diff options
Diffstat (limited to 'Source/WebCore/rendering/RenderCounter.cpp')
-rw-r--r-- | Source/WebCore/rendering/RenderCounter.cpp | 496 |
1 files changed, 496 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderCounter.cpp b/Source/WebCore/rendering/RenderCounter.cpp new file mode 100644 index 0000000..57c54f8 --- /dev/null +++ b/Source/WebCore/rendering/RenderCounter.cpp @@ -0,0 +1,496 @@ +/** + * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) + * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" +#include "RenderCounter.h" + +#include "CounterNode.h" +#include "Document.h" +#include "HTMLNames.h" +#include "HTMLOListElement.h" +#include "RenderListItem.h" +#include "RenderListMarker.h" +#include "RenderStyle.h" +#include <wtf/StdLibExtras.h> + +namespace WebCore { + +using namespace HTMLNames; + +typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<CounterNode> > CounterMap; +typedef HashMap<const RenderObject*, CounterMap*> CounterMaps; + +static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifier, bool alwaysCreateCounter); + +static CounterMaps& counterMaps() +{ + DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ()); + return staticCounterMaps; +} + +static inline RenderObject* previousSiblingOrParent(RenderObject* object) +{ + if (RenderObject* sibling = object->previousSibling()) + return sibling; + return object->parent(); +} + +static bool planCounter(RenderObject* object, const AtomicString& identifier, bool& isReset, int& value) +{ + ASSERT(object); + + // Real text nodes don't have their own style so they can't have counters. + // We can't even look at their styles or we'll see extra resets and increments! + if (object->isText() && !object->isBR()) + return false; + + RenderStyle* style = object->style(); + ASSERT(style); + + if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) { + CounterDirectives directives = directivesMap->get(identifier.impl()); + if (directives.m_reset) { + value = directives.m_resetValue; + if (directives.m_increment) + value += directives.m_incrementValue; + isReset = true; + return true; + } + if (directives.m_increment) { + value = directives.m_incrementValue; + isReset = false; + return true; + } + } + + if (identifier == "list-item") { + if (object->isListItem()) { + if (toRenderListItem(object)->hasExplicitValue()) { + value = toRenderListItem(object)->explicitValue(); + isReset = true; + return true; + } + value = 1; + isReset = false; + return true; + } + if (Node* e = object->node()) { + if (e->hasTagName(olTag)) { + value = static_cast<HTMLOListElement*>(e)->start(); + isReset = true; + return true; + } + if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) { + value = 0; + isReset = true; + return true; + } + } + } + + return false; +} + +// - Finds the insertion point for the counter described by counterOwner, isReset and +// identifier in the CounterNode tree for identifier and sets parent and +// previousSibling accordingly. +// - The function returns true if the counter whose insertion point is searched is NOT +// the root of the tree. +// - The root of the tree is a counter reference that is not in the scope of any other +// counter with the same identifier. +// - All the counter references with the same identifier as this one that are in +// children or subsequent siblings of the renderer that owns the root of the tree +// form the rest of of the nodes of the tree. +// - The root of the tree is always a reset type reference. +// - A subtree rooted at any reset node in the tree is equivalent to all counter +// references that are in the scope of the counter or nested counter defined by that +// reset node. +// - Non-reset CounterNodes cannot have descendants. + +static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling) +{ + // We cannot stop searching for counters with the same identifier before we also + // check this renderer, because it may affect the positioning in the tree of our counter. + RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner); + // We check renderers in preOrder from the renderer that our counter is attached to + // towards the begining of the document for counters with the same identifier as the one + // we are trying to find a place for. This is the next renderer to be checked. + RenderObject* currentRenderer = counterOwner->previousInPreOrder(); + previousSibling = 0; + while (currentRenderer) { + // A sibling without a parent means that the counter node tree was not constructed correctly so we stop + // traversing. In the future