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-rw-r--r--Source/WebCore/platform/graphics/chromium/VideoLayerChromium.h45
1 files changed, 27 insertions, 18 deletions
diff --git a/Source/WebCore/platform/graphics/chromium/VideoLayerChromium.h b/Source/WebCore/platform/graphics/chromium/VideoLayerChromium.h
index 2170e13..ef08bd8 100644
--- a/Source/WebCore/platform/graphics/chromium/VideoLayerChromium.h
+++ b/Source/WebCore/platform/graphics/chromium/VideoLayerChromium.h
@@ -42,19 +42,28 @@ namespace WebCore {
// A Layer that contains a Video element.
class VideoLayerChromium : public LayerChromium {
public:
+ struct Texture {
+ unsigned id;
+ IntSize size;
+ IntSize visibleSize;
+ bool ownedByLayerRenderer;
+ bool isEmpty;
+ };
+
static PassRefPtr<VideoLayerChromium> create(GraphicsLayerChromium* owner = 0,
VideoFrameProvider* = 0);
virtual ~VideoLayerChromium();
- virtual void updateContentsIfDirty();
+
+ virtual PassRefPtr<CCLayerImpl> createCCLayerImpl();
+
+ virtual void updateCompositorResources();
virtual bool drawsContent() const { return true; }
- virtual void draw();
// This function is called by VideoFrameProvider. When this method is called
// putCurrentFrame() must be called to return the frame currently held.
void releaseCurrentFrame();
- typedef ProgramBinding<VertexShaderPosTexTransform, FragmentShaderRGBATexFlipAlpha> RGBAProgram;
- typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVVideo> YUVProgram;
+ virtual void pushPropertiesTo(CCLayerImpl*);
protected:
virtual void cleanupResources();
@@ -63,27 +72,27 @@ protected:
private:
VideoLayerChromium(GraphicsLayerChromium* owner, VideoFrameProvider*);
- static unsigned determineTextureFormat(VideoFrameChromium*);
- bool allocateTexturesIfNeeded(GraphicsContext3D*, VideoFrameChromium*, unsigned textureFormat);
- void updateYUVContents(GraphicsContext3D*, const VideoFrameChromium*);
- void updateRGBAContents(GraphicsContext3D*, const VideoFrameChromium*);
- void allocateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat);
- void updateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat, const void* data);
- void drawYUV(const YUVProgram*);
- void drawRGBA(const RGBAProgram*);
+ static unsigned determineTextureFormat(const VideoFrameChromium*);
+ static IntSize computeVisibleSize(const VideoFrameChromium*, unsigned plane);
+ void deleteTexturesInUse();
+
+ bool allocateTexturesIfNeeded(GraphicsContext3D*, const VideoFrameChromium*, unsigned textureFormat);
+ void allocateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat) const;
+
+ void updateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat, const void* data) const;
+
void resetFrameParameters();
void saveCurrentFrame(VideoFrameChromium*);
- static const float yuv2RGB[9];
-
bool m_skipsDraw;
VideoFrameChromium::Format m_frameFormat;
VideoFrameProvider* m_provider;
- VideoFrameChromium* m_currentFrame;
- unsigned m_textures[3];
- IntSize m_textureSizes[3];
- IntSize m_frameSizes[3];
+ Texture m_textures[3];
+
+ // This will be null for the entire duration of video playback if hardware
+ // decoding is not being used.
+ VideoFrameChromium* m_currentFrame;
};
}