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Diffstat (limited to 'Source/WebCore/html/canvas/WebGLUniformLocation.h')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLUniformLocation.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLUniformLocation.h b/Source/WebCore/html/canvas/WebGLUniformLocation.h new file mode 100644 index 0000000..f8ce699 --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLUniformLocation.h @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2009 Apple Inc. All rights reserved. + * Copyright (C) 2009 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WebGLUniformLocation_h +#define WebGLUniformLocation_h + +#include "WebGLObject.h" +#include "WebGLProgram.h" + +#include <wtf/PassRefPtr.h> +#include <wtf/RefCounted.h> + +namespace WebCore { + +class WebGLUniformLocation : public RefCounted<WebGLUniformLocation> { +public: + virtual ~WebGLUniformLocation() { } + + static PassRefPtr<WebGLUniformLocation> create(WebGLProgram* program, long location); + + WebGLProgram* program() const; + + long location() const; + +protected: + WebGLUniformLocation(WebGLProgram* program, long location); + +private: + RefPtr<WebGLProgram> m_program; + long m_location; + unsigned long m_linkCount; +}; + +} // namespace WebCore + +#endif // WebGLUniformLocation_h |