summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/rendering/RenderCounter.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/WebCore/rendering/RenderCounter.cpp')
-rw-r--r--Source/WebCore/rendering/RenderCounter.cpp496
1 files changed, 496 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderCounter.cpp b/Source/WebCore/rendering/RenderCounter.cpp
new file mode 100644
index 0000000..57c54f8
--- /dev/null
+++ b/Source/WebCore/rendering/RenderCounter.cpp
@@ -0,0 +1,496 @@
+/**
+ * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
+ * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "RenderCounter.h"
+
+#include "CounterNode.h"
+#include "Document.h"
+#include "HTMLNames.h"
+#include "HTMLOListElement.h"
+#include "RenderListItem.h"
+#include "RenderListMarker.h"
+#include "RenderStyle.h"
+#include <wtf/StdLibExtras.h>
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<CounterNode> > CounterMap;
+typedef HashMap<const RenderObject*, CounterMap*> CounterMaps;
+
+static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifier, bool alwaysCreateCounter);
+
+static CounterMaps& counterMaps()
+{
+ DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
+ return staticCounterMaps;
+}
+
+static inline RenderObject* previousSiblingOrParent(RenderObject* object)
+{
+ if (RenderObject* sibling = object->previousSibling())
+ return sibling;
+ return object->parent();
+}
+
+static bool planCounter(RenderObject* object, const AtomicString& identifier, bool& isReset, int& value)
+{
+ ASSERT(object);
+
+ // Real text nodes don't have their own style so they can't have counters.
+ // We can't even look at their styles or we'll see extra resets and increments!
+ if (object->isText() && !object->isBR())
+ return false;
+
+ RenderStyle* style = object->style();
+ ASSERT(style);
+
+ if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) {
+ CounterDirectives directives = directivesMap->get(identifier.impl());
+ if (directives.m_reset) {
+ value = directives.m_resetValue;
+ if (directives.m_increment)
+ value += directives.m_incrementValue;
+ isReset = true;
+ return true;
+ }
+ if (directives.m_increment) {
+ value = directives.m_incrementValue;
+ isReset = false;
+ return true;
+ }
+ }
+
+ if (identifier == "list-item") {
+ if (object->isListItem()) {
+ if (toRenderListItem(object)->hasExplicitValue()) {
+ value = toRenderListItem(object)->explicitValue();
+ isReset = true;
+ return true;
+ }
+ value = 1;
+ isReset = false;
+ return true;
+ }
+ if (Node* e = object->node()) {
+ if (e->hasTagName(olTag)) {
+ value = static_cast<HTMLOListElement*>(e)->start();
+ isReset = true;
+ return true;
+ }
+ if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) {
+ value = 0;
+ isReset = true;
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+// - Finds the insertion point for the counter described by counterOwner, isReset and
+// identifier in the CounterNode tree for identifier and sets parent and
+// previousSibling accordingly.
+// - The function returns true if the counter whose insertion point is searched is NOT
+// the root of the tree.
+// - The root of the tree is a counter reference that is not in the scope of any other
+// counter with the same identifier.
+// - All the counter references with the same identifier as this one that are in
+// children or subsequent siblings of the renderer that owns the root of the tree
+// form the rest of of the nodes of the tree.
+// - The root of the tree is always a reset type reference.
+// - A subtree rooted at any reset node in the tree is equivalent to all counter
+// references that are in the scope of the counter or nested counter defined by that
+// reset node.
+// - Non-reset CounterNodes cannot have descendants.
+
+static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling)
+{
+ // We cannot stop searching for counters with the same identifier before we also
+ // check this renderer, because it may affect the positioning in the tree of our counter.
+ RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
+ // We check renderers in preOrder from the renderer that our counter is attached to
+ // towards the begining of the document for counters with the same identifier as the one
+ // we are trying to find a place for. This is the next renderer to be checked.
+ RenderObject* currentRenderer = counterOwner->previousInPreOrder();
+ previousSibling = 0;
+ while (currentRenderer) {
+ // A sibling without a parent means that the counter node tree was not constructed correctly so we stop
+ // traversing. In the future RenderCounter should handle RenderObjects that are not connected to the
+ // render tree at counter node creation. See bug 43812.
