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Diffstat (limited to 'Source/WebCore/mathml/RenderMathMLFenced.h')
-rw-r--r-- | Source/WebCore/mathml/RenderMathMLFenced.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Source/WebCore/mathml/RenderMathMLFenced.h b/Source/WebCore/mathml/RenderMathMLFenced.h new file mode 100644 index 0000000..64e4d90 --- /dev/null +++ b/Source/WebCore/mathml/RenderMathMLFenced.h @@ -0,0 +1,53 @@ +/* + * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef RenderMathMLFenced_h +#define RenderMathMLFenced_h + +#if ENABLE(MATHML) + +#include "RenderMathMLRow.h" + +namespace WebCore { + +class RenderMathMLFenced : public RenderMathMLRow { +public: + RenderMathMLFenced(Node *fraction); + virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); + virtual void updateFromElement(); + +private: + void makeFences(); + RefPtr<RenderStyle> makeOperatorStyle(); + UChar m_open; + UChar m_close; + RefPtr<StringImpl> m_separators; +}; + +} + +#endif // ENABLE(MATHML) + +#endif // RenderMathMLFenced_h |