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-rw-r--r--Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h b/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h
index 645db78..051dc00 100644
--- a/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h
+++ b/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h
@@ -115,7 +115,7 @@ private:
//
class TPoolAllocator {
public:
- TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
+ TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16);
//
// Don't call the destructor just to free up the memory, call pop()
@@ -194,7 +194,6 @@ protected:
return TAllocation::offsetAllocation(memory);
}
- bool global; // should be true if this object is globally scoped
size_t pageSize; // granularity of allocation from the OS
size_t alignment; // all returned allocations will be aligned at
// this granularity, which will be a power of 2
@@ -220,18 +219,15 @@ private:
// different times. But a simple use is to have a global pop
// with everyone using the same global allocator.
//
-typedef TPoolAllocator* PoolAllocatorPointer;
extern TPoolAllocator& GetGlobalPoolAllocator();
+extern void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator);
#define GlobalPoolAllocator GetGlobalPoolAllocator()
-
struct TThreadGlobalPools
{
TPoolAllocator* globalPoolAllocator;
};
-void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
-
//
// This STL compatible allocator is intended to be used as the allocator
// parameter to templatized STL containers, like vector and map.
@@ -301,4 +297,4 @@ protected:
TPoolAllocator& allocator;
};
-#endif // _POOLALLOC_INCLUDED_
+#endif // _POOLALLOC_INCLUDED_ \ No newline at end of file