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+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ * Copyright (C) 2010 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef CrossThreadRefCounted_h
+#define CrossThreadRefCounted_h
+
+#include "PassRefPtr.h"
+#include "RefCounted.h"
+#include "Threading.h"
+
+namespace WTF {
+
+ // Used to allowing sharing data across classes and threads (like ThreadedSafeShared).
+ //
+ // Why not just use ThreadSafeShared?
+ // ThreadSafeShared can have a significant perf impact when used in low level classes
+ // (like UString) that get ref/deref'ed a lot. This class has the benefit of doing fast ref
+ // counts like RefPtr whenever possible, but it has the downside that you need to copy it
+ // to use it on another thread.
+ //
+ // Is this class threadsafe?
+ // While each instance of the class is not threadsafe, the copied instance is threadsafe
+ // with respect to the original and any other copies. The underlying m_data is jointly
+ // owned by the original instance and all copies.
+ template<class T>
+ class CrossThreadRefCounted : public Noncopyable {
+ public:
+ static PassRefPtr<CrossThreadRefCounted<T> > create(T* data)
+ {
+ return adoptRef(new CrossThreadRefCounted<T>(data, 0));
+ }
+
+ // Used to make an instance that can be used on another thread.
+ PassRefPtr<CrossThreadRefCounted<T> > crossThreadCopy();
+
+ void ref();
+ void deref();
+ T* release();
+
+ bool isShared() const
+ {
+ return !m_refCounter.hasOneRef() || (m_threadSafeRefCounter && !m_threadSafeRefCounter->hasOneRef());
+ }
+
+ private:
+ CrossThreadRefCounted(T* data, ThreadSafeSharedBase* threadedCounter)
+ : m_threadSafeRefCounter(threadedCounter)
+ , m_data(data)
+#ifndef NDEBUG
+ , m_threadId(0)
+#endif
+ {
+ // We use RefCountedBase in an unusual way here, so get rid of the requirement
+ // that adoptRef be called on it.
+ m_refCounter.relaxAdoptionRequirement();
+ }
+
+ ~CrossThreadRefCounted()
+ {
+ if (!m_threadSafeRefCounter)
+ delete m_data;
+ }
+
+ void threadSafeDeref();
+
+#ifndef NDEBUG
+ bool isOwnedByCurrentThread() const { return !m_threadId || m_threadId == currentThread(); }
+#endif
+
+ RefCountedBase m_refCounter;
+ ThreadSafeSharedBase* m_threadSafeRefCounter;
+ T* m_data;
+#ifndef NDEBUG
+ ThreadIdentifier m_threadId;
+#endif
+ };
+
+ template<class T>
+ void CrossThreadRefCounted<T>::ref()
+ {
+ ASSERT(isOwnedByCurrentThread());
+ m_refCounter.ref();
+#ifndef NDEBUG
+ // Store the threadId as soon as the ref count gets to 2.
+ // The class gets created with a ref count of 1 and then passed
+ // to another thread where to ref count get increased. This
+ // is a heuristic but it seems to always work and has helped
+ // find some bugs.
+ if (!m_threadId && m_refCounter.refCount() == 2)
+ m_threadId = currentThread();
+#endif
+ }
+
+ template<class T>
+ void CrossThreadRefCounted<T>::deref()
+ {
+ ASSERT(isOwnedByCurrentThread());
+ if (m_refCounter.derefBase()) {
+ threadSafeDeref();
+ delete this;
+ } else {
+#ifndef NDEBUG
+ // Clear the threadId when the ref goes to 1 because it
+ // is safe to be passed to another thread at this point.
+ if (m_threadId && m_refCounter.refCount() == 1)
+ m_threadId = 0;
+#endif
+ }
+ }
+
+ template<class T>
+ T* CrossThreadRefCounted<T>::release()
+ {
+ ASSERT(!isShared());
+
+ T* data = m_data;
+ m_data = 0;
+ return data;
+ }
+
+ template<class T>
+ PassRefPtr<CrossThreadRefCounted<T> > CrossThreadRefCounted<T>::crossThreadCopy()
+ {
+ ASSERT(isOwnedByCurrentThread());
+ if (m_threadSafeRefCounter)
+ m_threadSafeRefCounter->ref();
+ else
+ m_threadSafeRefCounter = new ThreadSafeSharedBase(2);
+
+ return adoptRef(new CrossThreadRefCounted<T>(m_data, m_threadSafeRefCounter));
+ }
+
+
+ template<class T>
+ void CrossThreadRefCounted<T>::threadSafeDeref()
+ {
+ if (m_threadSafeRefCounter && m_threadSafeRefCounter->derefBase()) {
+ delete m_threadSafeRefCounter;
+ m_threadSafeRefCounter = 0;
+ }
+ }
+} // namespace WTF
+
+using WTF::CrossThreadRefCounted;
+
+#endif // CrossThreadRefCounted_h