+ if (previousSibling && !previousSibling->parent())
+ return false;
+ CounterNode* currentCounter = makeCounterNode(currentRenderer, identifier, false);
+ if (searchEndRenderer == currentRenderer) {
+ // We may be at the end of our search.
+ if (currentCounter) {
+ // We have a suitable counter on the EndSearchRenderer.
+ if (previousSibling) { // But we already found another counter that we come after.
+ if (currentCounter->actsAsReset()) {
+ // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
+ if (isReset && currentRenderer->parent() == counterOwner->parent()) {
+ // We are also a reset counter and the previous reset was on a sibling renderer
+ // hence we are the next sibling of that counter if that reset is not a root or
+ // we are a root node if that reset is a root.
+ parent = currentCounter->parent();
+ previousSibling = parent ? currentCounter : 0;
+ return parent;
+ }
+ // We are not a reset node or the previous reset must be on an ancestor of our renderer
+ // hence we must be a child of that reset counter.
+ parent = currentCounter;
+ ASSERT(previousSibling->parent() == currentCounter);
+ return true;
+ }
+ // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
+ if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
+ // If the node we are placing is not reset or we have found a counter that is attached
+ // to an ancestor of the placed counter's renderer we know we are a sibling of that node.
+ ASSERT(currentCounter->parent() == previousSibling->parent());
+ parent = currentCounter->parent();
+ return true;
+ }
+ } else {
+ // We are at the potential end of the search, but we had no previous sibling candidate
+ // In this case we follow pretty much the same logic as above but no ASSERTs about
+ // previousSibling, and when we are a sibling of the end counter we must set previousSibling
+ // to currentCounter.
+ if (currentCounter->actsAsReset()) {
+ if (isReset && currentRenderer->parent() == counterOwner->parent()) {
+ parent = currentCounter->parent();
+ previousSibling = currentCounter;
+ return parent;
+ }
+ parent = currentCounter;
+ return true;
+ }
+ if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
+ parent = currentCounter->parent();
+ previousSibling = currentCounter;
+ return true;
+ }
+ previousSibling = currentCounter;
+ }
+ }
+ // We come here if the previous sibling or parent of our renderer had no
+ // good counter, or we are a reset node and the counter on the previous sibling
+ // of our renderer was not a reset counter.
+ // Set a new goal for the end of the search.
+ searchEndRenderer = previousSiblingOrParent(currentRenderer);
+ } else {
+ // We are searching descendants of a previous sibling of the renderer that the
+ // counter being placed is attached to.
+ if (currentCounter) {
+ // We found a suitable counter.
+ if (previousSibling) {
+ // Since we had a suitable previous counter before, we should only consider this one as our
+ // previousSibling if it is a reset counter and hence the current previousSibling is its child.
+ if (currentCounter->actsAsReset()) {
+ previousSibling = currentCounter;
+ // We are no longer interested in previous siblings of the currentRenderer or their children
+ // as counters they may have attached cannot be the previous sibling of the counter we are placing.
+ currentRenderer = currentRenderer->parent();
+ continue;
+ }
+ } else
+ previousSibling = currentCounter;
+ currentRenderer = previousSiblingOrParent(currentRenderer);
+ continue;
+ }
+ }
+ // This function is designed so that the same test is not done twice in an iteration, except for this one
+ // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
+ // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
+ // impede the readability of this already complex algorithm.
+ if (previousSibling)
+ currentRenderer = previousSiblingOrParent(currentRenderer);
+ else
+ currentRenderer = currentRenderer->previousInPreOrder();
+ }
+ return false;
+}
+
+static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& identifier, bool alwaysCreateCounter)
+{
+ ASSERT(object);
+
+ if (object->m_hasCounterNodeMap) {
+ if (CounterMap* nodeMap = counterMaps().get(object)) {
+ if (CounterNode* node = nodeMap->get(identifier.impl()).get())
+ return node;
+ }
+ }
+
+ bool isReset = false;
+ int value = 0;
+ if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
+ return 0;
+
+ CounterNode* newParent = 0;
+ CounterNode* newPreviousSibling = 0;
+ RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
+ if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
+ newParent->insertAfter(newNode.get(), newPreviousSibling, identifier);
+ CounterMap* nodeMap;
+ if (object->m_hasCounterNodeMap)
+ nodeMap = counterMaps().get(object);
+ else {
+ nodeMap = new CounterMap;
+ counterMaps().set(object, nodeMap);
+ object->m_hasCounterNodeMap = true;
+ }
+ nodeMap->set(identifier.impl(), newNode);
+ if (newNode->parent() || !object->nextInPreOrder(object->parent()))
+ return newNode.get();
+ // Checking if some nodes that were previously counter tree root nodes
+ // should become children of this node now.
