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-rw-r--r--Source/WebCore/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/WebCore/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp b/Source/WebCore/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp
index e154f7f..8fd2d62 100644
--- a/Source/WebCore/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp
+++ b/Source/WebCore/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp
@@ -41,7 +41,7 @@
#include "V8CanvasRenderingContext2D.h"
#include "V8Node.h"
#include "V8Proxy.h"
-#if ENABLE(3D_CANVAS)
+#if ENABLE(WEBGL)
#include "V8WebGLRenderingContext.h"
#endif
#include <wtf/MathExtras.h>
@@ -55,7 +55,7 @@ v8::Handle<v8::Value> V8HTMLCanvasElement::getContextCallback(const v8::Argument
HTMLCanvasElement* imp = V8HTMLCanvasElement::toNative(holder);
String contextId = toWebCoreString(args[0]);
RefPtr<CanvasContextAttributes> attrs;
-#if ENABLE(3D_CANVAS)
+#if ENABLE(WEBGL)
if (contextId == "experimental-webgl" || contextId == "webkit-3d") {
attrs = WebGLContextAttributes::create();
WebGLContextAttributes* webGLAttrs = static_cast<WebGLContextAttributes*>(attrs.get());
@@ -84,7 +84,7 @@ v8::Handle<v8::Value> V8HTMLCanvasElement::getContextCallback(const v8::Argument
return v8::Null();
if (result->is2d())
return toV8(static_cast<CanvasRenderingContext2D*>(result));
-#if ENABLE(3D_CANVAS)
+#if ENABLE(WEBGL)
else if (result->is3d())
return toV8(static_cast<WebGLRenderingContext*>(result));
#endif