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+/*
+ Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#include "qscriptvalue.h"
+
+#include "qscriptengine.h"
+#include "qscriptengine_p.h"
+#include "qscriptvalue_p.h"
+#include <QtCore/qdebug.h>
+
+/*!
+ Constructs an invalid value.
+*/
+QScriptValue::QScriptValue()
+ : d_ptr(new QScriptValuePrivate())
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a boolean \a value.
+*/
+QScriptValue::QScriptValue(bool value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(int value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(uint value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(qsreal value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a string \a value.
+*/
+QScriptValue::QScriptValue(const QString& value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a special \a value.
+*/
+QScriptValue::QScriptValue(SpecialValue value)
+ : d_ptr(new QScriptValuePrivate(value))
+{
+}
+
+/*!
+ Constructs a new QScriptValue with a string \a value.
+*/
+QScriptValue::QScriptValue(const char* value)
+ : d_ptr(new QScriptValuePrivate(QString::fromUtf8(value)))
+{
+}
+
+/*!
+ Block automatic convertion to bool
+ \internal
+*/
+QScriptValue::QScriptValue(void* d)
+{
+ Q_ASSERT(false);
+}
+
+/*!
+ Constructs a new QScriptValue from private
+ \internal
+*/
+QScriptValue::QScriptValue(QScriptValuePrivate* d)
+ : d_ptr(d)
+{
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the boolean \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, bool value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the integer \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, int value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the unsigned integer \a value and
+ registers it with the script \a engine.
+ */
+QScriptValue::QScriptValue(QScriptEngine* engine, uint value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the qsreal \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, qsreal value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the string \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, const QString& value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the string \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, const char* value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), QString::fromUtf8(value));
+ else
+ d_ptr = new QScriptValuePrivate(QString::fromUtf8(value));
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the special \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine* engine, SpecialValue value)
+{
+ if (engine)
+ d_ptr = new QScriptValuePrivate(QScriptEnginePrivate::get(engine), value);
+ else
+ d_ptr = new QScriptValuePrivate(value);
+}
+
+/*!
+ Constructs a new QScriptValue that is a copy of \a other.
+
+ Note that if \a other is an object (i.e., isObject() would return
+ true), then only a reference to the underlying object is copied into
+ the new script value (i.e., the object itself is not copied).
+*/
+QScriptValue::QScriptValue(const QScriptValue& other)
+ : d_ptr(other.d_ptr)
+{
+}
+
+/*!
+ Destroys this QScriptValue.
+*/
+QScriptValue::~QScriptValue()
+{
+}
+
+/*!
+ Returns true if this QScriptValue is valid; otherwise returns
+ false.
+*/
+bool QScriptValue::isValid() const
+{
+ return d_ptr->isValid();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Boolean;
+ otherwise returns false.
+
+ \sa toBool()
+*/
+bool QScriptValue::isBool() const
+{
+ return d_ptr->isBool();
+}
+
+/*!
+ \obsolete
+
+ Use isBool() instead.
+ Returns true if this QScriptValue is of the primitive type Boolean;
+ otherwise returns false.
+*/
+bool QScriptValue::isBoolean() const
+{
+ return d_ptr->isBool();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Number;
+ otherwise returns false.
+
+ \sa toNumber()
+*/
+bool QScriptValue::isNumber() const
+{
+ return d_ptr->isNumber();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Null;
+ otherwise returns false.
+
+ \sa QScriptEngine::nullValue()
+*/
+bool QScriptValue::isNull() const
+{
+ return d_ptr->isNull();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type String;
+ otherwise returns false.
+
+ \sa toString()
+*/
+bool QScriptValue::isString() const
+{
+ return d_ptr->isString();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Undefined;
+ otherwise returns false.
+
+ \sa QScriptEngine::undefinedValue()
+*/
+bool QScriptValue::isUndefined() const
+{
+ return d_ptr->isUndefined();
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Error class;
+ otherwise returns false.
+
+ \sa QScriptContext::throwError()
+*/
+bool QScriptValue::isError() const
+{
+ return d_ptr->isError();
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Array class;
+ otherwise returns false.
+
+ \sa QScriptEngine::newArray()
+*/
+bool QScriptValue::isArray() const
+{
+ return d_ptr->isArray();
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Date class;
+ otherwise returns false.
+
+ \sa QScriptEngine::newDate()
+*/
+bool QScriptValue::isDate() const
+{
+ return d_ptr->isDate();
+}
+
+/*!
