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+/*
+ * Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2007 Cameron Zwarich (cwzwarich@uwaterloo.ca)
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "UString.h"
+
+#include "JSGlobalObjectFunctions.h"
+#include "Collector.h"
+#include "Identifier.h"
+#include "Operations.h"
+#include <ctype.h>
+#include <limits.h>
+#include <limits>
+#include <stdio.h>
+#include <stdlib.h>
+#include <wtf/ASCIICType.h>
+#include <wtf/Assertions.h>
+#include <wtf/DecimalNumber.h>
+#include <wtf/MathExtras.h>
+#include <wtf/StringExtras.h>
+#include <wtf/Vector.h>
+#include <wtf/unicode/UTF8.h>
+
+#if HAVE(STRINGS_H)
+#include <strings.h>
+#endif
+
+using namespace WTF;
+using namespace WTF::Unicode;
+using namespace std;
+
+namespace JSC {
+
+extern const double NaN;
+extern const double Inf;
+
+COMPILE_ASSERT(sizeof(UString) == sizeof(void*), UString_should_stay_small);
+
+// Construct a string with UTF-16 data.
+UString::UString(const UChar* characters, unsigned length)
+ : m_impl(characters ? StringImpl::create(characters, length) : 0)
+{
+}
+
+// Construct a string with UTF-16 data, from a null-terminated source.
+UString::UString(const UChar* characters)
+{
+ if (!characters)
+ return;
+
+ int length = 0;
+ while (characters[length] != UChar(0))
+ ++length;
+
+ m_impl = StringImpl::create(characters, length);
+}
+
+// Construct a string with latin1 data.
+UString::UString(const char* characters, unsigned length)
+ : m_impl(characters ? StringImpl::create(characters, length) : 0)
+{
+}
+
+// Construct a string with latin1 data, from a null-terminated source.
+UString::UString(const char* characters)
+ : m_impl(characters ? StringImpl::create(characters) : 0)
+{
+}
+
+UString UString::number(int i)
+{
+ UChar buf[1 + sizeof(i) * 3];
+ UChar* end = buf + WTF_ARRAY_LENGTH(buf);
+ UChar* p = end;
+
+ if (i == 0)
+ *--p = '0';
+ else if (i == INT_MIN) {
+ char minBuf[1 + sizeof(i) * 3];
+ snprintf(minBuf, sizeof(minBuf), "%d", INT_MIN);
+ return UString(minBuf);
+ } else {
+ bool negative = false;
+ if (i < 0) {
+ negative = true;
+ i = -i;
+ }
+ while (i) {
+ *--p = static_cast<unsigned short>((i % 10) + '0');
+ i /= 10;
+ }
+ if (negative)
+ *--p = '-';
+ }
+
+ return UString(p, static_cast<unsigned>(end - p));
+}
+
+UString UString::number(long long i)
+{
+ UChar buf[1 + sizeof(i) * 3];
+ UChar* end = buf + WTF_ARRAY_LENGTH(buf);
+ UChar* p = end;
+
+ if (i == 0)
+ *--p = '0';
+ else if (i == std::numeric_limits<long long>::min()) {
+ char minBuf[1 + sizeof(i) * 3];
+#if OS(WINDOWS)
+ snprintf(minBuf, sizeof(minBuf), "%I64d", std::numeric_limits<long long>::min());
+#else
+ snprintf(minBuf, sizeof(minBuf), "%lld", std::numeric_limits<long long>::min());
+#endif
+ return UString(minBuf);
+ } else {
+ bool negative = false;
+ if (i < 0) {
+ negative = true;
+ i = -i;
+ }
+ while (i) {
+ *--p = static_cast<unsigned short>((i % 10) + '0');
+ i /= 10;
+ }
+ if (negative)
+ *--p = '-';
+ }
+
+ return UString(p, static_cast<unsigned>(end - p));
+}
+
+UString UString::number(unsigned u)
+{
+ UChar buf[sizeof(u) * 3];
+ UChar* end = buf + WTF_ARRAY_LENGTH(buf);
+ UChar* p = end;
+
+ if (u == 0)
+ *--p = '0';
+ else {
+ while (u) {
+ *--p = static_cast<unsigned short>((u % 10) + '0');
+ u /= 10;
+ }
+ }
+
+ return UString(p, static_cast<unsigned>(end - p));
+}
+
+UString UString::number(long l)
+{
+ UChar buf[1 + sizeof(l) * 3];
+ UChar* end = buf + WTF_ARRAY_LENGTH(buf);
+ UChar* p = end;
+
+ if (l == 0)
+ *--p = '0';
+ else if (l == LONG_MIN) {
+ char minBuf[1 + sizeof(l) * 3];
+ snprintf(minBuf, sizeof(minBuf), "%ld", LONG_MIN);
+ return UString(minBuf);
+ } else {
+ bool negative = false;
+ if (l < 0) {
+ negative = true;
+ l = -l;
+ }
+ while (l) {
+ *--p = static_cast<unsigned short>((l % 10) + '0');
+ l /= 10;
+ }
+ if (negative)
+ *--p = '-';
+ }
+
+ return UString(p, end - p);
+}
+
+UString UString::number(double d)
+{
+ NumberToStringBuffer buffer;
+ unsigned length = numberToString(d, buffer);
+ return UString(buffer, length);
+}
+
+UString UString::substringSharingImpl(unsigned offset, unsigned length) const
+{
+ // FIXME: We used to check against a limit of Heap::minExtraCost / sizeof(UChar).
