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+/*
+ * Copyright (C) 2009 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS) || ENABLE(BLOB)
+
+#include "ArrayBuffer.h"
+
+#include <wtf/RefPtr.h>
+
+namespace WebCore {
+
+PassRefPtr<ArrayBuffer> ArrayBuffer::create(unsigned numElements, unsigned elementByteSize)
+{
+ void* data = tryAllocate(numElements, elementByteSize);
+ if (!data)
+ return 0;
+ return adoptRef(new ArrayBuffer(data, numElements * elementByteSize));
+}
+
+PassRefPtr<ArrayBuffer> ArrayBuffer::create(ArrayBuffer* other)
+{
+ return ArrayBuffer::create(other->data(), other->byteLength());
+}
+
+PassRefPtr<ArrayBuffer> ArrayBuffer::create(void* source, unsigned byteLength)
+{
+ void* data = tryAllocate(byteLength, 1);
+ if (!data)
+ return 0;
+ RefPtr<ArrayBuffer> buffer = adoptRef(new ArrayBuffer(data, byteLength));
+ memcpy(buffer->data(), source, byteLength);
+ return buffer.release();
+}
+
+ArrayBuffer::ArrayBuffer(void* data, unsigned sizeInBytes)
+ : m_sizeInBytes(sizeInBytes)
+ , m_data(data)
+{
+}
+
+void* ArrayBuffer::data()
+{
+ return m_data;
+}
+
+const void* ArrayBuffer::data() const
+{
+ return m_data;
+}
+
+unsigned ArrayBuffer::byteLength() const
+{
+ return m_sizeInBytes;
+}
+
+ArrayBuffer::~ArrayBuffer()
+{
+ WTF::fastFree(m_data);
+}
+
+void* ArrayBuffer::tryAllocate(unsigned numElements, unsigned elementByteSize)
+{
+ void* result;
+ // Do not allow 32-bit overflow of the total size.
+ // FIXME: Why not? The tryFastCalloc function already checks its arguments,
+ // and will fail if there is any overflow, so why should we include a
+ // redudant unnecessarily restrictive check here?
+ if (numElements) {
+ unsigned totalSize = numElements * elementByteSize;
+ if (totalSize / numElements != elementByteSize)
+ return 0;
+ }
+ if (WTF::tryFastCalloc(numElements, elementByteSize).getValue(result))
+ return result;
+ return 0;
+}
+
+}
+
+#endif // ENABLE(3D_CANVAS) || ENABLE(BLOB)