+ Returns true if this QScriptValue is of the Object type; otherwise
+ returns false.
+
+ Note that function values, variant values, and QObject values are
+ objects, so this function returns true for such values.
+
+ \sa toObject(), QScriptEngine::newObject()
+*/
+bool QScriptValue::isObject() const
+{
+ return d_ptr->isObject();
+}
+
+/*!
+ Returns true if this QScriptValue is a function; otherwise returns
+ false.
+
+ \sa call()
+*/
+bool QScriptValue::isFunction() const
+{
+ return d_ptr->isFunction();
+}
+
+/*!
+ Returns the string value of this QScriptValue, as defined in
+ \l{ECMA-262} section 9.8, "ToString".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's toString() function (and possibly valueOf()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isString()
+*/
+QString QScriptValue::toString() const
+{
+ return d_ptr->toString();
+}
+
+/*!
+ Returns the number value of this QScriptValue, as defined in
+ \l{ECMA-262} section 9.3, "ToNumber".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isNumber(), toInteger(), toInt32(), toUInt32(), toUInt16()
+*/
+qsreal QScriptValue::toNumber() const
+{
+ return d_ptr->toNumber();
+}
+
+/*!
+ Returns the boolean value of this QScriptValue, using the conversion
+ rules described in \l{ECMA-262} section 9.2, "ToBoolean".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isBool()
+*/
+bool QScriptValue::toBool() const
+{
+ return d_ptr->toBool();
+}
+
+/*!
+ \obsolete
+
+ Use toBool() instead.
+*/
+bool QScriptValue::toBoolean() const
+{
+ return d_ptr->toBool();
+}
+
+/*!
+ Returns the integer value of this QScriptValue, using the conversion
+ rules described in \l{ECMA-262} section 9.4, "ToInteger".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber()
+*/
+qsreal QScriptValue::toInteger() const
+{
+ return d_ptr->toInteger();
+}
+
+/*!
+ Returns the signed 32-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.5, "ToInt32".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber(), toUInt32()
+*/
+qint32 QScriptValue::toInt32() const
+{
+ return d_ptr->toInt32();
+}
+
+/*!
+ Returns the unsigned 32-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.6, "ToUint32".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber(), toInt32()
+*/
+quint32 QScriptValue::toUInt32() const
+{
+ return d_ptr->toUInt32();
+}
+
+/*!
+ Returns the unsigned 16-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.7, "ToUint16".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber()
+*/
+quint16 QScriptValue::toUInt16() const
+{
+ return d_ptr->toUInt16();
+}
+
+/*!
+ \obsolete
+
+ This function is obsolete; use QScriptEngine::toObject() instead.
+*/
+QScriptValue QScriptValue::toObject() const
+{
+ return QScriptValuePrivate::get(d_ptr->toObject());
+}
+
+/*!
+ Returns a QDateTime representation of this value, in local time.
+ If this QScriptValue is not a date, or the value of the date is
+ NaN (Not-a-Number), an invalid QDateTime is returned.
+
+ \sa isDate()
+*/
+QDateTime QScriptValue::toDateTime() const
+{
+ return d_ptr->toDateTime();
+}
+
+/*!
+ Calls this QScriptValue as a function, using \a thisObject as
+ the `this' object in the function call, and passing \a args
+ as arguments to the function. Returns the value returned from
+ the function.
+
+ If this QScriptValue is not a function, call() does nothing
+ and returns an invalid QScriptValue.
+
+ Note that if \a thisObject is not an object, the global object
+ (see \l{QScriptEngine::globalObject()}) will be used as the
+ `this' object.
+
+ Calling call() can cause an exception to occur in the script engine;
+ in that case, call() returns the value that was thrown (typically an
+ \c{Error} object). You can call
+ QScriptEngine::hasUncaughtException() to determine if an exception
+ occurred.
+
+ \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 2
+
+ \sa construct()
+*/
+QScriptValue QScriptValue::call(const QScriptValue& thisObject, const QScriptValueList& args)
+{
+ return d_ptr->call(thisObject.d_ptr.data(), args);
+}
+
+/*!
+ Returns the QScriptEngine that created this QScriptValue,
+ or 0 if this QScriptValue is invalid or the value is not
+ associated with a particular engine.
+*/
+QScriptEngine* QScriptValue::engine() const
+{
+ QScriptEnginePrivate* engine = d_ptr->engine();
+ if (engine)
+ return QScriptEnginePrivate::get(engine);
+ return 0;
+}
+
+/*!