+
+ unsigned stringLength = this->length();
+ offset = min(offset, stringLength);
+ length = min(length, stringLength - offset);
+
+ if (!offset && length == stringLength)
+ return *this;
+ return UString(StringImpl::create(m_impl, offset, length));
+}
+
+bool operator==(const UString& s1, const char *s2)
+{
+ if (s2 == 0)
+ return s1.isEmpty();
+
+ const UChar* u = s1.characters();
+ const UChar* uend = u + s1.length();
+ while (u != uend && *s2) {
+ if (u[0] != (unsigned char)*s2)
+ return false;
+ s2++;
+ u++;
+ }
+
+ return u == uend && *s2 == 0;
+}
+
+bool operator<(const UString& s1, const UString& s2)
+{
+ const unsigned l1 = s1.length();
+ const unsigned l2 = s2.length();
+ const unsigned lmin = l1 < l2 ? l1 : l2;
+ const UChar* c1 = s1.characters();
+ const UChar* c2 = s2.characters();
+ unsigned l = 0;
+ while (l < lmin && *c1 == *c2) {
+ c1++;
+ c2++;
+ l++;
+ }
+ if (l < lmin)
+ return (c1[0] < c2[0]);
+
+ return (l1 < l2);
+}
+
+bool operator>(const UString& s1, const UString& s2)
+{
+ const unsigned l1 = s1.length();
+ const unsigned l2 = s2.length();
+ const unsigned lmin = l1 < l2 ? l1 : l2;
+ const UChar* c1 = s1.characters();
+ const UChar* c2 = s2.characters();
+ unsigned l = 0;
+ while (l < lmin && *c1 == *c2) {
+ c1++;
+ c2++;
+ l++;
+ }
+ if (l < lmin)
+ return (c1[0] > c2[0]);
+
+ return (l1 > l2);
+}
+
+CString UString::ascii() const
+{
+ // Basic Latin1 (ISO) encoding - Unicode characters 0..255 are
+ // preserved, characters outside of this range are converted to '?'.
+
+ unsigned length = this->length();
+ const UChar* characters = this->characters();
+
+ char* characterBuffer;
+ CString result = CString::newUninitialized(length, characterBuffer);
+
+ for (unsigned i = 0; i < length; ++i) {
+ UChar ch = characters[i];
+ characterBuffer[i] = ch && (ch < 0x20 || ch >= 0x7f) ? '?' : ch;
+ }
+
+ return result;
+}
+
+CString UString::latin1() const
+{
+ // Basic Latin1 (ISO) encoding - Unicode characters 0..255 are
+ // preserved, characters outside of this range are converted to '?'.
+
+ unsigned length = this->length();
+ const UChar* characters = this->characters();
+
+ char* characterBuffer;
+ CString result = CString::newUninitialized(length, characterBuffer);
+
+ for (unsigned i = 0; i < length; ++i) {
+ UChar ch = characters[i];
+ characterBuffer[i] = ch > 0xff ? '?' : ch;
+ }
+
+ return result;
+}
+
+// Helper to write a three-byte UTF-8 code point to the buffer, caller must check room is available.
+static inline void putUTF8Triple(char*& buffer, UChar ch)
+{
+ ASSERT(ch >= 0x0800);
+ *buffer++ = static_cast<char>(((ch >> 12) & 0x0F) | 0xE0);
+ *buffer++ = static_cast<char>(((ch >> 6) & 0x3F) | 0x80);
+ *buffer++ = static_cast<char>((ch & 0x3F) | 0x80);
+}
+
+CString UString::utf8(bool strict) const
+{
+ unsigned length = this->length();
+ const UChar* characters = this->characters();
+
+ // Allocate a buffer big enough to hold all the characters
+ // (an individual UTF-16 UChar can only expand to 3 UTF-8 bytes).
+ // Optimization ideas, if we find this function is hot:
+ // * We could speculatively create a CStringBuffer to contain 'length'
+ // characters, and resize if necessary (i.e. if the buffer contains
+ // non-ascii characters). (Alternatively, scan the buffer first for
+ // ascii characters, so we know this will be sufficient).
+ // * We could allocate a CStringBuffer with an appropriate size to
+ // have a good chance of being able to write the string into the
+ // buffer without reallocing (say, 1.5 x length).
+ if (length > numeric_limits<unsigned>::max() / 3)
+ return CString();
+ Vector<char, 1024> bufferVector(length * 3);
+
+ char* buffer = bufferVector.data();
+ ConversionResult result = convertUTF16ToUTF8(&characters, characters + length, &buffer, buffer + bufferVector.size(), strict);
+ ASSERT(result != targetExhausted); // (length * 3) should be sufficient for any conversion
+
+ // Only produced from strict conversion.
+ if (result == sourceIllegal)
+ return CString();
+
+ // Check for an unconverted high surrogate.
+ if (result == sourceExhausted) {
+ if (strict)
+ return CString();
+ // This should be one unpaired high surrogate. Treat it the same
+ // was as an unpaired high surrogate would have been handled in
+ // the middle of a string with non-strict conversion - which is
+ // to say, simply encode it to UTF-8.
+ ASSERT((characters + 1) == (this->characters() + length));
+ ASSERT((*characters >= 0xD800) && (*characters <= 0xDBFF));
+ // There should be room left, since one UChar hasn't been converted.
+ ASSERT((buffer + 3) <= (buffer + bufferVector.size()));
+ putUTF8Triple(buffer, *characters);
+ }
+
+ return CString(bufferVector.data(), buffer - bufferVector.data());
+}
+
+} // namespace JSC