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Diffstat (limited to 'Source/WebCore/html/shadow/MediaControls.h')
-rw-r--r-- | Source/WebCore/html/shadow/MediaControls.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/Source/WebCore/html/shadow/MediaControls.h b/Source/WebCore/html/shadow/MediaControls.h new file mode 100644 index 0000000..98e017f --- /dev/null +++ b/Source/WebCore/html/shadow/MediaControls.h @@ -0,0 +1,141 @@ +/* + * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. + * Copyright (C) 2011 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef MediaControls_h +#define MediaControls_h + +#if ENABLE(VIDEO) + +#include "Timer.h" +#include <wtf/RefPtr.h> + +namespace WebCore { + +class HTMLElement; +class HTMLInputElement; +class HTMLMediaElement; +class Event; +class MediaControlMuteButtonElement; +class MediaControlPlayButtonElement; +class MediaControlSeekButtonElement; +class MediaControlShadowRootElement; +class MediaControlRewindButtonElement; +class MediaControlReturnToRealtimeButtonElement; +class MediaControlToggleClosedCaptionsButtonElement; +class MediaControlTimelineElement; +class MediaControlVolumeSliderElement; +class MediaControlFullscreenButtonElement; +class MediaControlTimeDisplayElement; +class MediaControlStatusDisplayElement; +class MediaControlTimelineContainerElement; +class MediaControlVolumeSliderContainerElement; +class MediaControlElement; +class MediaPlayer; + +class RenderBox; +class RenderMedia; + +class MediaControls { +public: + MediaControls(HTMLMediaElement*); + + void destroy(); + void update(); + void updateStyle(); + void forwardEvent(Event*); + void updateTimeDisplay(); + void updateTimeDisplayVisibility(); + + // FIXME: This is temporary to allow RenderMedia::layout tweak the position of controls. + // Once shadow DOM refactoring is complete, the tweaking will be in MediaControlsShadowRoot and this accessor will no longer be necessary. + RenderBox* renderBox(); + +private: + void createControlsShadowRoot(); + void destroyControlsShadowRoot(); + void createPanel(); + void createMuteButton(); + void createPlayButton(); + void createSeekBackButton(); + void createSeekForwardButton(); + void createRewindButton(); + void createReturnToRealtimeButton(); + void createToggleClosedCaptionsButton(); + void createStatusDisplay(); + void createTimelineContainer(); + void createTimeline(); + void createVolumeSliderContainer(); + void createVolumeSlider(); + void createVolumeSliderMuteButton(); + void createCurrentTimeDisplay(); + void createTimeRemainingDisplay(); + void createFullscreenButton(); + + void timeUpdateTimerFired(Timer<MediaControls>*); + + void updateControlVisibility(); + void changeOpacity(HTMLElement*, float opacity); + void opacityAnimationTimerFired(Timer<MediaControls>*); + + void updateVolumeSliderContainer(bool visible); + +private: + RefPtr<MediaControlShadowRootElement> m_controlsShadowRoot; + RefPtr<MediaControlElement> m_panel; + RefPtr<MediaControlMuteButtonElement> m_muteButton; + RefPtr<MediaControlPlayButtonElement> m_playButton; + RefPtr<MediaControlSeekButtonElement> m_seekBackButton; + RefPtr<MediaControlSeekButtonElement> m_seekForwardButton; + RefPtr<MediaControlRewindButtonElement> m_rewindButton; + RefPtr<MediaControlReturnToRealtimeButtonElement> m_returnToRealtimeButton; + RefPtr<MediaControlToggleClosedCaptionsButtonElement> m_toggleClosedCaptionsButton; + RefPtr<MediaControlTimelineElement> m_timeline; + RefPtr<MediaControlVolumeSliderElement> m_volumeSlider; + RefPtr<MediaControlMuteButtonElement> m_volumeSliderMuteButton; + RefPtr<MediaControlFullscreenButtonElement> m_fullscreenButton; + RefPtr<MediaControlTimelineContainerElement> m_timelineContainer; + RefPtr<MediaControlVolumeSliderContainerElement> m_volumeSliderContainer; + RefPtr<MediaControlTimeDisplayElement> m_currentTimeDisplay; + RefPtr<MediaControlTimeDisplayElement> m_timeRemainingDisplay; + RefPtr<MediaControlStatusDisplayElement> m_statusDisplay; + + HTMLMediaElement* m_mediaElement; + Timer<MediaControls> m_timeUpdateTimer; + Timer<MediaControls> m_opacityAnimationTimer; + + double m_opacityAnimationStartTime; + double m_opacityAnimationDuration; + float m_opacityAnimationFrom; + float m_opacityAnimationTo; + + bool m_mouseOver; +}; + + +} + +#endif +#endif |