+ If this QScriptValue is an object, returns the internal prototype
+ (\c{__proto__} property) of this object; otherwise returns an
+ invalid QScriptValue.
+
+ \sa setPrototype(), isObject()
+*/
+QScriptValue QScriptValue::prototype() const
+{
+ return QScriptValuePrivate::get(d_ptr->prototype());
+}
+
+/*!
+ If this QScriptValue is an object, sets the internal prototype
+ (\c{__proto__} property) of this object to be \a prototype;
+ otherwise does nothing.
+
+ The internal prototype should not be confused with the public
+ property with name "prototype"; the public prototype is usually
+ only set on functions that act as constructors.
+
+ \sa prototype(), isObject()
+*/
+void QScriptValue::setPrototype(const QScriptValue& prototype)
+{
+ d_ptr->setPrototype(QScriptValuePrivate::get(prototype));
+}
+
+/*!
+ Assigns the \a other value to this QScriptValue.
+
+ Note that if \a other is an object (isObject() returns true),
+ only a reference to the underlying object will be assigned;
+ the object itself will not be copied.
+*/
+QScriptValue& QScriptValue::operator=(const QScriptValue& other)
+{
+ d_ptr = other.d_ptr;
+ return *this;
+}
+
+/*!
+ Returns true if this QScriptValue is equal to \a other, otherwise
+ returns false. The comparison follows the behavior described in
+ \l{ECMA-262} section 11.9.3, "The Abstract Equality Comparison
+ Algorithm".
+
+ This function can return true even if the type of this QScriptValue
+ is different from the type of the \a other value; i.e. the
+ comparison is not strict. For example, comparing the number 9 to
+ the string "9" returns true; comparing an undefined value to a null
+ value returns true; comparing a \c{Number} object whose primitive
+ value is 6 to a \c{String} object whose primitive value is "6"
+ returns true; and comparing the number 1 to the boolean value
+ \c{true} returns true. If you want to perform a comparison
+ without such implicit value conversion, use strictlyEquals().
+
+ Note that if this QScriptValue or the \a other value are objects,
+ calling this function has side effects on the script engine, since
+ the engine will call the object's valueOf() function (and possibly
+ toString()) in an attempt to convert the object to a primitive value
+ (possibly resulting in an uncaught script exception).
+
+ \sa strictlyEquals(), lessThan()
+*/
+bool QScriptValue::equals(const QScriptValue& other) const
+{
+ return d_ptr->equals(QScriptValuePrivate::get(other));
+}
+
+/*!
+ Returns true if this QScriptValue is equal to \a other using strict
+ comparison (no conversion), otherwise returns false. The comparison
+ follows the behavior described in \l{ECMA-262} section 11.9.6, "The
+ Strict Equality Comparison Algorithm".
+
+ If the type of this QScriptValue is different from the type of the
+ \a other value, this function returns false. If the types are equal,
+ the result depends on the type, as shown in the following table:
+
+ \table
+ \header \o Type \o Result
+ \row \o Undefined \o true
+ \row \o Null \o true
+ \row \o Boolean \o true if both values are true, false otherwise
+ \row \o Number \o false if either value is NaN (Not-a-Number); true if values are equal, false otherwise
+ \row \o String \o true if both values are exactly the same sequence of characters, false otherwise
+ \row \o Object \o true if both values refer to the same object, false otherwise
+ \endtable
+
+ \sa equals()
+*/
+bool QScriptValue::strictlyEquals(const QScriptValue& other) const
+{
+ return d_ptr->strictlyEquals(QScriptValuePrivate::get(other));
+}
+
+/*!
+ Returns true if this QScriptValue is an instance of
+ \a other; otherwise returns false.
+
+ This QScriptValue is considered to be an instance of \a other if
+ \a other is a function and the value of the \c{prototype}
+ property of \a other is in the prototype chain of this
+ QScriptValue.
+*/
+bool QScriptValue::instanceOf(const QScriptValue& other) const
+{
+ return d_ptr->instanceOf(QScriptValuePrivate::get(other));
+}
+
+/*!
+ Returns the value of this QScriptValue's property with the given \a name,
+ using the given \a mode to resolve the property.
+
+ If no such property exists, an invalid QScriptValue is returned.