RenderCounter should handle RenderObjects that are not connected to the + // render tree at counter node creation. See bug 43812. + if (previousSibling && !previousSibling->parent()) + return false; + CounterNode* currentCounter = makeCounterNode(currentRenderer, identifier, false); + if (searchEndRenderer == currentRenderer) { + // We may be at the end of our search. + if (currentCounter) { + // We have a suitable counter on the EndSearchRenderer. + if (previousSibling) { // But we already found another counter that we come after. + if (currentCounter->actsAsReset()) { + // We found a reset counter that is on a renderer that is a sibling of ours or a parent. + if (isReset && currentRenderer->parent() == counterOwner->parent()) { + // We are also a reset counter and the previous reset was on a sibling renderer + // hence we are the next sibling of that counter if that reset is not a root or + // we are a root node if that reset is a root. + parent = currentCounter->parent(); + previousSibling = parent ? currentCounter : 0; + return parent; + } + // We are not a reset node or the previous reset must be on an ancestor of our renderer + // hence we must be a child of that reset counter. + parent = currentCounter; + ASSERT(previousSibling->parent() == currentCounter); + return true; + } + // CurrentCounter, the counter at the EndSearchRenderer, is not reset. + if (!isReset || currentRenderer->parent() != counterOwner->parent()) { + // If the node we are placing is not reset or we have found a counter that is attached + // to an ancestor of the placed counter's renderer we know we are a sibling of that node. + ASSERT(currentCounter->parent() == previousSibling->parent()); + parent = currentCounter->parent(); + return true; + } + } else { + // We are at the potential end of the search, but we had no previous sibling candidate + // In this case we follow pretty much the same logic as above but no ASSERTs about + // previousSibling, and when we are a sibling of the end counter we must set previousSibling + // to currentCounter. + if (currentCounter->actsAsReset()) { + if (isReset && currentRenderer->parent() == counterOwner->parent()) { + parent = currentCounter->parent(); + previousSibling = currentCounter; + return parent; + } + parent = currentCounter; + return true; + } + if (!isReset || currentRenderer->parent() != counterOwner->parent()) { + parent = currentCounter->parent(); + previousSibling = currentCounter; + return true; + } + previousSibling = currentCounter; + } + } + // We come here if the previous sibling or parent of our renderer had no + // good counter, or we are a reset node and the counter on the previous sibling + // of our renderer was not a reset counter. + // Set a new goal for the end of the search. + searchEndRenderer = previousSiblingOrParent(currentRenderer); + } else { + // We are searching descendants of a previous sibling of the renderer that the + // counter being placed is attached to. + if (currentCounter) { + // We found a suitable counter. + if (previousSibling) { + // Since we had a suitable previous counter before, we should only consider this one as our + // previousSibling if it is a reset counter and hence the current previousSibling is its child. + if (currentCounter->actsAsReset()) { + previousSibling = currentCounter; + // We are no longer interested in previous siblings of the currentRenderer or their children + // as counters they may have attached cannot be the previous sibling of the counter we are placing. + currentRenderer = currentRenderer->parent(); + continue; + } + } else + previousSibling = currentCounter; + currentRenderer = previousSiblingOrParent(currentRenderer); + continue; + } + } + // This function is designed so that the same test is not done twice in an iteration, except for this one + // which may be done twice in some cases. Rearranging the decision points though, to accommodate this + // performance improvement would create more code duplication than is worthwhile in my oppinion and may further + // impede the readability of this already complex algorithm. + if (previousSibling) + currentRenderer = previousSiblingOrParent(currentRenderer); + else + currentRenderer = currentRenderer->previousInPreOrder(); + } + return false; +} + +static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& identifier, bool alwaysCreateCounter) +{ + ASSERT(object); + + if (object->m_hasCounterNodeMap) { + if (CounterMap* nodeMap = counterMaps().get(object)) { + if (CounterNode* node = nodeMap->get(identifier.impl()).get()) + return