diff options
Diffstat (limited to 'Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp')
-rw-r--r-- | Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp | 1084 |
1 files changed, 1084 insertions, 0 deletions
diff --git a/Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp b/Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp new file mode 100644 index 0000000..5ceb6ef --- /dev/null +++ b/Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp @@ -0,0 +1,1084 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// libEGL.cpp: Implements the exported EGL functions. + +#include <exception> + +#include "common/debug.h" +#include "libGLESv2/Context.h" + +#include "libEGL/main.h" +#include "libEGL/Display.h" + + +bool validate(egl::Display *display) +{ + if (display == EGL_NO_DISPLAY) + { + return error(EGL_BAD_DISPLAY, false); + } + + if (!display->isInitialized()) + { + return error(EGL_NOT_INITIALIZED, false); + } + + return true; +} + +bool validate(egl::Display *display, EGLConfig config) +{ + if (!validate(display)) + { + return false; + } + + if (!display->isValidConfig(config)) + { + return error(EGL_BAD_CONFIG, false); + } + + return true; +} + +bool validate(egl::Display *display, gl::Context *context) +{ + if (!validate(display)) + { + return false; + } + + if (!display->isValidContext(context)) + { + return error(EGL_BAD_CONTEXT, false); + } + + return true; +} + +bool validate(egl::Display *display, egl::Surface *surface) +{ + if (!validate(display)) + { + return false; + } + + if (!display->isValidSurface(surface)) + { + return error(EGL_BAD_SURFACE, false); + } + + return true; +} + +extern "C" +{ +EGLint __stdcall eglGetError(void) +{ + TRACE("()"); + + EGLint error = egl::getCurrentError(); + + if (error != EGL_SUCCESS) + { + egl::setCurrentError(EGL_SUCCESS); + } + + return error; +} + +EGLDisplay __stdcall eglGetDisplay(EGLNativeDisplayType display_id) +{ + TRACE("(EGLNativeDisplayType display_id = 0x%0.8p)", display_id); + + try + { + // FIXME: Return the same EGLDisplay handle when display_id already created a display + + if (display_id == EGL_DEFAULT_DISPLAY) + { + return new egl::Display((HDC)NULL); + } + else + { + // FIXME: Check if display_id is a valid display device context + + return new egl::Display((HDC)display_id); + } + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_DISPLAY); + } + + return EGL_NO_DISPLAY; +} + +EGLBoolean __stdcall eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLint *major = 0x%0.8p, EGLint *minor = 0x%0.8p)", + dpy, major, minor); + + try + { + if (dpy == EGL_NO_DISPLAY) + { + return error(EGL_BAD_DISPLAY, EGL_FALSE); + } + + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!display->initialize()) + { + return error(EGL_NOT_INITIALIZED, EGL_FALSE); + } + + if (major) *major = 1; + if (minor) *minor = 4; + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglTerminate(EGLDisplay dpy) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p)", dpy); + + try + { + if (dpy == EGL_NO_DISPLAY) + { + return error(EGL_BAD_DISPLAY, EGL_FALSE); + } + + egl::Display *display = static_cast<egl::Display*>(dpy); + + display->terminate(); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +const char *__stdcall eglQueryString(EGLDisplay dpy, EGLint name) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLint name = %d)", dpy, name); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return NULL; + } + + switch (name) + { + case EGL_CLIENT_APIS: + return success("OpenGL_ES"); + case EGL_EXTENSIONS: + return success(""); + case EGL_VENDOR: + return success("TransGaming Inc."); + case EGL_VERSION: + return success("1.4 (git-devel "__DATE__" " __TIME__")"); + } + + return error(EGL_BAD_PARAMETER, (const char*)NULL); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, (const char*)NULL); + } + + return NULL; +} + +EGLBoolean __stdcall eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig *configs = 0x%0.8p, " + "EGLint config_size = %d, EGLint *num_config = 0x%0.8p)", + dpy, configs, config_size, num_config); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (!num_config) + { + return error(EGL_BAD_PARAMETER, EGL_FALSE); + } + + const EGLint attribList[] = {EGL_NONE}; + + if (!display->getConfigs(configs, attribList, config_size, num_config)) + { + return error(EGL_BAD_ATTRIBUTE, EGL_FALSE); + } + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p, " + "EGLConfig *configs = 0x%0.8p, EGLint config_size = %d, EGLint *num_config = 0x%0.8p)", + dpy, attrib_list, configs, config_size, num_config); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (!num_config) + { + return error(EGL_BAD_PARAMETER, EGL_FALSE); + } + + const EGLint attribList[] = {EGL_NONE}; + + if (!attrib_list) + { + attrib_list = attribList; + } + + display->getConfigs(configs, attrib_list, config_size, num_config); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)", + dpy, config, attribute, value); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_FALSE; + } + + if (!display->getConfigAttrib(config, attribute, value)) + { + return error(EGL_BAD_ATTRIBUTE, EGL_FALSE); + } + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLSurface __stdcall eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativeWindowType win = 0x%0.8p, " + "const EGLint *attrib_list = 0x%0.8p)", dpy, config, win, attrib_list); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_NO_SURFACE; + } + + HWND window = (HWND)win; + + if (!IsWindow(window)) + { + return error(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); + } + + if (attrib_list) + { + while (*attrib_list != EGL_NONE) + { + switch (attrib_list[0]) + { + case EGL_RENDER_BUFFER: + switch (attrib_list[1]) + { + case EGL_BACK_BUFFER: + break; + case EGL_SINGLE_BUFFER: + return error(EGL_BAD_MATCH, EGL_NO_SURFACE); // Rendering directly to front buffer not supported + default: + return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); + } + break; + case EGL_VG_COLORSPACE: + return error(EGL_BAD_MATCH, EGL_NO_SURFACE); + case EGL_VG_ALPHA_FORMAT: + return error(EGL_BAD_MATCH, EGL_NO_SURFACE); + default: + return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); + } + } + } + + if (display->hasExistingWindowSurface(window)) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + EGLSurface surface = (EGLSurface)display->createWindowSurface(window, config); + + return success(surface); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + return EGL_NO_SURFACE; +} + +EGLSurface __stdcall eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)", + dpy, config, attrib_list); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_NO_SURFACE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_NO_DISPLAY); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + return EGL_NO_SURFACE; +} + +EGLSurface __stdcall eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativePixmapType pixmap = 0x%0.8p, " + "const EGLint *attrib_list = 0x%0.8p)", dpy, config, pixmap, attrib_list); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_NO_SURFACE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_NO_DISPLAY); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + return EGL_NO_SURFACE; +} + +EGLBoolean __stdcall eglDestroySurface(EGLDisplay dpy, EGLSurface surface) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (surface == EGL_NO_SURFACE) + { + return error(EGL_BAD_SURFACE, EGL_FALSE); + } + + display->destroySurface((egl::Surface*)surface); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)", + dpy, surface, attribute, value); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (surface == EGL_NO_SURFACE) + { + return error(EGL_BAD_SURFACE, EGL_FALSE); + } + + egl::Surface *eglSurface = (egl::Surface*)surface; + + switch (attribute) + { + case EGL_VG_ALPHA_FORMAT: + UNIMPLEMENTED(); // FIXME + break; + case EGL_VG_COLORSPACE: + UNIMPLEMENTED(); // FIXME + break; + case EGL_CONFIG_ID: + UNIMPLEMENTED(); // FIXME + break; + case EGL_HEIGHT: + *value = eglSurface->getHeight(); + break; + case EGL_HORIZONTAL_RESOLUTION: + UNIMPLEMENTED(); // FIXME + break; + case EGL_LARGEST_PBUFFER: + UNIMPLEMENTED(); // FIXME + break; + case EGL_MIPMAP_TEXTURE: + UNIMPLEMENTED(); // FIXME + break; + case EGL_MIPMAP_LEVEL: + UNIMPLEMENTED(); // FIXME + break; + case EGL_MULTISAMPLE_RESOLVE: + UNIMPLEMENTED(); // FIXME + break; + case EGL_PIXEL_ASPECT_RATIO: + UNIMPLEMENTED(); // FIXME + break; + case EGL_RENDER_BUFFER: + UNIMPLEMENTED(); // FIXME + break; + case EGL_SWAP_BEHAVIOR: + UNIMPLEMENTED(); // FIXME + break; + case EGL_TEXTURE_FORMAT: + UNIMPLEMENTED(); // FIXME + break; + case EGL_TEXTURE_TARGET: + UNIMPLEMENTED(); // FIXME + break; + case EGL_VERTICAL_RESOLUTION: + UNIMPLEMENTED(); // FIXME + break; + case EGL_WIDTH: + *value = eglSurface->getWidth(); + break; + default: + return error(EGL_BAD_ATTRIBUTE, EGL_FALSE); + } + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglBindAPI(EGLenum api) +{ + TRACE("(EGLenum api = 0x%X)", api); + + try + { + switch (api) + { + case EGL_OPENGL_API: + case EGL_OPENVG_API: + return error(EGL_BAD_PARAMETER, EGL_FALSE); // Not supported by this implementation + case EGL_OPENGL_ES_API: + break; + default: + return error(EGL_BAD_PARAMETER, EGL_FALSE); + } + + egl::setCurrentAPI(api); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLenum __stdcall eglQueryAPI(void) +{ + TRACE("()"); + + try + { + EGLenum API = egl::getCurrentAPI(); + + return success(API); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglWaitClient(void) +{ + TRACE("()"); + + try + { + UNIMPLEMENTED(); // FIXME + + return success(0); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglReleaseThread(void) +{ + TRACE("()"); + + try + { + eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLSurface __stdcall eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLenum buftype = 0x%X, EGLClientBuffer buffer = 0x%0.8p, " + "EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)", + dpy, buftype, buffer, config, attrib_list); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_NO_SURFACE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_NO_SURFACE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + return EGL_NO_SURFACE; +} + +EGLBoolean __stdcall eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint value = %d)", + dpy, surface, attribute, value); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + UNIMPLEMENTED(); // FIXME + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglSwapInterval(EGLDisplay