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Diffstat (limited to 'Source/WebCore/rendering/RenderLineBoxList.cpp')
-rw-r--r-- | Source/WebCore/rendering/RenderLineBoxList.cpp | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderLineBoxList.cpp b/Source/WebCore/rendering/RenderLineBoxList.cpp new file mode 100644 index 0000000..85d7f18 --- /dev/null +++ b/Source/WebCore/rendering/RenderLineBoxList.cpp @@ -0,0 +1,389 @@ +/* + * Copyright (C) 2008 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "RenderLineBoxList.h" + +#include "HitTestResult.h" +#include "InlineTextBox.h" +#include "RenderArena.h" +#include "RenderInline.h" +#include "RenderView.h" +#include "RootInlineBox.h" + +using namespace std; + +namespace WebCore { + +#ifndef NDEBUG +RenderLineBoxList::~RenderLineBoxList() +{ + ASSERT(!m_firstLineBox); + ASSERT(!m_lastLineBox); +} +#endif + +void RenderLineBoxList::appendLineBox(InlineFlowBox* box) +{ + checkConsistency(); + + if (!m_firstLineBox) + m_firstLineBox = m_lastLineBox = box; + else { + m_lastLineBox->setNextLineBox(box); + box->setPreviousLineBox(m_lastLineBox); + m_lastLineBox = box; + } + + checkConsistency(); +} + +void RenderLineBoxList::deleteLineBoxTree(RenderArena* arena) +{ + InlineFlowBox* line = m_firstLineBox; + InlineFlowBox* nextLine; + while (line) { + nextLine = line->nextLineBox(); + line->deleteLine(arena); + line = nextLine; + } + m_firstLineBox = m_lastLineBox = 0; +} + +void RenderLineBoxList::extractLineBox(InlineFlowBox* box) +{ + checkConsistency(); + + m_lastLineBox = box->prevLineBox(); + if (box == m_firstLineBox) + m_firstLineBox = 0; + if (box->prevLineBox()) + box->prevLineBox()->setNextLineBox(0); + box->setPreviousLineBox(0); + for (InlineFlowBox* curr = box; curr; curr = curr->nextLineBox()) + curr->setExtracted(); + + checkConsistency(); +} + +void RenderLineBoxList::attachLineBox(InlineFlowBox* box) +{ + checkConsistency(); + + if (m_lastLineBox) { + m_lastLineBox->setNextLineBox(box); + box->setPreviousLineBox(m_lastLineBox); + } else + m_firstLineBox = box; + InlineFlowBox* last = box; + for (InlineFlowBox* curr = box; curr; curr = curr->nextLineBox()) { + curr->setExtracted(false); + last = curr; + } + m_lastLineBox = last; + + checkConsistency(); +} + +void RenderLineBoxList::removeLineBox(InlineFlowBox* box) +{ + checkConsistency(); + + if (box == m_firstLineBox) + m_firstLineBox = box->nextLineBox(); + if (box == m_lastLineBox) + m_lastLineBox = box->prevLineBox(); + if (box->nextLineBox()) + box->nextLineBox()->setPreviousLineBox(box->prevLineBox()); + if (box->prevLineBox()) + box->prevLineBox()->setNextLineBox(box->nextLineBox()); + + checkConsistency(); +} + +void RenderLineBoxList::deleteLineBoxes(RenderArena* arena) +{ + if (m_firstLineBox) { + InlineFlowBox* next; + for (InlineFlowBox* curr = m_firstLineBox; curr; curr = next) { + next = curr->nextLineBox(); + curr->destroy(arena); + } + m_firstLineBox = 0; + m_lastLineBox = 0; + } +} + +void RenderLineBoxList::dirtyLineBoxes() +{ + for (InlineFlowBox* curr = firstLineBox(); curr; curr = curr->nextLineBox()) + curr->dirtyLineBoxes(); +} + +bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, int logicalTop, int logicalBottom, const IntRect& rect, int tx, int ty) const +{ + RenderBox* block; + if (renderer->isBox()) + block = toRenderBox(renderer); + else + block = renderer->containingBlock(); + int physicalStart = block->flipForWritingMode(logicalTop); + int physicalEnd = block->flipForWritingMode(logicalBottom); + int physicalExtent = abs(physicalEnd - physicalStart); + physicalStart = min(physicalStart, physicalEnd); + + if (renderer->style()->isHorizontalWritingMode()) { + physicalStart += ty; + if (physicalStart >= rect.bottom() || physicalStart + physicalExtent <= rect.y()) + return false; + } else { + physicalStart += tx; + if (physicalStart >= rect.right() || physicalStart + physicalExtent <= rect.x()) + return false; + } + + return true; +} + +bool RenderLineBoxList::anyLineIntersectsRect(RenderBoxModelObject* renderer, const IntRect& rect, int tx, int ty, bool usePrintRect, int outlineSize) const +{ + // We can check the first box and last box and avoid painting/hit testing if we don't + // intersect. This is a quick short-circuit that we can take to avoid walking any lines. + // FIXME: This