node; + } + } + + bool isReset = false; + int value = 0; + if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter) + return 0; + + CounterNode* newParent = 0; + CounterNode* newPreviousSibling = 0; + RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value); + if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling)) + newParent->insertAfter(newNode.get(), newPreviousSibling, identifier); + CounterMap* nodeMap; + if (object->m_hasCounterNodeMap) + nodeMap = counterMaps().get(object); + else { + nodeMap = new CounterMap; + counterMaps().set(object, nodeMap); + object->m_hasCounterNodeMap = true; + } + nodeMap->set(identifier.impl(), newNode); + if (newNode->parent() || !object->nextInPreOrder(object->parent())) + return newNode.get(); + // Checking if some nodes that were previously counter tree root nodes + // should become children of this node now. + CounterMaps& maps = counterMaps(); + RenderObject* stayWithin = object->parent(); + for (RenderObject* currentRenderer = object->nextInPreOrder(stayWithin); currentRenderer; currentRenderer = currentRenderer->nextInPreOrder(stayWithin)) { + if (!currentRenderer->m_hasCounterNodeMap) + continue; + CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier.impl()).get(); + if (!currentCounter) + continue; + if (currentCounter->parent()) { + ASSERT(newNode->firstChild()); + if (currentRenderer->lastChild()) + currentRenderer = currentRenderer->lastChild(); + continue; + } + if (stayWithin != currentRenderer->parent() || !currentCounter->hasResetType()) + newNode->insertAfter(currentCounter, newNode->lastChild(), identifier); + if (currentRenderer->lastChild()) + currentRenderer = currentRenderer->lastChild(); + } + return newNode.get(); +} + +RenderCounter::RenderCounter(Document* node, const CounterContent& counter) + : RenderText(node, StringImpl::empty()) + , m_counter(counter) + , m_counterNode(0) +{ +} + +RenderCounter::~RenderCounter() +{ +} + +const char* RenderCounter::renderName() const +{ + return "RenderCounter"; +} + +bool RenderCounter::isCounter() const +{ + return true; +} + +PassRefPtr<StringImpl> RenderCounter::originalText() const +{ + if (!parent()) + return 0; + + if (!m_counterNode) + m_counterNode = makeCounterNode(parent(), m_counter.identifier(), true); + + CounterNode* child = m_counterNode; + int value = child->actsAsReset() ? child->value() : child->countInParent(); + + String text = listMarkerText(m_counter.listStyle(), value); + + if (!m_counter.separator().isNull()) { + if (!child->actsAsReset()) + child = child->parent(); + while (CounterNode* parent = child->parent()) { + text = listMarkerText(m_counter.listStyle(), child->countInParent()) + + m_counter.separator() + text; + child = parent; + } + } + + return text.impl(); +} + +void RenderCounter::computePreferredLogicalWidths(int lead) +{ + setTextInternal(originalText()); + RenderText::computePreferredLogicalWidths(lead); +} + +void RenderCounter::invalidate(const AtomicString& identifier) +{ + if (m_counter.identifier() != identifier) + return; + m_counterNode = 0; + setNeedsLayoutAndPrefWidthsRecalc(); +} + +static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node) +{ + CounterNode* previous; + for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) { + previous = child->previousInPreOrder(); + child->parent()->removeChild(child.get(), identifier); + ASSERT(counterMaps().get(child->renderer())->get(identifier.impl()) == child); + counterMaps().get(child->renderer())->remove(identifier.impl()); + if (!child->renderer()->documentBeingDestroyed()) { + RenderObjectChildList* children = child->renderer()->virtualChildren(); + if (children) + children->invalidateCounters(child->renderer(), identifier); + } + } + RenderObject* renderer = node->renderer(); + if (!renderer->documentBeingDestroyed()) { + if (RenderObjectChildList* children = renderer->virtualChildren()) + children->invalidateCounters(renderer, identifier); + } + if (CounterNode* parent = node->parent()) + parent->removeChild(node, identifier); +} + +void RenderCounter::destroyCounterNodes(RenderObject* renderer) +{ + CounterMaps& maps = counterMaps(); + CounterMaps::iterator mapsIterator = maps.find(renderer); + if (mapsIterator == maps.end()) + return; + CounterMap* map = mapsIterator->second; + CounterMap::const_iterator end = map->end(); + for (CounterMap::const_iterator it = map->begin(); it != end; ++it) { + AtomicString identifier(it->first.get()); + destroyCounterNodeWithoutMapRemoval(identifier, it->second.get()); + } + maps.remove(mapsIterator); + delete