+ CounterMaps& maps = counterMaps();
+ RenderObject* stayWithin = object->parent();
+ for (RenderObject* currentRenderer = object->nextInPreOrder(stayWithin); currentRenderer; currentRenderer = currentRenderer->nextInPreOrder(stayWithin)) {
+ if (!currentRenderer->m_hasCounterNodeMap)
+ continue;
+ CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier.impl()).get();
+ if (!currentCounter)
+ continue;
+ if (currentCounter->parent()) {
+ ASSERT(newNode->firstChild());
+ if (currentRenderer->lastChild())
+ currentRenderer = currentRenderer->lastChild();
+ continue;
+ }
+ if (stayWithin != currentRenderer->parent() || !currentCounter->hasResetType())
+ newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
+ if (currentRenderer->lastChild())
+ currentRenderer = currentRenderer->lastChild();
+ }
+ return newNode.get();
+}
+
+RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
+ : RenderText(node, StringImpl::empty())
+ , m_counter(counter)
+ , m_counterNode(0)
+{
+}
+
+RenderCounter::~RenderCounter()
+{
+}
+
+const char* RenderCounter::renderName() const
+{
+ return "RenderCounter";
+}
+
+bool RenderCounter::isCounter() const
+{
+ return true;
+}
+
+PassRefPtr<StringImpl> RenderCounter::originalText() const
+{
+ if (!parent())
+ return 0;
+
+ if (!m_counterNode)
+ m_counterNode = makeCounterNode(parent(), m_counter.identifier(), true);
+
+ CounterNode* child = m_counterNode;
+ int value = child->actsAsReset() ? child->value() : child->countInParent();
+
+ String text = listMarkerText(m_counter.listStyle(), value);
+
+ if (!m_counter.separator().isNull()) {
+ if (!child->actsAsReset())
+ child = child->parent();
+ while (CounterNode* parent = child->parent()) {
+ text = listMarkerText(m_counter.listStyle(), child->countInParent())
+ + m_counter.separator() + text;
+ child = parent;
+ }
+ }
+
+ return text.impl();
+}
+
+void RenderCounter::computePreferredLogicalWidths(int lead)
+{
+ setTextInternal(originalText());
+ RenderText::computePreferredLogicalWidths(lead);
+}
+
+void RenderCounter::invalidate(const AtomicString& identifier)
+{
+ if (m_counter.identifier() != identifier)
+ return;
+ m_counterNode = 0;
+ setNeedsLayoutAndPrefWidthsRecalc();
+}
+
+static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
+{
+ CounterNode* previous;
+ for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
+ previous = child->previousInPreOrder();
+ child->parent()->removeChild(child.get(), identifier);
+ ASSERT(counterMaps().get(child->renderer())->get(identifier.impl()) == child);
+ counterMaps().get(child->renderer())->remove(identifier.impl());
+ if (!child->renderer()->documentBeingDestroyed()) {
+ RenderObjectChildList* children = child->renderer()->virtualChildren();
+ if (children)
+ children->invalidateCounters(child->renderer(), identifier);
+ }
+ }
+ RenderObject* renderer = node->renderer();
+ if (!renderer->documentBeingDestroyed()) {
+ if (RenderObjectChildList* children = renderer->virtualChildren())
+ children->invalidateCounters(renderer, identifier);
+ }
+ if (CounterNode* parent = node->parent())
+ parent->removeChild(node, identifier);
+}
+
+void RenderCounter::destroyCounterNodes(RenderObject* renderer)
+{
+ CounterMaps& maps = counterMaps();
+ CounterMaps::iterator mapsIterator = maps.find(renderer);
+ if (mapsIterator == maps.end())
+ return;
+ CounterMap* map = mapsIterator->second;
+ CounterMap::const_iterator end = map->end();
+ for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
+ AtomicString identifier(it->first.get());
+ destroyCounterNodeWithoutMapRemoval(identifier, it->second.get());
+ }
+ maps.remove(mapsIterator);
+ delete map;
+ renderer->m_hasCounterNodeMap = false;
+}
+
+void RenderCounter::destroyCounterNode(RenderObject* renderer, const AtomicString& identifier)
+{
+ CounterMap* map = counterMaps().get(renderer);
+ if (!map)
+ return;
+ CounterMap::iterator mapIterator = map->find(identifier.impl());
+ if (mapIterator == map->end())
+ return;
+ destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->second.get());
+ map->remove(mapIterator);
+ // We do not delete "map" here even if empty because we expect to reuse
+ // it soon. In order for a renderer to lose all its counters permanently,
+ // a style change for the renderer involving removal of all counter
+ // directives must occur, in which case, RenderCounter::destroyCounterNodes()
+ // must be called.