check is flawed in the following extremely obscure way: + // if some line in the middle has a huge overflow, it might actually extend below the last line. + int firstLineTop = firstLineBox()->logicalTopVisualOverflow(); + if (usePrintRect && !firstLineBox()->parent()) + firstLineTop = min(firstLineTop, firstLineBox()->root()->lineTop()); + int lastLineBottom = lastLineBox()->logicalBottomVisualOverflow(); + if (usePrintRect && !lastLineBox()->parent()) + lastLineBottom = max(lastLineBottom, lastLineBox()->root()->lineBottom()); + int logicalTop = firstLineTop - outlineSize; + int logicalBottom = outlineSize + lastLineBottom; + + return rangeIntersectsRect(renderer, logicalTop, logicalBottom, rect, tx, ty); +} + +bool RenderLineBoxList::lineIntersectsDirtyRect(RenderBoxModelObject* renderer, InlineFlowBox* box, const PaintInfo& paintInfo, int tx, int ty) const +{ + int logicalTop = min(box->logicalTopVisualOverflow(), box->root()->selectionTop()) - renderer->maximalOutlineSize(paintInfo.phase); + int logicalBottom = box->logicalBottomVisualOverflow() + renderer->maximalOutlineSize(paintInfo.phase); + + return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, tx, ty); +} + +void RenderLineBoxList::paint(RenderBoxModelObject* renderer, PaintInfo& paintInfo, int tx, int ty) const +{ + // Only paint during the foreground/selection phases. + if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseOutline + && paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines && paintInfo.phase != PaintPhaseTextClip + && paintInfo.phase != PaintPhaseMask) + return; + + ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could paint like this is if it has a layer. + + // If we have no lines then we have no work to do. + if (!firstLineBox()) + return; + + // FIXME: Paint-time pagination is obsolete and is now only used by embedded WebViews inside AppKit + // NSViews. Do not add any more code for this. + RenderView* v = renderer->view(); + bool usePrintRect = !v->printRect().isEmpty(); + int outlineSize = renderer->maximalOutlineSize(paintInfo.phase); + if (!anyLineIntersectsRect(renderer, paintInfo.rect, tx, ty, usePrintRect, outlineSize)) + return; + + PaintInfo info(paintInfo); + ListHashSet<RenderInline*> outlineObjects; + info.outlineObjects = &outlineObjects; + + // See if our root lines intersect with the dirty rect. If so, then we paint + // them. Note that boxes can easily overlap, so we can't make any assumptions + // based off positions of our first line box or our last line box. + for (InlineFlowBox* curr = firstLineBox(); curr; curr = curr->nextLineBox()) { + if (usePrintRect) { + // FIXME: This is the deprecated pagination model that is still needed + // for embedded views inside AppKit. AppKit is incapable of paginating vertical + // text pages, so we don't have to deal with vertical lines at all here. + int topForPaginationCheck = curr->topVisualOverflow(); + int bottomForPaginationCheck = curr->bottomVisualOverflow(); + if (!curr->parent()) { + // We're a root box. Use lineTop and lineBottom as well here. + topForPaginationCheck = min(topForPaginationCheck, curr->root()->lineTop()); + bottomForPaginationCheck = max(bottomForPaginationCheck, curr->root()->lineBottom()); + } + if (bottomForPaginationCheck - topForPaginationCheck <= v->printRect().height()) { + if (ty + bottomForPaginationCheck > v->printRect().bottom()) { + if (RootInlineBox* nextRootBox = curr->root()->nextRootBox()) + bottomForPaginationCheck = min(bottomForPaginationCheck, min(nextRootBox->topVisualOverflow(), nextRootBox->lineTop())); + } + if (ty + bottomForPaginationCheck > v->printRect().bottom()) { + if (ty + topForPaginationCheck < v->truncatedAt()) + v->setBestTruncatedAt(ty + topForPaginationCheck, renderer); + // If we were able to truncate, don't paint. + if (ty + topForPaginationCheck >= v->truncatedAt()) + break; + } + } + } + + if (lineIntersectsDirtyRect(renderer, curr, info, tx, ty)) + curr->paint(info, tx, ty); + } + + if (info.phase == PaintPhaseOutline || info.phase == PaintPhaseSelfOutline || info.phase == PaintPhaseChildOutlines) { + ListHashSet<RenderInline*>::iterator end = info.outlineObjects->end(); + for (ListHashSet<RenderInline*>::iterator it = info.outlineObjects->begin(); it != end; ++it) { + RenderInline* flow = *it; + flow->paintOutline(info.context, tx, ty); + } + info.outlineObjects->clear(); + } +} + + +bool RenderLineBoxList::hitTest(RenderBoxModelObject* renderer, const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction) const +{ + if (hitTestAction != HitTestForeground) + return false; + + ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could hit test like this is if it has a layer. + + // If we have no lines then we have no work to do. + if (!firstLineBox()) + return false; + + bool isHorizontal = firstLineBox()->isHorizontal(); + + int logicalPointStart = isHorizontal ? y - result.topPadding() : x - result.leftPadding(); + int logicalPointEnd = (isHorizontal ? y + result.bottomPadding() : x + result.rightPadding()) + 1; + IntRect rect(isHorizontal ? x : logicalPointStart, isHorizontal ? logicalPointStart : y, + isHorizontal ? 1 : logicalPointEnd - logicalPointStart, + isHorizontal ? logicalPointEnd - logicalPointStart : 1); + if (!anyLineIntersectsRect(renderer, rect, tx, ty)) + return false; + + // See if our root lines contain the point. If so, then we hit test + // them further. Note that boxes can easily overlap, so we can't make any assumptions + // based off positions of our first line box or our last line box. + for (InlineFlowBox* curr = lastLineBox(); curr; curr = curr->prevLineBox()) { + if (rangeIntersectsRect(renderer, curr->logicalTopVisualOverflow(), curr->logicalBottomVisualOverflow(), rect, tx, ty)) { + bool inside = curr->nodeAtPoint(request, result, x, y, tx, ty); + if (inside) { + renderer->updateHitTestResult(result, IntPoint(x - tx, y - ty)); + return true; + } + } + } + + return false; +} + +void RenderLineBoxList::dirtyLinesFromChangedChild(RenderObject* container, RenderObject* child) +{ + if (!container->parent() || (container->isRenderBlock() && (container->selfNeedsLayout() || !container->isBlockFlow()))) + return; + + // If we have no first line box, then just bail early. + if (!firstLineBox()) { + // For an empty inline, go ahead and propagate the check up to our parent, unless the parent + // is already dirty. + if (container->isInline() && !container->parent()->selfNeedsLayout()) + container->parent()->dirtyLinesFromChangedChild(container); + return; + } + + // Try to figure out which line box we belong in. First try to find a previous + // line box by examining our siblings. If we didn't find a line box, then use our + // parent's first line box. + RootInlineBox* box = 0; + RenderObject* curr = 0; + for (curr = child->previousSibling(); curr; curr = curr->previousSibling()) { + if (curr->isFloatingOrPositioned()) + continue; + + if (curr->isReplaced()) { + InlineBox* wrapper = toRenderBox(curr)->inlineBoxWrapper(); + if (wrapper) + box = wrapper->root(); + } else if (curr->isText()) { + InlineTextBox* textBox = toRenderText(curr)->lastTextBox(); + if (textBox) + box = textBox->root(); + } else if (curr->isRenderInline()) { + InlineFlowBox* flowBox = toRenderInline(curr)->lastLineBox(); + if (flowBox) + box = flowBox->root(); + } + + if (box) + break; + } + if (!box) + box = firstLineBox()->root(); + + // If we found a line box, then dirty it. + if (box) { + RootInlineBox* adjacentBox; + box->markDirty(); + + // dirty the adjacent lines that might be affected + // NOTE: we dirty the previous line because RootInlineBox objects cache + // the address of the first object on the next line after a BR, which we may be + // invalidating here. For more info, see how RenderBlock::layoutInlineChildren + // calls setLineBreakInfo with the result of findNextLineBreak. findNextLineBreak, + // despite the name, actually returns the first RenderObject after the BR. + // <rdar://problem/3849947> "Typing after pasting line does not appear until after window resize." + adjacentBox = box->prevRootBox(); + if (adjacentBox) + adjacentBox->markDirty(); + if (child->isBR() || (curr && curr->isBR())) { + adjacentBox = box->nextRootBox(); + if (adjacentBox) + adjacentBox->markDirty(); + } + } +} + +#ifndef NDEBUG + +void RenderLineBoxList::checkConsistency() const +{ +#ifdef CHECK_CONSISTENCY + const InlineFlowBox* prev = 0; + for (const InlineFlowBox* child = m_firstLineBox; child != 0; child = child->nextLineBox()) { + ASSERT(child->prevLineBox() == prev); + prev = child; + } + ASSERT(prev == m_lastLineBox); +#endif +} + +#endif + +} |