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-rw-r--r--Source/WebCore/html/canvas/WebGLRenderingContext.cpp230
1 files changed, 223 insertions, 7 deletions
diff --git a/Source/WebCore/html/canvas/WebGLRenderingContext.cpp b/Source/WebCore/html/canvas/WebGLRenderingContext.cpp
index c445e2b..a3b9699 100644
--- a/Source/WebCore/html/canvas/WebGLRenderingContext.cpp
+++ b/Source/WebCore/html/canvas/WebGLRenderingContext.cpp
@@ -44,6 +44,7 @@
#include "ImageData.h"
#include "IntSize.h"
#include "NotImplemented.h"
+#include "OESStandardDerivatives.h"
#include "OESTextureFloat.h"
#include "RenderBox.h"
#include "RenderLayer.h"
@@ -62,6 +63,7 @@
#include <wtf/ByteArray.h>
#include <wtf/OwnArrayPtr.h>
#include <wtf/PassOwnArrayPtr.h>
+#include <wtf/text/StringBuilder.h>
namespace WebCore {
@@ -101,12 +103,11 @@ namespace {
// Return true if a character belongs to the ASCII subset as defined in
// GLSL ES 1.0 spec section 3.1.
- // We make exceptions for " ' `.
bool validateCharacter(unsigned char c)
{
// Printing characters are valid except " $ ` @ \ ' DEL.
if (c >= 32 && c <= 126
- && c != '$' && c != '@' && c != '\\')
+ && c != '"' && c != '$' && c != '`' && c != '@' && c != '\\' && c != '\'')
return true;
// Horizontal tab, line feed, vertical tab, form feed, carriage return
// are also valid.
@@ -115,6 +116,189 @@ namespace {
return false;
}
+ // Strips comments from shader text. This allows non-ASCII characters
+ // to be used in comments without potentially breaking OpenGL
+ // implementations not expecting characters outside the GLSL ES set.
+ class StripComments {
+ public:
+ StripComments(const String& str)
+ : m_parseState(BeginningOfLine)
+ , m_sourceString(str)
+ , m_length(str.length())
+ , m_position(0)
+ {
+ parse();
+ }
+
+ String result()
+ {
+ return m_builder.toString();
+ }
+
+ private:
+ bool hasMoreCharacters()
+ {
+ return (m_position < m_length);
+ }
+
+ void parse()
+ {
+ while (hasMoreCharacters()) {
+ process(current());
+ // process() might advance the position.
+ if (hasMoreCharacters())
+ advance();
+ }
+ }
+
+ void process(UChar);
+
+ bool peek(UChar& character)
+ {
+ if (m_position + 1 >= m_length)
+ return false;
+ character = m_sourceString[m_position + 1];
+ return true;
+ }
+
+ UChar current()
+ {
+ ASSERT(m_position < m_length);
+ return m_sourceString[m_position];
+ }
+
+ void advance()
+ {
+ ++m_position;
+ }
+
+ bool isNewline(UChar character)
+ {
+ // Don't attempt to canonicalize newline related characters.
+ return (character == '\n' || character == '\r');
+ }
+
+ void emit(UChar character)
+ {
+ m_builder.append(character);
+ }
+
+ enum ParseState {
+ // Have not seen an ASCII non-whitespace character yet on
+ // this line. Possible that we might see a preprocessor
+ // directive.
+ BeginningOfLine,
+
+ // Have seen at least one ASCII non-whitespace character
+ // on this line.
+ MiddleOfLine,
+
+ // Handling a preprocessor directive. Passes through all
+ // characters up to the end of the line. Disables comment
+ // processing.
+ InPreprocessorDirective,
+
+ // Handling a single-line comment. The comment text is
+ // replaced with a single space.
+ InSingleLineComment,
+
+ // Handling a multi-line comment. Newlines are passed
+ // through to preserve line numbers.
+ InMultiLineComment
+ };
+
+ ParseState m_parseState;
+ String m_sourceString;
+ unsigned m_length;
+ unsigned m_position;
+ StringBuilder m_builder;
+ };
+
+ void StripComments::process(UChar c)
+ {
+ if (isNewline(c)) {
+ // No matter what state we are in, pass through newlines
+ // so we preserve line numbers.
+ emit(c);
+
+ if (m_parseState != InMultiLineComment)
+ m_parseState = BeginningOfLine;
+
+ return;
+ }
+
+ UChar temp = 0;
+ switch (m_parseState) {
+ case BeginningOfLine:
+ if (WTF::isASCIISpace(c)) {
+ emit(c);
+ break;
+ }
+
+ if (c == '#') {
+ m_parseState = InPreprocessorDirective;
+ emit(c);
+ break;
+ }
+
+ // Transition to normal state and re-handle character.
+ m_parseState = MiddleOfLine;
+ process(c);
+ break;
+
+ case MiddleOfLine:
+ if (c == '/' && peek(temp)) {
+ if (temp == '/') {
+ m_parseState = InSingleLineComment;
+ emit(' ');
+ advance();
+ break;
+ }
+
+ if (temp == '*') {
+ m_parseState = InMultiLineComment;
+ // Emit the comment start in case the user has
+ // an unclosed comment and we want to later
+ // signal an error.