map; + renderer->m_hasCounterNodeMap = false; +} + +void RenderCounter::destroyCounterNode(RenderObject* renderer, const AtomicString& identifier) +{ + CounterMap* map = counterMaps().get(renderer); + if (!map) + return; + CounterMap::iterator mapIterator = map->find(identifier.impl()); + if (mapIterator == map->end()) + return; + destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->second.get()); + map->remove(mapIterator); + // We do not delete "map" here even if empty because we expect to reuse + // it soon. In order for a renderer to lose all its counters permanently, + // a style change for the renderer involving removal of all counter + // directives must occur, in which case, RenderCounter::destroyCounterNodes() + // must be called. + // The destruction of the Renderer (possibly caused by the removal of its + // associated DOM node) is the other case that leads to the permanent + // destruction of all counters attached to a Renderer. In this case + // RenderCounter::destroyCounterNodes() must be and is now called, too. + // RenderCounter::destroyCounterNodes() handles destruction of the counter + // map associated with a renderer, so there is no risk in leaking the map. +} + +static void updateCounters(RenderObject* renderer) +{ + ASSERT(renderer->style()); + const CounterDirectiveMap* directiveMap = renderer->style()->counterDirectives(); + if (!directiveMap) + return; + CounterDirectiveMap::const_iterator end = directiveMap->end(); + if (!renderer->m_hasCounterNodeMap) { + for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) + makeCounterNode(renderer, AtomicString(it->first.get()), false); + return; + } + CounterMap* counterMap = counterMaps().get(renderer); + ASSERT(counterMap); + for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) { + RefPtr<CounterNode> node = counterMap->get(it->first.get()); + if (!node) { + makeCounterNode(renderer, AtomicString(it->first.get()), false); + continue; + } + CounterNode* newParent = 0; + CounterNode* newPreviousSibling; + + findPlaceForCounter(renderer, AtomicString(it->first.get()), node->hasResetType(), newParent, newPreviousSibling); + if (node != counterMap->get(it->first.get())) + continue; + CounterNode* parent = node->parent(); + if (newParent == parent && newPreviousSibling == node->previousSibling()) + continue; + if (parent) + parent->removeChild(node.get(), it->first.get()); + if (newParent) + newParent->insertAfter(node.get(), newPreviousSibling, it->first.get()); + } +} + +void RenderCounter::rendererSubtreeAttached(RenderObject* renderer) +{ + for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer)) + updateCounters(descendant); +} + +void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle) +{ + const CounterDirectiveMap* newCounterDirectives; + const CounterDirectiveMap* oldCounterDirectives; + if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) { + if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) { + CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end(); + CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end(); + for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) { + CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->first); + if (oldMapIt != oldMapEnd) { + if (oldMapIt->second == it->second) + continue; + RenderCounter::destroyCounterNode(renderer, it->first.get()); + } + // We must create this node here, because the changed node may be a node with no display such as + // as those created by the increment or reset directives and the re-layout that will happen will + // not catch the change if the node had no children. + makeCounterNode(renderer, it->first.get(), false); + } + // Destroying old counters that do not exist in the new counterDirective map. + for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) { + if (!newCounterDirectives->contains(it->first)) + RenderCounter::destroyCounterNode(renderer, it->first.get()); + } + } else { + if (renderer->m_hasCounterNodeMap) + RenderCounter::destroyCounterNodes(renderer); + } + } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) { + CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end(); + for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) { + // We must create this node here, because the added node may be a node with no display such as + // as those created by the increment or reset directives and the re-layout that will happen will + // not catch the change if the node had no children. + makeCounterNode(renderer, it->first.get(), false); + } + } +} + +} // namespace WebCore |