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Diffstat (limited to 'Source/WebCore/rendering/SVGImageBufferTools.cpp')
-rw-r--r-- | Source/WebCore/rendering/SVGImageBufferTools.cpp | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/SVGImageBufferTools.cpp b/Source/WebCore/rendering/SVGImageBufferTools.cpp new file mode 100644 index 0000000..2dc0a6f --- /dev/null +++ b/Source/WebCore/rendering/SVGImageBufferTools.cpp @@ -0,0 +1,128 @@ +/* + Copyright (C) Research In Motion Limited 2010. All rights reserved. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(SVG) +#include "SVGImageBufferTools.h" + +#include "FrameView.h" +#include "GraphicsContext.h" +#include "RenderObject.h" +#include "RenderSVGContainer.h" +#include "RenderSVGRoot.h" + +namespace WebCore { + +static AffineTransform& currentContentTransformation() +{ + DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ()); + return s_currentContentTransformation; +} + +void SVGImageBufferTools::calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject* renderer, AffineTransform& absoluteTransform) +{ + const RenderObject* current = renderer; + ASSERT(current); + + absoluteTransform = currentContentTransformation(); + while (current) { + absoluteTransform.multiply(current->localToParentTransform()); + if (current->isSVGRoot()) + break; + current = current->parent(); + } +} + +bool SVGImageBufferTools::createImageBuffer(const FloatRect& absoluteTargetRect, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ColorSpace colorSpace) +{ + IntSize imageSize(roundedImageBufferSize(clampedAbsoluteTargetRect.size())); + IntSize unclampedImageSize(SVGImageBufferTools::roundedImageBufferSize(absoluteTargetRect.size())); + + // Don't create empty ImageBuffers. + if (imageSize.isEmpty()) + return false; + + OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, colorSpace); + if (!image) + return false; + + GraphicsContext* imageContext = image->context(); + ASSERT(imageContext); + + // Compensate rounding effects, as the absolute target rect is using floating-point numbers and the image buffer size is integer. + imageContext->scale(FloatSize(unclampedImageSize.width() / absoluteTargetRect.width(), unclampedImageSize.height() / absoluteTargetRect.height())); + + imageBuffer = image.release(); + return true; +} + +void SVGImageBufferTools::renderSubtreeToImageBuffer(ImageBuffer* image, RenderObject* item, const AffineTransform& subtreeContentTransformation) +{ + ASSERT(item); + ASSERT(image); + ASSERT(image->context()); + + PaintInfo info(image->context(), PaintInfo::infiniteRect(), PaintPhaseForeground, 0, 0, 0); + + AffineTransform& contentTransformation = currentContentTransformation(); + AffineTransform savedContentTransformation = contentTransformation; + contentTransformation.multiply(subtreeContentTransformation); + + item->layoutIfNeeded(); + item->paint(info, 0, 0); + + contentTransformation = savedContentTransformation; +} + +void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer) +{ + ASSERT(context); + ASSERT(imageBuffer); + + // The mask image has been created in the absolute coordinate space, as the image should not be scaled. + // So the actual masking process has to be done in the absolute coordinate space as well. + context->concatCTM(absoluteTransform.inverse()); + context->clipToImageBuffer(imageBuffer.get(), clampedAbsoluteTargetRect); + context->concatCTM(absoluteTransform); + + // When nesting resources, with objectBoundingBox as content unit types, there's no use in caching the + // resulting image buffer as the parent resource already caches the result. + if (!currentContentTransformation().isIdentity()) + imageBuffer.clear(); +} + +IntSize SVGImageBufferTools::roundedImageBufferSize(const FloatSize& size) +{ + return IntSize(static_cast<int>(lroundf(size.width())), static_cast<int>(lroundf(size.height()))); +} + +FloatRect SVGImageBufferTools::clampedAbsoluteTargetRectForRenderer(const RenderObject* renderer, const FloatRect& absoluteTargetRect) +{ + ASSERT(renderer); + + const RenderSVGRoot* svgRoot = SVGRenderSupport::findTreeRootObject(renderer); + FloatRect clampedAbsoluteTargetRect = absoluteTargetRect; + clampedAbsoluteTargetRect.intersect(svgRoot->contentBoxRect()); + return clampedAbsoluteTargetRect; +} + +} + +#endif // ENABLE(SVG) |