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-rw-r--r--Source/WebCore/platform/haiku/ScreenHaiku.cpp86
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diff --git a/Source/WebCore/platform/haiku/ScreenHaiku.cpp b/Source/WebCore/platform/haiku/ScreenHaiku.cpp
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+/*
+ * Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com>
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "Screen.h"
+
+#include "FloatRect.h"
+#include "Frame.h"
+#include "FrameView.h"
+#include "IntRect.h"
+#include "NotImplemented.h"
+#include "Page.h"
+#include "Widget.h"
+#include <GraphicsDefs.h>
+#include <interface/Screen.h>
+
+
+namespace WebCore {
+
+FloatRect screenRect(Widget*)
+{
+ BScreen screen;
+ // FIXME: We assume this screen is valid
+ return FloatRect(screen.Frame());
+}
+
+FloatRect screenAvailableRect(Widget* widget)
+{
+ // FIXME: We could use the get_deskbar_frame() function
+ // from InterfaceDefs.h to make this smaller
+ return screenRect(widget);
+}
+
+int screenDepth(Widget*)
+{
+ BScreen screen;
+ // FIXME: We assume this screen is valid
+ color_space cs = screen.ColorSpace();
+
+ size_t pixelChunk, rowAlignment, pixelsPerChunk;
+ if (get_pixel_size_for(cs, &pixelChunk, &rowAlignment, &pixelsPerChunk) == B_OK)
+ // FIXME: Not sure if this is right
+ return pixelChunk * 8;
+
+ return 8;
+}
+
+int screenDepthPerComponent(Widget*)
+{
+ notImplemented();
+ return 8;
+}
+
+bool screenIsMonochrome(Widget*)
+{
+ BScreen screen;
+ // FIXME: We assume this screen is valid
+ return screen.ColorSpace() == B_MONOCHROME_1_BIT;
+}
+
+} // namespace WebCore
+