(standardVert, gl.DELETE_STATUS) is false +PASS gl.getShaderParameter(standardVert, gl.COMPILE_STATUS) is true +PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER) is gl.NEAREST +PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER) is gl.NEAREST +PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S) is gl.CLAMP_TO_EDGE +PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T) is gl.CLAMP_TO_EDGE +PASS gl.getProgramParameter(boolProgram, gl.LINK_STATUS) is true +PASS getError was expected value: NO_ERROR : +PASS gl.getUniform(boolProgram, bvalLoc) is true +PASS gl.getUniform(boolProgram, bval2Loc) is [true, false] +PASS gl.getUniform(boolProgram, bval3Loc) is [true, false, true] +PASS gl.getUniform(boolProgram, bval4Loc) is [true, false, true, false] +PASS gl.getProgramParameter(intProgram, gl.LINK_STATUS) is true +PASS getError was expected value: NO_ERROR : +PASS gl.getUniform(intProgram, ivalLoc) is 1 +PASS gl.getUniform(intProgram, ival2Loc) is [2, 3] +PASS gl.getUniform(intProgram, ival3Loc) is [4, 5, 6] +PASS gl.getUniform(intProgram, ival4Loc) is [7, 8, 9, 10] +PASS gl.getProgramParameter(floatProgram, gl.LINK_STATUS) is true +PASS getError was expected value: NO_ERROR : +PASS gl.getUniform(floatProgram, fvalLoc) is 11 +PASS gl.getUniform(floatProgram, fval2Loc) is [12, 13] +PASS gl.getUniform(floatProgram, fval3Loc) is [14, 15, 16] +PASS gl.getUniform(floatProgram, fval4Loc) is [17, 18, 19, 20] +PASS gl.getProgramParameter(samplerProgram, gl.LINK_STATUS) is true +PASS getError was expected value: NO_ERROR : +PASS gl.getUniform(samplerProgram, s2DValLoc) is 0 +PASS gl.getUniform(samplerProgram, sCubeValLoc) is 1 +PASS gl.getProgramParameter(matProgram, gl.LINK_STATUS) is true +PASS getError was expected value: NO_ERROR : +PASS gl.getUniform(matProgram, mval2Loc) is [1, 2, 3, 4] +PASS gl.getUniform(matProgram, mval3Loc) is [5, 6, 7, 8, 9, 10, 11, 12, 13] +PASS gl.getUniform(matProgram, mval4Loc) is [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29] +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is buffer +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is true +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_SIZE) is 4 +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 0 +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_TYPE) is gl.FLOAT +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_NORMALIZED) is false +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 36 +PASS gl.getVertexAttribOffset(1, gl.VERTEX_ATTRIB_ARRAY_POINTER) is 12 +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is false +PASS gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB) is [5, 6, 7, 8] +PASS getError was expected value: NO_ERROR : +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE +PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE +PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is null +PASS getError was expected value: NO_ERROR : +PASS successfullyParsed is true + +TEST COMPLETE + |