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-rw-r--r--Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp b/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
index 012c1a8..4656354 100644
--- a/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
@@ -617,7 +617,7 @@ void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2)
}
}
-static void setrectForUnderline(SkRect* r, GraphicsContext* context, const IntPoint& point, int yOffset, int width)
+static void setrectForUnderline(SkRect* r, GraphicsContext* context, const FloatPoint& point, int yOffset, float width)
{
float lineThickness = context->strokeThickness();
#if 0
@@ -630,7 +630,7 @@ static void setrectForUnderline(SkRect* r, GraphicsContext* context, const IntPo
r->fBottom = r->fTop + SkFloatToScalar(lineThickness);
}
-void GraphicsContext::drawLineForText(IntPoint const& pt, int width, bool)
+void GraphicsContext::drawLineForText(const FloatPoint& pt, float width, bool)
{
if (paintingDisabled())
return;
@@ -646,7 +646,7 @@ void GraphicsContext::drawLineForText(IntPoint const& pt, int width, bool)
}
// TODO: Should we draw different based on TextCheckingLineStyle?
-void GraphicsContext::drawLineForTextChecking(const IntPoint& pt, int width, TextCheckingLineStyle)
+void GraphicsContext::drawLineForTextChecking(const FloatPoint& pt, float width, TextCheckingLineStyle)
{
if (paintingDisabled())
return;