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-rw-r--r--Source/JavaScriptCore/bytecompiler/BytecodeGenerator.cpp4
-rw-r--r--Source/JavaScriptCore/bytecompiler/BytecodeGenerator.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.cpp b/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.cpp
index 5af3420..83e4592 100644
--- a/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.cpp
+++ b/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.cpp
@@ -262,7 +262,7 @@ BytecodeGenerator::BytecodeGenerator(ProgramNode* programNode, ScopeChainNode* s
Vector<std::pair<int, bool>, 16> functionInfo(functionStack.size());
for (size_t i = 0; i < functionStack.size(); ++i) {
FunctionBodyNode* function = functionStack[i];
- globalObject->removeDirect(function->ident()); // Make sure our new function is not shadowed by an old property.
+ globalObject->removeDirect(*m_globalData, function->ident()); // Make sure our new function is not shadowed by an old property.
SymbolTableEntry entry = symbolTable->inlineGet(function->ident().impl());
if (entry.isNull())
@@ -1103,7 +1103,7 @@ RegisterID* BytecodeGenerator::emitLoad(RegisterID* dst, bool b)
RegisterID* BytecodeGenerator::emitLoad(RegisterID* dst, double number)
{
- // FIXME: Our hash tables won't hold infinity, so we make a new JSNumberCell each time.
+ // FIXME: Our hash tables won't hold infinity, so we make a new JSValue each time.
// Later we can do the extra work to handle that like the other cases. They also don't
// work correctly with NaN as a key.
if (isnan(number) || number == HashTraits<double>::emptyValue() || HashTraits<double>::isDeletedValue(number))
diff --git a/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.h b/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.h
index 3a40390..05a955b 100644
--- a/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.h
+++ b/Source/JavaScriptCore/bytecompiler/BytecodeGenerator.h
@@ -513,7 +513,7 @@ namespace JSC {
bool m_shouldEmitProfileHooks;
bool m_shouldEmitRichSourceInfo;
- Global<ScopeChainNode> m_scopeChain;
+ Strong<ScopeChainNode> m_scopeChain;
SymbolTable* m_symbolTable;
ScopeNode* m_scopeNode;