+
+ If the property is implemented using a getter function (i.e. has the
+ PropertyGetter flag set), calling property() has side-effects on the
+ script engine, since the getter function will be called (possibly
+ resulting in an uncaught script exception). If an exception
+ occurred, property() returns the value that was thrown (typically
+ an \c{Error} object).
+
+ \sa setProperty(), propertyFlags(), QScriptValueIterator
+*/
+QScriptValue QScriptValue::property(const QString& name, const ResolveFlags& mode) const
+{
+ return QScriptValuePrivate::get(d_ptr->property(name, mode));
+}
+
+/*!
+ \overload
+
+ Returns the value of this QScriptValue's property with the given \a name,
+ using the given \a mode to resolve the property.
+
+ This overload of property() is useful when you need to look up the
+ same property repeatedly, since the lookup can be performed faster
+ when the name is represented as an interned string.
+
+ \sa QScriptEngine::toStringHandle(), setProperty()
+*/
+QScriptValue QScriptValue::property(const QScriptString& name, const ResolveFlags& mode) const
+{
+ return QScriptValuePrivate::get(d_ptr->property(QScriptStringPrivate::get(name).constData(), mode));
+}
+
+/*!
+ \overload
+
+ Returns the property at the given \a arrayIndex, using the given \a
+ mode to resolve the property.
+
+ This function is provided for convenience and performance when
+ working with array objects.
+
+ If this QScriptValue is not an Array object, this function behaves
+ as if property() was called with the string representation of \a
+ arrayIndex.
+*/
+QScriptValue QScriptValue::property(quint32 arrayIndex, const ResolveFlags& mode) const
+{
+ return QScriptValuePrivate::get(d_ptr->property(arrayIndex, mode));
+}
+
+/*!
+ Sets the value of this QScriptValue's property with the given \a name to
+ the given \a value.
+
+ If this QScriptValue is not an object, this function does nothing.
+
+ If this QScriptValue does not already have a property with name \a name,
+ a new property is created; the given \a flags then specify how this
+ property may be accessed by script code.
+
+ If \a value is invalid, the property is removed.
+
+ If the property is implemented using a setter function (i.e. has the
+ PropertySetter flag set), calling setProperty() has side-effects on
+ the script engine, since the setter function will be called with the
+ given \a value as argument (possibly resulting in an uncaught script
+ exception).
+
+ Note that you cannot specify custom getter or setter functions for
+ built-in properties, such as the \c{length} property of Array objects
+ or meta properties of QObject objects.
+
+ \sa property()
+*/
+void QScriptValue::setProperty(const QString& name, const QScriptValue& value, const PropertyFlags& flags)
+{
+ d_ptr->setProperty(name, QScriptValuePrivate::get(value), flags);
+}
+
+/*!
+ \overload
+
+ Sets the property at the given \a arrayIndex to the given \a value.
+
+ This function is provided for convenience and performance when
+ working with array objects.
+
+ If this QScriptValue is not an Array object, this function behaves
+ as if setProperty() was called with the string representation of \a
+ arrayIndex.
+*/
+void QScriptValue::setProperty(quint32 arrayIndex, const QScriptValue& value, const PropertyFlags& flags)
+{
+ d_ptr->setProperty(arrayIndex, QScriptValuePrivate::get(value), flags);
+}
+
+/*!
+ Sets the value of this QScriptValue's property with the given \a
+ name to the given \a value. The given \a flags specify how this
+ property may be accessed by script code.
+
+ This overload of setProperty() is useful when you need to set the
+ same property repeatedly, since the operation can be performed
+ faster when the name is represented as an interned string.
+
+ \sa QScriptEngine::toStringHandle()
+*/
+void QScriptValue::setProperty(const QScriptString& name, const QScriptValue& value, const PropertyFlags& flags)
+{
+ d_ptr->setProperty(QScriptStringPrivate::get(name).constData(), QScriptValuePrivate::get(value), flags);
+}
+
+/*!
+ Returns the flags of the property with the given \a name, using the
+ given \a mode to resolve the property.
+
+ \sa property()
+*/
+QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QString& name, const ResolveFlags& mode) const
+{
+ return d_ptr->propertyFlags(name, mode);
+}
+
+/*!
+ Returns the flags of the property with the given \a name, using the
+ given \a mode to resolve the property.
+
+ \sa property()
+*/
+QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QScriptString& name, const ResolveFlags& mode) const
+{
+ return d_ptr->propertyFlags(QScriptStringPrivate::get(name).constData(), mode);
+}