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Diffstat (limited to 'Source/WebCore/platform/graphics/Gradient.h')
-rw-r--r-- | Source/WebCore/platform/graphics/Gradient.h | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/Gradient.h b/Source/WebCore/platform/graphics/Gradient.h new file mode 100644 index 0000000..790e8e1 --- /dev/null +++ b/Source/WebCore/platform/graphics/Gradient.h @@ -0,0 +1,181 @@ +/* + * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. + * Copyright (C) 2007 Alp Toker <alp@atoker.com> + * Copyright (C) 2008 Torch Mobile, Inc. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef Gradient_h +#define Gradient_h + +#include "AffineTransform.h" +#include "FloatPoint.h" +#include "Generator.h" +#include "GraphicsTypes.h" +#include <wtf/PassRefPtr.h> +#include <wtf/Vector.h> + +#if PLATFORM(CG) + +typedef struct CGContext* CGContextRef; + +#define USE_CG_SHADING defined(BUILDING_ON_TIGER) || defined(BUILDING_ON_LEOPARD) + +#if USE_CG_SHADING +typedef struct CGShading* CGShadingRef; +typedef CGShadingRef PlatformGradient; +#else +typedef struct CGGradient* CGGradientRef; +typedef CGGradientRef PlatformGradient; +#endif + +#elif PLATFORM(QT) +QT_BEGIN_NAMESPACE +class QGradient; +QT_END_NAMESPACE +typedef QGradient* PlatformGradient; +#elif PLATFORM(CAIRO) +typedef struct _cairo_pattern cairo_pattern_t; +typedef cairo_pattern_t* PlatformGradient; +#elif PLATFORM(SKIA) +#if PLATFORM(ANDROID) +#include "SkShader.h" +typedef class PlatformGradientRec* PlatformGradient; +#else +class SkShader; +typedef class SkShader* PlatformGradient; +typedef class SkShader* PlatformPattern; +#endif +#elif PLATFORM(HAIKU) +class BGradient; +typedef BGradient* PlatformGradient; +#else +typedef void* PlatformGradient; +#endif + +namespace WebCore { + + class Color; + + class Gradient : public Generator { + public: + static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1) + { + return adoptRef(new Gradient(p0, p1)); + } + static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio = 1) + { + return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); + } + virtual ~Gradient(); + + struct ColorStop; + void addColorStop(const ColorStop&); + void addColorStop(float, const Color&); + + void getColor(float value, float* r, float* g, float* b, float* a) const; + bool hasAlpha() const; + + bool isRadial() const { return m_radial; } + bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y() && (!m_radial || m_r0 == m_r1); } + + const FloatPoint& p0() const { return m_p0; } + const FloatPoint& p1() const { return m_p1; } + + void setP0(const FloatPoint& p) { m_p0 = p; } + void setP1(const FloatPoint& p) { m_p1 = p; } + + float startRadius() const { return m_r0; } + float endRadius() const { return m_r1; } + + void setStartRadius(float r) { m_r0 = r; } + void setEndRadius(float r) { m_r1 = r; } + + float aspectRatio() const { return m_aspectRatio; } + +#if OS(WINCE) && !PLATFORM(QT) + const Vector<ColorStop, 2>& getStops() const; +#else +#if PLATFORM(ANDROID) + SkShader* getShader(SkShader::TileMode); +#endif + PlatformGradient platformGradient(); +#endif + + struct ColorStop { + float stop; + float red; + float green; + float blue; + float alpha; + + ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { } + ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r), green(g), blue(b), alpha(a) { } + }; + + void setStopsSorted(bool s) { m_stopsSorted = s; } + + void setSpreadMethod(GradientSpreadMethod); + GradientSpreadMethod spreadMethod() { return m_spreadMethod; } + void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation); + // Qt and CG transform the gradient at draw time + AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformation; } + + virtual void fill(GraphicsContext*, const FloatRect&); + virtual void adjustParametersForTiledDrawing(IntSize& size, FloatRect& srcRect); + + void setPlatformGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation); + +#if PLATFORM(CG) + void paint(CGContextRef); + void paint(GraphicsContext*); +#endif + + private: + Gradient(const FloatPoint& p0, const FloatPoint& p1); + Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio); + + void platformInit() { m_gradient = 0; } + void platformDestroy(); + + int findStop(float value) const; + void sortStopsIfNecessary(); + + bool m_radial; + FloatPoint m_p0; + FloatPoint m_p1; + float m_r0; + float m_r1; + float m_aspectRatio; // For elliptical gradient, width / height. + mutable Vector<ColorStop, 2> m_stops; + mutable bool m_stopsSorted; + mutable int m_lastStop; + GradientSpreadMethod m_spreadMethod; + AffineTransform m_gradientSpaceTransformation; + + PlatformGradient m_gradient; + }; + +} //namespace + +#endif |