+ emit('/');
+ emit('*');
+ advance();
+ break;
+ }
+ }
+
+ emit(c);
+ break;
+
+ case InPreprocessorDirective:
+ // No matter what the character is, just pass it
+ // through. Do not parse comments in this state. This
+ // might not be the right thing to do long term, but it
+ // should handle the #error preprocessor directive.
+ emit(c);
+ break;
+
+ case InSingleLineComment:
+ // The newline code at the top of this function takes care
+ // of resetting our state when we get out of the
+ // single-line comment. Swallow all other characters.
+ break;
+
+ case InMultiLineComment:
+ if (c == '*' && peek(temp) && temp == '/') {
+ emit('*');
+ emit('/');
+ m_parseState = MiddleOfLine;
+ advance();
+ break;
+ }
+
+ // Swallow all other characters. Unclear whether we may
+ // want or need to just emit a space per character to try
+ // to preserve column numbers for debugging purposes.
+ break;
+ }
+ }
} // namespace anonymous
class WebGLStateRestorer {
@@ -1574,6 +1758,14 @@ WebGLExtension* WebGLRenderingContext::getExtension(const String& name)
if (isContextLost())
return 0;
+ if (equalIgnoringCase(name, "OES_standard_derivatives")
+ && m_context->getExtensions()->supports("GL_OES_standard_derivatives")) {
+ if (!m_oesStandardDerivatives) {
+ m_context->getExtensions()->ensureEnabled("GL_OES_standard_derivatives");
+ m_oesStandardDerivatives = OESStandardDerivatives::create();
+ }
+ return m_oesStandardDerivatives.get();
+ }
if (equalIgnoringCase(name, "OES_texture_float")
&& m_context->getExtensions()->supports("GL_OES_texture_float")) {
if (!m_oesTextureFloat) {
@@ -1581,7 +1773,8 @@ WebGLExtension* WebGLRenderingContext::getExtension(const String& name)
m_oesTextureFloat = OESTextureFloat::create();
}
return m_oesTextureFloat.get();
- } else if (equalIgnoringCase(name, "WEBKIT_lose_context")) {
+ }
+ if (equalIgnoringCase(name, "WEBKIT_lose_context")) {
if (!m_webkitLoseContext)
m_webkitLoseContext = WebKitLoseContext::create(this);
return m_webkitLoseContext.get();
@@ -1823,6 +2016,11 @@ WebGLGetInfo WebGLRenderingContext::getParameter(GC3Denum pname, ExceptionCode&
return WebGLGetInfo("WebGL 1.0 (" + m_context->getString(GraphicsContext3D::VERSION) + ")");
case GraphicsContext3D::VIEWPORT:
return getWebGLIntArrayParameter(pname);
+ case Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives
+ if (m_oesStandardDerivatives)
+ return getUnsignedLongParameter(Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES);
+ m_context->synthesizeGLError(GraphicsContext3D::INVALID_ENUM);
+ return WebGLGetInfo();
default:
m_context->synthesizeGLError(GraphicsContext3D::INVALID_ENUM);
return WebGLGetInfo();
@@ -1990,6 +2188,8 @@ Vector<String> WebGLRenderingContext::getSupportedExtensions()
Vector<String> result;
if (m_context->getExtensions()->supports("GL_OES_texture_float"))
result.append("OES_texture_float");
+ if (m_context->getExtensions()->supports("GL_OES_standard_derivatives"))
+ result.append("OES_standard_derivatives");
result.append("WEBKIT_lose_context");
return result;
}
@@ -2234,7 +2434,17 @@ void WebGLRenderingContext::hint(GC3Denum target, GC3Denum mode)
{
if (isContextLost())
return;
- if (target != GraphicsContext3D::GENERATE_MIPMAP_HINT) {
+ bool isValid = false;
+ switch (target) {
+ case GraphicsContext3D::GENERATE_MIPMAP_HINT:
+ isValid = true;
+ break;
+ case Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives
+ if (m_oesStandardDerivatives)
+ isValid = true;
+ break;
+ }
+ if (!isValid) {
m_context->synthesizeGLError(GraphicsContext3D::INVALID_ENUM);
return;
}
@@ -2547,9 +2757,10 @@ void WebGLRenderingContext::shaderSource(WebGLShader* shader, const String& stri
UNUSED_PARAM(ec);
if (isContextLost() || !validateWebGLObject(shader))
return;
- if (!validateString(string))
+ String stringWithoutComments = StripComments(string).result();
+ if (!validateString(stringWithoutComments))
return;
- m_context->shaderSource(objectOrZero(shader), string);
+ m_context->shaderSource(objectOrZero(shader), stringWithoutComments);
cleanupAfterGraphicsCall(false);
}
@@ -4352,11 +4563,16 @@ void WebGLRenderingContext::restoreStatesAfterVertexAttrib0Simulation()
int WebGLRenderingContext::getNumberOfExtensions()
{
- return (m_webkitLoseContext ? 1 : 0) + (m_oesTextureFloat ? 1 : 0);
+ return (m_oesStandardDerivatives ? 1 : 0) + (m_webkitLoseContext ? 1 : 0) + (m_oesTextureFloat ? 1 : 0);
}
WebGLExtension* WebGLRenderingContext::getExtensionNumber(int i)
{
+ if (m_oesStandardDerivatives) {
+ if (!i)
+ return m_oesStandardDerivatives.get();
+ --i;
+ }
if (m_webkitLoseContext) {
if (!i)
return m_webkitLoseContext.get();