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+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef V8ArrayBufferViewCustom_h
+#define V8ArrayBufferViewCustom_h
+
+#if ENABLE(3D_CANVAS) || ENABLE(BLOB)
+
+#include "ArrayBuffer.h"
+
+#include "V8ArrayBuffer.h"
+#include "V8Binding.h"
+#include "V8Proxy.h"
+
+namespace WebCore {
+
+// Template function used by the ArrayBufferView*Constructor callbacks.
+template<class ArrayClass, class ElementType>
+v8::Handle<v8::Value> constructWebGLArrayWithArrayBufferArgument(const v8::Arguments& args, WrapperTypeInfo* type, v8::ExternalArrayType arrayType, bool hasIndexer)
+{
+ ArrayBuffer* buf = V8ArrayBuffer::toNative(args[0]->ToObject());
+ if (!buf)
+ return throwError("Could not convert argument 0 to a ArrayBuffer");
+ bool ok;
+ uint32_t offset = 0;
+ int argLen = args.Length();
+ if (argLen > 1) {
+ offset = toUInt32(args[1], ok);
+ if (!ok)
+ return throwError("Could not convert argument 1 to a number");
+ }
+ if ((buf->byteLength() - offset) % sizeof(ElementType))
+ return throwError("ArrayBuffer length minus the byteOffset is not a multiple of the element size.", V8Proxy::RangeError);
+ uint32_t length = (buf->byteLength() - offset) / sizeof(ElementType);
+ if (argLen > 2) {
+ length = toUInt32(args[2], ok);
+ if (!ok)
+ return throwError("Could not convert argument 2 to a number");
+ }
+
+ RefPtr<ArrayClass> array = ArrayClass::create(buf, offset, length);
+ if (!array) {
+ V8Proxy::setDOMException(INDEX_SIZE_ERR);
+ return notHandledByInterceptor();
+ }
+ // Transform the holder into a wrapper object for the array.
+ V8DOMWrapper::setDOMWrapper(args.Holder(), type, array.get());
+ if (hasIndexer)
+ args.Holder()->SetIndexedPropertiesToExternalArrayData(array.get()->baseAddress(), arrayType, array.get()->length());
+ return toV8(array.release(), args.Holder());
+}
+
+// Template function used by the ArrayBufferView*Constructor callbacks.
+template<class ArrayClass, class ElementType>
+v8::Handle<v8::Value> constructWebGLArray(const v8::Arguments& args, WrapperTypeInfo* type, v8::ExternalArrayType arrayType)
+{
+ if (!args.IsConstructCall())
+ return throwError("DOM object constructor cannot be called as a function.");
+
+ int argLen = args.Length();
+ if (!argLen) {
+ // This happens when we return a previously constructed
+ // ArrayBufferView, e.g. from the call to <Type>Array.slice().
+ // The V8DOMWrapper will set the internal pointer in the
+ // created object. Unfortunately it doesn't look like it's
+ // possible to distinguish between this case and that where
+ // the user calls "new <Type>Array()" from JavaScript. We must
+ // construct an empty view to avoid crashes when fetching the
+ // length.
+ RefPtr<ArrayClass> array = ArrayClass::create(0);
+ // Transform the holder into a wrapper object for the array.
+ V8DOMWrapper::setDOMWrapper(args.Holder(), type, array.get());
+ // Do not call SetIndexedPropertiesToExternalArrayData on this
+ // object. Not only is there no point from a performance
+ // perspective, but doing so causes errors in the slice() case.
+ return toV8(array.release(), args.Holder());
+ }
+
+ // Supported constructors:
+ // WebGL<T>Array(n) where n is an integer:
+ // -- create an empty array of n elements
+ // WebGL<T>Array(arr) where arr is an array:
+ // -- create a WebGL<T>Array containing the contents of "arr"
+ // WebGL<T>Array(buf, offset, length)
+ // -- create a WebGL<T>Array pointing to the ArrayBuffer
+ // "buf", starting at the specified offset, for the given
+ // length
+
+ if (args[0]->IsNull()) {
+ // Invalid first argument
+ // FIXME: use forthcoming V8Proxy::throwTypeError().
