diff options
Diffstat (limited to 'Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp | 401 |
1 files changed, 55 insertions, 346 deletions
diff --git a/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp b/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp index 1d27608..9dc30ea 100644 --- a/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp +++ b/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp @@ -28,49 +28,22 @@ #if USE(ACCELERATED_COMPOSITING) +#include "CACFLayerTreeHostClient.h" #include "LayerChangesFlusher.h" +#include "LegacyCACFLayerTreeHost.h" #include "PlatformCALayer.h" +#include "WKCACFViewLayerTreeHost.h" #include "WebCoreInstanceHandle.h" -#include <WebKitSystemInterface/WebKitSystemInterface.h> #include <limits.h> #include <wtf/CurrentTime.h> -#include <wtf/HashMap.h> #include <wtf/OwnArrayPtr.h> -#include <wtf/OwnPtr.h> -#include <wtf/PassOwnPtr.h> -#include <wtf/StdLibExtras.h> -#ifndef NDEBUG -#define D3D_DEBUG_INFO -#endif - -#include <d3d9.h> -#include <d3dx9.h> - -using namespace std; - -#pragma comment(lib, "d3d9") -#pragma comment(lib, "d3dx9") #ifdef DEBUG_ALL #pragma comment(lib, "QuartzCore_debug") #else #pragma comment(lib, "QuartzCore") #endif -static IDirect3D9* s_d3d = 0; -static IDirect3D9* d3d() -{ - if (s_d3d) - return s_d3d; - - if (!LoadLibrary(TEXT("d3d9.dll"))) - return 0; - - s_d3d = Direct3DCreate9(D3D_SDK_VERSION); - - return s_d3d; -} - inline static CGRect winRectToCGRect(RECT rc) { return CGRectMake(rc.left, rc.top, (rc.right - rc.left), (rc.bottom - rc.top)); @@ -83,40 +56,6 @@ inline static CGRect winRectToCGRect(RECT rc, RECT relativeToRect) namespace WebCore { -static D3DPRESENT_PARAMETERS initialPresentationParameters() -{ - D3DPRESENT_PARAMETERS parameters = {0}; - parameters.Windowed = TRUE; - parameters.SwapEffect = D3DSWAPEFFECT_COPY; - parameters.BackBufferCount = 1; - parameters.BackBufferFormat = D3DFMT_A8R8G8B8; - parameters.MultiSampleType = D3DMULTISAMPLE_NONE; - - return parameters; -} - -// FIXME: <rdar://6507851> Share this code with CoreAnimation. -static bool hardwareCapabilitiesIndicateCoreAnimationSupport(const D3DCAPS9& caps) -{ - // CoreAnimation needs two or more texture units. - if (caps.MaxTextureBlendStages < 2) - return false; - - // CoreAnimation needs non-power-of-two textures. - if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && !(caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL)) - return false; - - // CoreAnimation needs vertex shader 2.0 or greater. - if (D3DSHADER_VERSION_MAJOR(caps.VertexShaderVersion) < 2) - return false; - - // CoreAnimation needs pixel shader 2.0 or greater. - if (D3DSHADER_VERSION_MAJOR(caps.PixelShaderVersion) < 2) - return false; - - return true; -} - bool CACFLayerTreeHost::acceleratedCompositingAvailable() { static bool available; @@ -158,7 +97,7 @@ bool CACFLayerTreeHost::acceleratedCompositingAvailable() wcex.hInstance = WebCore::instanceHandle(); wcex.lpszClassName = L"CoreAnimationTesterWindowClass"; ::RegisterClassEx(&wcex); - HWND testWindow = ::CreateWindow(L"CoreAnimationTesterWindowClass", L"CoreAnimationTesterWindow", WS_POPUP, -500, -500, 0, 0, 0, 0, 0, 0); + HWND testWindow = ::CreateWindow(L"CoreAnimationTesterWindowClass", L"CoreAnimationTesterWindow", WS_POPUP, -500, -500, 20, 20, 0, 0, 0, 0); if (!testWindow) { available = false; @@ -168,6 +107,7 @@ bool CACFLayerTreeHost::acceleratedCompositingAvailable() RefPtr<CACFLayerTreeHost> host = CACFLayerTreeHost::create(); host->setWindow(testWindow); available = host->createRenderer(); + host->setWindow(0); ::DestroyWindow(testWindow); return available; @@ -177,22 +117,29 @@ PassRefPtr<CACFLayerTreeHost> CACFLayerTreeHost::create() { if (!acceleratedCompositingAvailable()) return 0; - return adoptRef(new CACFLayerTreeHost()); + RefPtr<CACFLayerTreeHost> host = WKCACFViewLayerTreeHost::create(); + if (!host) + host = LegacyCACFLayerTreeHost::create(); + host->initialize(); + return