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Diffstat (limited to 'Source/WebCore/platform/audio/FFTConvolver.h')
-rw-r--r-- | Source/WebCore/platform/audio/FFTConvolver.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/Source/WebCore/platform/audio/FFTConvolver.h b/Source/WebCore/platform/audio/FFTConvolver.h new file mode 100644 index 0000000..c1b5002 --- /dev/null +++ b/Source/WebCore/platform/audio/FFTConvolver.h @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2010 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef FFTConvolver_h +#define FFTConvolver_h + +#include "AudioArray.h" +#include "FFTFrame.h" + +namespace WebCore { + +class FFTConvolver { +public: + // fftSize must be a power of two + FFTConvolver(size_t fftSize); + + // For now, with multiple calls to Process(), framesToProcess MUST add up EXACTLY to fftSize / 2 + // + // FIXME: Later, we can do more sophisticated buffering to relax this requirement... + // + // The input to output latency is equal to fftSize / 2 + // + // Processing in-place is allowed... + void process(FFTFrame* fftKernel, float* sourceP, float* destP, size_t framesToProcess); + + void reset(); + + size_t fftSize() const { return m_frame.fftSize(); } + +private: + FFTFrame m_frame; + + // Buffer input until we get fftSize / 2 samples then do an FFT + size_t m_readWriteIndex; + AudioFloatArray m_inputBuffer; + + // Stores output which we read a little at a time + AudioFloatArray m_outputBuffer; + + // Saves the 2nd half of the FFT buffer, so we can do an overlap-add with the 1st half of the next one + AudioFloatArray m_lastOverlapBuffer; +}; + +} // namespace WebCore + +#endif // FFTConvolver_h |