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diff --git a/Source/WebCore/platform/graphics/android/TiledPage.h b/Source/WebCore/platform/graphics/android/TiledPage.h
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-/*
- * Copyright 2010, The Android Open Source Project
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef TiledPage_h
-#define TiledPage_h
-
-#if USE(ACCELERATED_COMPOSITING)
-
-#include "BaseTile.h"
-#include "SkCanvas.h"
-#include "SkRegion.h"
-
-#include "TilePainter.h"
-
-namespace WebCore {
-
-class GLWebViewState;
-class IntRect;
-
-/**
- * The TiledPage represents a map of BaseTiles covering the viewport. Each
- * GLWebViewState contains two TiledPages, one to display the page at the
- * current scale factor, and another in the background that we use to paint the
- * page at a different scale factor. For instance, when we zoom using one
- * TiledPage its tiles are scaled in hardware and therefore are subject to a
- * loss of quality. To address this when the user finishes zooming we paint the
- * background TilePage at the new scale factor. When the background TilePage is
- * ready, we swap it with the currently displaying TiledPage.
- */
-class TiledPage : public TilePainter {
-public:
- enum PrepareBounds {
- ExpandedBounds = 0,
- VisibleBounds = 1
- };
-
- TiledPage(int id, GLWebViewState* state);
- ~TiledPage();
-
- // returns the other TiledPage who shares the same GLWebViewState
- TiledPage* sibling();
-
- // prepare the page for display on the screen
- void prepare(bool goingDown, bool goingLeft, const SkIRect& tileBounds, PrepareBounds bounds);
-
- // update tiles with inval information
- void updateTileDirtiness();
-
- // returns true if the page can't draw the entire region (may still be stale)
- bool hasMissingContent(const SkIRect& tileBounds);
-
- bool isReady(const SkIRect& tileBounds);
-
- // swap 'buffers' by swapping each modified texture
- bool swapBuffersIfReady(const SkIRect& tileBounds, float scale);
- // save the opacity and bounds to be drawn in drawGL()
- void prepareForDrawGL(float opacity, const SkIRect& tileBounds);
- // draw the page on the screen
- void drawGL();
-
- // TilePainter implementation
- // used by individual tiles to generate the bitmap for their tile
- bool paint(BaseTile* tile, SkCanvas* canvas);
-
- // used by individual tiles to get the information about the current picture
- GLWebViewState* glWebViewState() { return m_glWebViewState; }
-
- float scale() const { return m_scale; }
-
- //TODO: clear all textures if this is called with a new value
- void setScale(float scale) { m_scale = scale; m_invScale = 1 / scale; }
-
- void invalidateRect(const IntRect& invalRect);
- void discardTextures();
- void updateBaseTileSize();
- bool scrollingDown() { return m_scrollingDown; }
- bool isPrefetchPage() { return m_isPrefetchPage; }
- void setIsPrefetchPage(bool isPrefetch) { m_isPrefetchPage = isPrefetch; }
-
-private:
- void prepareRow(bool goingLeft, int tilesInRow, int firstTileX, int y, const SkIRect& tileBounds);
-
- BaseTile* getBaseTile(int x, int y) const;
-
- // array of tiles used to compose a page. The tiles are allocated in the
- // constructor to prevent them from potentially being allocated on the stack
- BaseTile* m_baseTiles;
- // stores the number of tiles in the m_baseTiles array. This enables us to
- // quickly iterate over the array without have to check it's size
- int m_baseTileSize;
- int m_id;
- float m_scale;
- float m_invScale;
- GLWebViewState* m_glWebViewState;
-
-
- SkRegion m_invalRegion; // in content coordinates
- bool m_prepare;
- bool m_scrollingDown;
- bool m_isPrefetchPage;
-
- // info saved in prepare, used in drawGL()
- bool m_willDraw;
- SkIRect m_tileBounds;
- float m_opacity;
-};
-
-} // namespace WebCore
-
-#endif // USE(ACCELERATED_COMPOSITING)
-#endif // TiledPage_h