host.release(); } CACFLayerTreeHost::CACFLayerTreeHost() : m_client(0) - , m_mightBeAbleToCreateDeviceLater(true) , m_rootLayer(PlatformCALayer::create(PlatformCALayer::LayerTypeRootLayer, 0)) - , m_context(wkCACFContextCreate()) , m_window(0) - , m_renderTimer(this, &CACFLayerTreeHost::renderTimerFired) - , m_mustResetLostDeviceBeforeRendering(false) , m_shouldFlushPendingGraphicsLayerChanges(false) , m_isFlushingLayerChanges(false) +#if !ASSERT_DISABLED + , m_state(WindowNotSet) +#endif +{ +} + +void CACFLayerTreeHost::initialize() { // Point the CACFContext to this - wkCACFContextSetUserData(m_context, this); + initializeContext(this, m_rootLayer.get()); // Under the root layer, we have a clipping layer to clip the content, // that contains a scroll layer that we use for scrolling the content. @@ -212,20 +159,11 @@ CACFLayerTreeHost::CACFLayerTreeHost() m_rootLayer->setBackgroundColor(debugColor); CGColorRelease(debugColor); #endif - - if (m_context) - wkCACFContextSetLayer(m_context, m_rootLayer->platformLayer()); - -#ifndef NDEBUG - char* printTreeFlag = getenv("CA_PRINT_TREE"); - m_printTree = printTreeFlag && atoi(printTreeFlag); -#endif } CACFLayerTreeHost::~CACFLayerTreeHost() { - setWindow(0); - wkCACFContextDestroy(m_context); + ASSERT_WITH_MESSAGE(m_state != WindowSet, "Must call setWindow(0) before destroying CACFLayerTreeHost"); } void CACFLayerTreeHost::setWindow(HWND window) @@ -233,13 +171,28 @@ void CACFLayerTreeHost::setWindow(HWND window) if (window == m_window) return; +#if !ASSERT_DISABLED + switch (m_state) { + case WindowNotSet: + ASSERT_ARG(window, window); + ASSERT(!m_window); + m_state = WindowSet; + break; + case WindowSet: + ASSERT_ARG(window, !window); + ASSERT(m_window); + m_state = WindowCleared; + break; + case WindowCleared: + ASSERT_NOT_REACHED(); + break; + } +#endif + if (m_window) destroyRenderer(); m_window = window; - - if (m_window) - createRenderer(); } PlatformCALayer* CACFLayerTreeHost::rootLayer() const @@ -275,109 +228,11 @@ void CACFLayerTreeHost::layerTreeDidChange() LayerChangesFlusher::shared().flushPendingLayerChangesSoon(this); } -bool CACFLayerTreeHost::createRenderer() -{ - if (m_d3dDevice || !m_mightBeAbleToCreateDeviceLater) - return m_d3dDevice; - - m_mightBeAbleToCreateDeviceLater = false; - D3DPRESENT_PARAMETERS parameters = initialPresentationParameters(); - - if (!d3d() || !::IsWindow(m_window)) - return false; - - // D3D doesn't like to make back buffers for 0 size windows. We skirt this problem if we make the - // passed backbuffer width and height non-zero. The window will necessarily get set to a non-zero - // size eventually, and then the backbuffer size will get reset. - RECT rect; - GetClientRect(m_window, &rect); - - if (rect.left-rect.right == 0 || rect.bottom-rect.top == 0) { - parameters.BackBufferWidth = 1; - parameters.BackBufferHeight = 1; - } - - D3DCAPS9 d3dCaps; - if (FAILED(d3d()->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps))) - return false; - - DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE; - if ((d3dCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) && d3dCaps.VertexProcessingCaps) - behaviorFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING; - else - behaviorFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING; - - COMPtr<IDirect3DDevice9> device; - if (FAILED(d3d()->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_window, behaviorFlags, ¶meters, &device))) { - // In certain situations (e.g., shortly after waking from sleep), Direct3DCreate9() will - // return an IDirect3D9 for which IDirect3D9::CreateDevice will always fail. In case we - // have one of these bad IDirect3D9s, get rid of it so we'll fetch a new one the next time - // we want to call CreateDevice. - s_d3d->Release(); - s_d3d = 0; - - // Even if we don't have a bad IDirect3D9, in certain situations (e.g., shortly after - // waking from sleep), CreateDevice will fail, but will later succeed if called again. - m_mightBeAbleToCreateDeviceLater = true; - - return false; - } - - // Now that we've created the IDirect3DDevice9 based on the capabilities we - // got from the IDirect3D9 