diff options
Diffstat (limited to 'Source/WebCore/platform/graphics/android')
5 files changed, 16 insertions, 33 deletions
diff --git a/Source/WebCore/platform/graphics/android/BaseTile.cpp b/Source/WebCore/platform/graphics/android/BaseTile.cpp index b38c590..350001a 100644 --- a/Source/WebCore/platform/graphics/android/BaseTile.cpp +++ b/Source/WebCore/platform/graphics/android/BaseTile.cpp @@ -535,6 +535,14 @@ void BaseTile::backTextureTransfer() { } } +void BaseTile::backTextureTransferFail() { + // transfer failed for some reason, mark dirty so it will (repaint and) be + // retransferred. + android::AutoMutex lock(m_atomicSync); + m_state = Unpainted; + // whether validatePaint is called before or after, it won't do anything +} + void BaseTile::validatePaint() { // ONLY CALL while m_atomicSync is locked (at the end of paintBitmap()) diff --git a/Source/WebCore/platform/graphics/android/BaseTile.h b/Source/WebCore/platform/graphics/android/BaseTile.h index 27fffc6..cabf5f1 100644 --- a/Source/WebCore/platform/graphics/android/BaseTile.h +++ b/Source/WebCore/platform/graphics/android/BaseTile.h @@ -129,6 +129,7 @@ public: void discardTextures(); bool swapTexturesIfNeeded(); void backTextureTransfer(); + void backTextureTransferFail(); void setGLWebViewState(GLWebViewState* state) { m_glWebViewState = state; } diff --git a/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp b/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp index cedad99..5b7acdb 100644 --- a/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp +++ b/Source/WebCore/platform/graphics/android/BaseTileTexture.cpp @@ -56,8 +56,6 @@ BaseTileTexture::BaseTileTexture(uint32_t w, uint32_t h) : DoubleBufferedTexture(eglGetCurrentContext(), TilesManager::instance()->getSharedTextureMode()) , m_owner(0) - , m_delayedReleaseOwner(0) - , m_delayedRelease(false) , m_busy(false) { m_size.set(w, h); @@ -137,13 +135,6 @@ void BaseTileTexture::setNotBusy() { android::Mutex::Autolock lock(m_busyLock); m_busy = false; - if (m_delayedRelease) { - if (m_owner == m_delayedReleaseOwner) - m_owner = 0; - - m_delayedRelease = false; - m_delayedReleaseOwner = 0; - } m_busyCond.signal(); } @@ -170,13 +161,8 @@ void BaseTileTexture::producerUpdate(TextureInfo* textureInfo, const SkBitmap& b bool BaseTileTexture::acquire(TextureOwner* owner, bool force) { - if (m_owner == owner) { - if (m_delayedRelease) { - m_delayedRelease = false; - m_delayedReleaseOwner = 0; - } + if (m_owner == owner) return true; - } return setOwner(owner, force); } @@ -219,17 +205,13 @@ bool BaseTileTexture::release(TextureOwner* owner) if (m_owner != owner) return false; - if (!m_busy) { - m_owner = 0; - } else { - m_delayedRelease = true; - m_delayedReleaseOwner = owner; - } + m_owner = 0; return true; } void BaseTileTexture::releaseAndRemoveFromTile() { + // NOTE: only call on UI thread, so m_owner won't be changing if (m_owner) { // clear both Tile->Texture and Texture->Tile links m_owner->removeTexture(this); diff --git a/Source/WebCore/platform/graphics/android/BaseTileTexture.h b/Source/WebCore/platform/graphics/android/BaseTileTexture.h index 6a9ce43..cd8e78b 100644 --- a/Source/WebCore/platform/graphics/android/BaseTileTexture.h +++ b/Source/WebCore/platform/graphics/android/BaseTileTexture.h @@ -91,7 +91,6 @@ public: // private member accessor functions TextureOwner* owner() { return m_owner; } // only used by the consumer thread - TextureOwner* delayedReleaseOwner() { return m_delayedReleaseOwner; } bool busy(); void setNotBusy(); @@ -120,13 +119,9 @@ private: SkSize m_size; SkBitmap::Config m_config; - TextureOwner* m_owner; - // When trying to release a texture, we may delay this if the texture is - // currently used (busy being painted). We use the following two variables - // to do so in setNotBusy() - TextureOwner* m_delayedReleaseOwner; - bool m_delayedRelease; + // BaseTile owning the texture, only modified by UI thread + TextureOwner* m_owner; // This values signals that the texture is currently in use by the consumer. // This allows us to prevent the owner of the texture from changing while the diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/TransferQueue.cpp index a9d6b9a..3fc1b93 100644 --- a/Source/WebCore/platform/graphics/android/TransferQueue.cpp +++ b/Source/WebCore/platform/graphics/android/TransferQueue.cpp @@ -361,11 +361,8 @@ void TransferQueue::updateQueueWithBitmap(const TileRenderInfo* renderInfo, // failed placing bitmap in queue, discard tile's texture so it will be // re-enqueued (and repainted) BaseTile* tile = renderInfo->baseTile; - if (tile) { - BaseTileTexture* texture = tile->backTexture(); - if (texture) - texture->releaseAndRemoveFromTile(); - } + if (tile) + tile->backTextureTransferFail(); } } |