+ return V8Proxy::throwError(V8Proxy::TypeError, "Type error");
+ }
+
+ // See whether the first argument is a ArrayBuffer.
+ if (V8ArrayBuffer::HasInstance(args[0]))
+ return constructWebGLArrayWithArrayBufferArgument<ArrayClass, ElementType>(args, type, arrayType, true);
+
+ uint32_t len = 0;
+ v8::Handle<v8::Object> srcArray;
+ bool doInstantiation = false;
+
+ if (args[0]->IsObject()) {
+ srcArray = args[0]->ToObject();
+ if (srcArray.IsEmpty())
+ return throwError("Could not convert argument 0 to an array");
+ len = toUInt32(srcArray->Get(v8::String::New("length")));
+ doInstantiation = true;
+ } else {
+ bool ok = false;
+ int32_t tempLength = toInt32(args[0], ok); // NaN/+inf/-inf returns 0, this is intended by WebIDL
+ if (ok && tempLength >= 0) {
+ len = static_cast<uint32_t>(tempLength);
+ doInstantiation = true;
+ }
+ }
+
+ RefPtr<ArrayClass> array;
+ if (doInstantiation)
+ array = ArrayClass::create(len);
+ if (!array.get())
+ return throwError("ArrayBufferView size is not a small enough positive integer.", V8Proxy::RangeError);
+
+ if (!srcArray.IsEmpty()) {
+ // Need to copy the incoming array into the newly created ArrayBufferView.
+ for (unsigned i = 0; i < len; i++) {
+ v8::Local<v8::Value> val = srcArray->Get(v8::Integer::NewFromUnsigned(i));
+ array->set(i, val->NumberValue());
+ }
+ }
+
+ // Transform the holder into a wrapper object for the array.
+ V8DOMWrapper::setDOMWrapper(args.Holder(), type, array.get());
+ args.Holder()->SetIndexedPropertiesToExternalArrayData(array.get()->baseAddress(), arrayType, array.get()->length());
+ return toV8(array.release(), args.Holder());
+}
+
+template <class CPlusPlusArrayType, class JavaScriptWrapperArrayType>
+v8::Handle<v8::Value> setWebGLArrayHelper(const v8::Arguments& args)
+{
+ if (args.Length() < 1) {
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+ }
+
+ CPlusPlusArrayType* impl = JavaScriptWrapperArrayType::toNative(args.Holder());
+
+ if (JavaScriptWrapperArrayType::HasInstance(args[0])) {
+ // void set(in WebGL<T>Array array, [Optional] in unsigned long offset);
+ CPlusPlusArrayType* src = JavaScriptWrapperArrayType::toNative(args[0]->ToObject());
+ uint32_t offset = 0;
+ if (args.Length() == 2)
+ offset = toUInt32(args[1]);
+ ExceptionCode ec = 0;
+ impl->set(src, offset, ec);
+ V8Proxy::setDOMException(ec);
+ return v8::Undefined();
+ }
+
+ if (args[0]->IsObject()) {
+ // void set(in sequence<long> array, [Optional] in unsigned long offset);
+ v8::Local<v8::Object> array = args[0]->ToObject();
+ uint32_t offset = 0;
+ if (args.Length() == 2)
+ offset = toUInt32(args[1]);
+ uint32_t length = toUInt32(array->Get(v8::String::New("length")));
+ if (offset > impl->length()
+ || offset + length > impl->length()
+ || offset + length < offset)
+ // Out of range offset or overflow
+ V8Proxy::setDOMException(INDEX_SIZE_ERR);
+ else
+ for (uint32_t i = 0; i < length; i++)
+ impl->set(offset + i, array->Get(v8::Integer::NewFromUnsigned(i))->NumberValue());
+
+ return v8::Undefined();
+ }
+
+ V8Proxy::setDOMException(SYNTAX_ERR);
+ return notHandledByInterceptor();
+}
+
+}
+
+#endif // ENABLE(3D_CANVAS)
+
+#endif // V8ArrayBufferViewCustom_h