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+/* The contents of this file are subject to the Netscape Public
+ * License Version 1.1 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.mozilla.org/NPL/
+ *
+ * Software distributed under the License is distributed on an "AS
+ * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
+ * implied. See the License for the specific language governing
+ * rights and limitations under the License.
+ *
+ * The Original Code is Mozilla Communicator client code, released March
+ * 31, 1998.
+ *
+ * The Initial Developer of the Original Code is Netscape Communications
+ * Corporation. Portions created by Netscape are
+ * Copyright (C) 1998 Netscape Communications Corporation. All
+ * Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ */
+/**
+ File Name: 11.5.1.js
+ ECMA Section: 11.5.1 Applying the * operator
+ Description:
+
+ 11.5.1 Applying the * operator
+
+ The * operator performs multiplication, producing the product of its
+ operands. Multiplication is commutative. Multiplication is not always
+ associative in ECMAScript, because of finite precision.
+
+ The result of a floating-point multiplication is governed by the rules
+ of IEEE 754 double-precision arithmetic:
+
+ If either operand is NaN, the result is NaN.
+ The sign of the result is positive if both operands have the same sign,
+ negative if the operands have different signs.
+ Multiplication of an infinity by a zero results in NaN.
+ Multiplication of an infinity by an infinity results in an infinity.
+ The sign is determined by the rule already stated above.
+ Multiplication of an infinity by a finite non-zero value results in a
+ signed infinity. The sign is determined by the rule already stated above.
+ In the remaining cases, where neither an infinity or NaN is involved, the
+ product is computed and rounded to the nearest representable value using IEEE
+ 754 round-to-nearest mode. If the magnitude is too large to represent,
+ the result is then an infinity of appropriate sign. If the magnitude is
+ oo small to represent, the result is then a zero
+ of appropriate sign. The ECMAScript language requires support of gradual
+ underflow as defined by IEEE 754.
+
+ Author: christine@netscape.com
+ Date: 12 november 1997
+*/
+ var SECTION = "11.5.1";
+ var VERSION = "ECMA_1";
+ startTest();
+ var testcases = getTestCases();
+
+ writeHeaderToLog( SECTION + " Applying the * operator");
+ test();
+
+function test() {
+ for ( tc=0; tc < testcases.length; tc++ ) {
+ testcases[tc].passed = writeTestCaseResult(
+ testcases[tc].expect,
+ testcases[tc].actual,
+ testcases[tc].description +" = "+
+ testcases[tc].actual );
+
+ testcases[tc].reason += ( testcases[tc].passed ) ? "" : "wrong value ";
+ }
+ stopTest();
+ return ( testcases );
+}
+function getTestCases() {
+ var array = new Array();
+ var item = 0;
+
+ array[item++] = new TestCase( SECTION, "Number.NaN * Number.NaN", Number.NaN, Number.NaN * Number.NaN );
+ array[item++] = new TestCase( SECTION, "Number.NaN * 1", Number.NaN, Number.NaN * 1 );
+ array[item++] = new TestCase( SECTION, "1 * Number.NaN", Number.NaN, 1 * Number.NaN );
+
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * 0", Number.NaN, Number.POSITIVE_INFINITY * 0 );
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 0", Number.NaN, Number.NEGATIVE_INFINITY * 0 );
+ array[item++] = new TestCase( SECTION, "0 * Number.POSITIVE_INFINITY", Number.NaN, 0 * Number.POSITIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "0 * Number.NEGATIVE_INFINITY", Number.NaN, 0 * Number.NEGATIVE_INFINITY );
+
+ array[item++] = new TestCase( SECTION, "-0 * Number.POSITIVE_INFINITY", Number.NaN, -0 * Number.POSITIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "-0 * Number.NEGATIVE_INFINITY", Number.NaN, -0 * Number.NEGATIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * -0", Number.NaN, Number.POSITIVE_INFINITY * -0 );
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -0", Number.NaN, Number.NEGATIVE_INFINITY * -0 );
+
+ array[item++] = new TestCase( SECTION, "0 * -0", -0, 0 * -0 );
+ array[item++] = new TestCase( SECTION, "-0 * 0", -0, -0 * 0 );
+ array[item++] = new TestCase( SECTION, "-0 * -0", 0, -0 * -0 );
+ array[item++] = new TestCase( SECTION, "0 * 0", 0, 0 * 0 );
+
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY );
+
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 1 ", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * 1 );
+ array[item++] = new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -1 ", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * -1 );
+ array[item++] = new TestCase( SECTION, "1 * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, 1 * Number.NEGATIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "-1 * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, -1 * Number.NEGATIVE_INFINITY );
+
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * 1 ", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * 1 );
+ array[item++] = new TestCase( SECTION, "Number.POSITIVE_INFINITY * -1 ", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * -1 );
+ array[item++] = new TestCase( SECTION, "1 * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, 1 * Number.POSITIVE_INFINITY );
+ array[item++] = new TestCase( SECTION, "-1 * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, -1 * Number.POSITIVE_INFINITY );
+
+ return ( array );
+}