dpy, EGLint interval) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLint interval = %d)", dpy, interval); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + display->setSwapInterval(interval); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLContext __stdcall eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLContext share_context = 0x%0.8p, " + "const EGLint *attrib_list = 0x%0.8p)", dpy, config, share_context, attrib_list); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display, config)) + { + return EGL_NO_CONTEXT; + } + + EGLContext context = display->createContext(config, static_cast<gl::Context*>(share_context)); + + return success(context); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT); + } + + return EGL_NO_CONTEXT; +} + +EGLBoolean __stdcall eglDestroyContext(EGLDisplay dpy, EGLContext ctx) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p)", dpy, ctx); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (ctx == EGL_NO_CONTEXT) + { + return error(EGL_BAD_CONTEXT, EGL_FALSE); + } + + display->destroyContext((gl::Context*)ctx); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface draw = 0x%0.8p, EGLSurface read = 0x%0.8p, EGLContext ctx = 0x%0.8p)", + dpy, draw, read, ctx); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + gl::Context *context = static_cast<gl::Context*>(ctx); + IDirect3DDevice9 *device = display->getDevice(); + + if (!device || device->TestCooperativeLevel() != D3D_OK) + { + return error(EGL_CONTEXT_LOST, EGL_FALSE); + } + + if (ctx != EGL_NO_CONTEXT && !validate(display, context)) + { + return EGL_FALSE; + } + + if ((draw != EGL_NO_SURFACE && !validate(display, static_cast<egl::Surface*>(draw))) || + (read != EGL_NO_SURFACE && !validate(display, static_cast<egl::Surface*>(read)))) + { + return EGL_FALSE; + } + + if (draw != read) + { + UNIMPLEMENTED(); // FIXME + } + + egl::setCurrentDisplay(dpy); + egl::setCurrentDrawSurface(draw); + egl::setCurrentReadSurface(read); + + glMakeCurrent(context, display, static_cast<egl::Surface*>(draw)); + + return success(EGL_TRUE); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLContext __stdcall eglGetCurrentContext(void) +{ + TRACE("()"); + + try + { + EGLContext context = glGetCurrentContext(); + + return success(context); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT); + } + + return EGL_NO_CONTEXT; +} + +EGLSurface __stdcall eglGetCurrentSurface(EGLint readdraw) +{ + TRACE("(EGLint readdraw = %d)", readdraw); + + try + { + if (readdraw == EGL_READ) + { + EGLSurface read = egl::getCurrentReadSurface(); + return success(read); + } + else if (readdraw == EGL_DRAW) + { + EGLSurface draw = egl::getCurrentDrawSurface(); + return success(draw); + } + else + { + return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE); + } + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_SURFACE); + } + + return EGL_NO_SURFACE; +} + +EGLDisplay __stdcall eglGetCurrentDisplay(void) +{ + TRACE("()"); + + try + { + EGLDisplay dpy = egl::getCurrentDisplay(); + + return success(dpy); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_NO_DISPLAY); + } + + return EGL_NO_DISPLAY; +} + +EGLBoolean __stdcall eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)", + dpy, ctx, attribute, value); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + UNIMPLEMENTED(); // FIXME + + return success(0); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglWaitGL(void) +{ + TRACE("()"); + + try + { + UNIMPLEMENTED(); // FIXME + + return success(0); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglWaitNative(EGLint engine) +{ + TRACE("(EGLint engine = %d)", engine); + + try + { + UNIMPLEMENTED(); // FIXME + + return success(0); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + if (surface == EGL_NO_SURFACE) + { + return error(EGL_BAD_SURFACE, EGL_FALSE); + } + + egl::Surface *eglSurface = (egl::Surface*)surface; + + if (eglSurface->swap()) + { + return success(EGL_TRUE); + } + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +EGLBoolean __stdcall eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) +{ + TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLNativePixmapType target = 0x%0.8p)", dpy, surface, target); + + try + { + egl::Display *display = static_cast<egl::Display*>(dpy); + + if (!validate(display)) + { + return EGL_FALSE; + } + + UNIMPLEMENTED(); // FIXME + + return success(0); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, EGL_FALSE); + } + + return EGL_FALSE; +} + +__eglMustCastToProperFunctionPointerType __stdcall eglGetProcAddress(const char *procname) +{ + TRACE("(const char *procname = \"%s\")", procname); + + try + { + struct Extension + { + const char *name; + __eglMustCastToProperFunctionPointerType address; + }; + + static const Extension eglExtensions[] = + { + {"", NULL}, + }; + + for (int ext = 0; ext < sizeof(eglExtensions) / sizeof(Extension); ext++) + { + if (strcmp(procname, eglExtensions[ext].name) == 0) + { + return (__eglMustCastToProperFunctionPointerType)eglExtensions[ext].address; + } + } + + return glGetProcAddress(procname); + } + catch(std::bad_alloc&) + { + return error(EGL_BAD_ALLOC, (__eglMustCastToProperFunctionPointerType)NULL); + } + + return NULL; +} +} |