+ // The destruction of the Renderer (possibly caused by the removal of its
+ // associated DOM node) is the other case that leads to the permanent
+ // destruction of all counters attached to a Renderer. In this case
+ // RenderCounter::destroyCounterNodes() must be and is now called, too.
+ // RenderCounter::destroyCounterNodes() handles destruction of the counter
+ // map associated with a renderer, so there is no risk in leaking the map.
+}
+
+static void updateCounters(RenderObject* renderer)
+{
+ ASSERT(renderer->style());
+ const CounterDirectiveMap* directiveMap = renderer->style()->counterDirectives();
+ if (!directiveMap)
+ return;
+ CounterDirectiveMap::const_iterator end = directiveMap->end();
+ if (!renderer->m_hasCounterNodeMap) {
+ for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
+ makeCounterNode(renderer, AtomicString(it->first.get()), false);
+ return;
+ }
+ CounterMap* counterMap = counterMaps().get(renderer);
+ ASSERT(counterMap);
+ for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
+ RefPtr<CounterNode> node = counterMap->get(it->first.get());
+ if (!node) {
+ makeCounterNode(renderer, AtomicString(it->first.get()), false);
+ continue;
+ }
+ CounterNode* newParent = 0;
+ CounterNode* newPreviousSibling;
+
+ findPlaceForCounter(renderer, AtomicString(it->first.get()), node->hasResetType(), newParent, newPreviousSibling);
+ if (node != counterMap->get(it->first.get()))
+ continue;
+ CounterNode* parent = node->parent();
+ if (newParent == parent && newPreviousSibling == node->previousSibling())
+ continue;
+ if (parent)
+ parent->removeChild(node.get(), it->first.get());
+ if (newParent)
+ newParent->insertAfter(node.get(), newPreviousSibling, it->first.get());
+ }
+}
+
+void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
+{
+ for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
+ updateCounters(descendant);
+}
+
+void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
+{
+ const CounterDirectiveMap* newCounterDirectives;
+ const CounterDirectiveMap* oldCounterDirectives;
+ if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
+ if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
+ CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
+ CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
+ for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
+ CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->first);
+ if (oldMapIt != oldMapEnd) {
+ if (oldMapIt->second == it->second)
+ continue;
+ RenderCounter::destroyCounterNode(renderer, it->first.get());
+ }
+ // We must create this node here, because the changed node may be a node with no display such as
+ // as those created by the increment or reset directives and the re-layout that will happen will
+ // not catch the change if the node had no children.
+ makeCounterNode(renderer, it->first.get(), false);
+ }
+ // Destroying old counters that do not exist in the new counterDirective map.
+ for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
+ if (!newCounterDirectives->contains(it->first))
+ RenderCounter::destroyCounterNode(renderer, it->first.get());
+ }
+ } else {
+ if (renderer->m_hasCounterNodeMap)
+ RenderCounter::destroyCounterNodes(renderer);
+ }
+ } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
+ CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
+ for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
+ // We must create this node here, because the added node may be a node with no display such as
+ // as those created by the increment or reset directives and the re-layout that will happen will
+ // not catch the change if the node had no children.
+ makeCounterNode(renderer, it->first.get(), false);
+ }
+ }
+}
+
+} // namespace WebCore