global object, we requery the device for its - // actual capabilities. The capabilities returned by the device can - // sometimes be more complete, for example when using software vertex - // processing. - D3DCAPS9 deviceCaps; - if (FAILED(device->GetDeviceCaps(&deviceCaps))) - return false; - - if (!hardwareCapabilitiesIndicateCoreAnimationSupport(deviceCaps)) - return false; - - m_d3dDevice = device; - - initD3DGeometry(); - - wkCACFContextSetD3DDevice(m_context, m_d3dDevice.get()); - - if (IsWindow(m_window)) - m_rootLayer->setBounds(bounds()); - - return true; -} - void CACFLayerTreeHost::destroyRenderer() { - LayerChangesFlusher::shared().cancelPendingFlush(this); - - wkCACFContextSetLayer(m_context, 0); - - wkCACFContextSetD3DDevice(m_context, 0); - m_d3dDevice = 0; - if (s_d3d) - s_d3d->Release(); - - s_d3d = 0; m_rootLayer = 0; m_rootChildLayer = 0; - - m_mightBeAbleToCreateDeviceLater = true; -} - -void CACFLayerTreeHost::resize() -{ - if (!m_d3dDevice) - return; - - // Resetting the device might fail here. But that's OK, because if it does it we will attempt to - // reset the device the next time we try to render. - resetDevice(ChangedWindowSize); - - if (m_rootLayer) { - m_rootLayer->setBounds(bounds()); - wkCACFContextFlush(m_context); - } + LayerChangesFlusher::shared().cancelPendingFlush(this); } static void getDirtyRects(HWND window, Vector<CGRect>& outRects) @@ -398,7 +253,7 @@ static void getDirtyRects(HWND window, Vector<CGRect>& outRects) } DWORD dataSize = GetRegionData(region.get(), 0, 0); - OwnArrayPtr<unsigned char> regionDataBuffer(new unsigned char[dataSize]); + OwnArrayPtr<unsigned char> regionDataBuffer = adoptArrayPtr(new unsigned char[dataSize]); RGNDATA* regionData = reinterpret_cast<RGNDATA*>(regionDataBuffer.get()); if (!GetRegionData(region.get(), dataSize, regionData)) return; @@ -410,120 +265,13 @@ static void getDirtyRects(HWND window, Vector<CGRect>& outRects) outRects[i] = winRectToCGRect(*rect, clientRect); } -void CACFLayerTreeHost::renderTimerFired(Timer<CACFLayerTreeHost>*) -{ - paint(); -} - void CACFLayerTreeHost::paint() { - createRenderer(); - if (!m_d3dDevice) { - if (m_mightBeAbleToCreateDeviceLater) - renderSoon(); - return; - } - Vector<CGRect> dirtyRects; getDirtyRects(m_window, dirtyRects); render(dirtyRects); } -void CACFLayerTreeHost::render(const Vector<CGRect>& windowDirtyRects) -{ - ASSERT(m_d3dDevice); - - if (m_mustResetLostDeviceBeforeRendering && !resetDevice(LostDevice)) { - // We can't reset the device right now. Try again soon. - renderSoon(); - return; - } - - // All pending animations will have been started with the flush. Fire the animationStarted calls - double currentTime = WTF::currentTime(); - double currentMediaTime = CACurrentMediaTime(); - double t = currentTime + wkCACFContextGetLastCommitTime(m_context) - currentMediaTime; - ASSERT(t <= currentTime); - - HashSet<RefPtr<PlatformCALayer> >::iterator end = m_pendingAnimatedLayers.end(); - for (HashSet<RefPtr<PlatformCALayer> >::iterator it = m_pendingAnimatedLayers.begin(); it != end; ++it) { - PlatformCALayerClient* owner = (*it)->owner(); - owner->platformCALayerAnimationStarted(t); - } - - m_pendingAnimatedLayers.clear(); - - CGRect bounds = this->bounds(); - - // Give the renderer some space to use. This needs to be valid until the - // wkCACFContextFinishUpdate() call below. - char space[4096]; - if (!wkCACFContextBeginUpdate(m_context, space, sizeof(space), currentMediaTime, bounds, windowDirtyRects.data(), windowDirtyRects.size())) - return; - - HRESULT err = S_OK; - CFTimeInterval timeToNextRender = numeric_limits<CFTimeInterval>::infinity(); - - do { - // FIXME: don't need to clear dirty region if layer tree is opaque. - - WKCACFUpdateRectEnumerator* e = wkCACFContextCopyUpdateRectEnumerator(m_context); - if (!e) - break; - - Vector<D3DRECT, 64> rects; - for (const CGRect* r = wkCACFUpdateRectEnumeratorNextRect(e); r; r = wkCACFUpdateRectEnumeratorNextRect(e)) { - D3DRECT rect; - rect.x1 = r->origin.x; - rect.x2 = rect.x1 + r->size.width; - rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height); - rect.y2 = rect.y1 + r->size.height; - - rects.append(rect); - } - wkCACFUpdateRectEnumeratorRelease(e); - - timeToNextRender = wkCACFContextGetNextUpdateTime(m_context); - - if (rects.isEmpty()) - break; - - m_d3dDevice->Clear(rects.size(), rects.data(), D3DCLEAR_TARGET, 0, 1.0f, 0); - - m_d3dDevice->BeginScene(); - wkCACFContextRenderUpdate(m_context); - m_d3dDevice->EndScene(); - - err = m_d3dDevice->Present(0, 0, 0, 0); - - if (err == D3DERR_DEVICELOST) { - wkCACFContextAddUpdateRect(m_context, bounds); - if (!resetDevice(LostDevice)) { - // We can't reset the device right now. Try again soon. - renderSoon(); - return; - } - } - } while (err == D3DERR_DEVICELOST); - - wkCACFContextFinishUpdate(m_context); - -#ifndef NDEBUG - if (m_printTree) - m_rootLayer->printTree(); -#endif - - // If timeToNextRender is not infinity, it means animations are running, so queue up to render again - if (timeToNextRender != numeric_limits<CFTimeInterval>::infinity()) - renderSoon(); -} - -void CACFLayerTreeHost::renderSoon() -{ - if (!m_renderTimer.isActive()) - m_renderTimer.startOneShot(0); -} - void CACFLayerTreeHost::flushPendingGraphicsLayerChangesSoon() { m_shouldFlushPendingGraphicsLayerChanges = true; @@ -545,75 +293,36 @@ void CACFLayerTreeHost::flushPendingLayerChangesNow() } // Flush changes stored up in PlatformCALayers to the context so they will be rendered. - wkCACFContextFlush(m_context); - - renderSoon(); + flushContext(); m_isFlushingLayerChanges = false; } -CGRect CACFLayerTreeHost::bounds() const +void CACFLayerTreeHost::contextDidChange() { - RECT clientRect; - GetClientRect(m_window, &clientRect); - - return winRectToCGRect(clientRect); + // All pending animations will have been started with the flush. Fire the animationStarted calls. + notifyAnimationsStarted(); } -void CACFLayerTreeHost::initD3DGeometry() +void CACFLayerTreeHost::notifyAnimationsStarted() { - ASSERT(m_d3dDevice); - - CGRect bounds = this->bounds(); - - float x0 = bounds.origin.x; - float y0 = bounds.origin.y; - float x1 = x0 + bounds.size.width; - float y1 = y0 + bounds.size.height; + double currentTime = WTF::currentTime(); + double time = currentTime + lastCommitTime() - CACurrentMediaTime(); + ASSERT(time <= currentTime); - D3DXMATRIXA16 projection; - D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f); + HashSet<RefPtr<PlatformCALayer> >::iterator end = m_pendingAnimatedLayers.end(); + for (HashSet<RefPtr<PlatformCALayer> >::iterator it = m_pendingAnimatedLayers.begin(); it != end; ++it) + (*it)->animationStarted(time); - m_d3dDevice->SetTransform(D3DTS_PROJECTION, &projection); + m_pendingAnimatedLayers.clear(); } -bool CACFLayerTreeHost::resetDevice(ResetReason reason) +CGRect CACFLayerTreeHost::bounds() const { - ASSERT(m_d3dDevice); - ASSERT(m_context); - - HRESULT hr = m_d3dDevice->TestCooperativeLevel(); - - if (hr == D3DERR_DEVICELOST || hr == D3DERR_DRIVERINTERNALERROR) { - // The device cannot be reset at this time. Try again soon. - m_mustResetLostDeviceBeforeRendering = true; - return false; - } - - m_mustResetLostDeviceBeforeRendering = false; - - if (reason == LostDevice && hr == D3D_OK) { - // The device wasn't lost after all. - return true; - } - - // We can reset the device. - - // We have to release the context's D3D resrouces whenever we reset the IDirect3DDevice9 in order to - // destroy any D3DPOOL_DEFAULT resources that Core Animation has allocated (e.g., textures used - // for mask layers). See <http://msdn.microsoft.com/en-us/library/bb174425(v=VS.85).aspx>. - wkCACFContextReleaseD3DResources(m_context); - - D3DPRESENT_PARAMETERS parameters = initialPresentationParameters(); - hr = m_d3dDevice->Reset(¶meters); - - // TestCooperativeLevel told us the device may be reset now, so we should - // not be told here that the device is lost. - ASSERT(hr != D3DERR_DEVICELOST); - - initD3DGeometry(); + RECT clientRect; + GetClientRect(m_window, &clientRect); - return true; + return winRectToCGRect(clientRect); } } |