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Diffstat (limited to 'Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp')
-rw-r--r-- | Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp b/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp new file mode 100644 index 0000000..075f6ba --- /dev/null +++ b/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp @@ -0,0 +1,259 @@ +/* + * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. + * Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(MATHML) + +#include "RenderMathMLRoot.h" + +#include "GraphicsContext.h" +#include "MathMLNames.h" +#include "PaintInfo.h" + +namespace WebCore { + +using namespace MathMLNames; + +// Left margin of the radical (px) +const int gRadicalLeftMargin = 3; +// Bottom padding of the radical (px) +const int gRadicalBasePad = 3; +// Threshold above which the radical shape is modified to look nice with big bases (%) +const float gThresholdBaseHeight = 1.5f; +// Radical width (%) +const float gRadicalWidth = 0.75f; +// Horizontal position of the bottom point of the radical (%) +const float gRadicalBottomPointXPos= 0.5f; +// Horizontal position of the top left point of the radical (%) +const float gRadicalTopLeftPointXPos = 0.8f; +// Vertical position of the top left point of the radical (%) +const float gRadicalTopLeftPointYPos = 0.625f; +// Vertical shift of the left end point of the radical (%) +const float gRadicalLeftEndYShift = 0.05f; +// Root padding around the base (%) +const float gRootPadding = 0.2f; +// Additional bottom root padding (%) +const float gRootBottomPadding = 0.2f; + +// Radical line thickness (%) +const float gRadicalLineThickness = 0.02f; +// Radical thick line thickness (%) +const float gRadicalThickLineThickness = 0.1f; + +RenderMathMLRoot::RenderMathMLRoot(Node *expression) +: RenderMathMLBlock(expression) +{ +} + +void RenderMathMLRoot::addChild(RenderObject* child, RenderObject* ) +{ + if (isEmpty()) { + // Add a block for the index + RenderBlock* block = new (renderArena()) RenderBlock(node()); + RefPtr<RenderStyle> indexStyle = makeBlockStyle(); + indexStyle->setDisplay(INLINE_BLOCK); + block->setStyle(indexStyle.release()); + RenderBlock::addChild(block); + + // FIXME: the wrapping does not seem to be needed anymore. + // this is the base, so wrap it so we can pad it + block = new (renderArena()) RenderBlock(node()); + RefPtr<RenderStyle> baseStyle = makeBlockStyle(); + baseStyle->setDisplay(INLINE_BLOCK); + baseStyle->setPaddingLeft(Length(5 * gRadicalWidth , Percent)); + block->setStyle(baseStyle.release()); + RenderBlock::addChild(block); + block->addChild(child); + } else { + // always add to the index + firstChild()->addChild(child); + } +} + +void RenderMathMLRoot::paint(PaintInfo& info, int tx, int ty) +{ + RenderMathMLBlock::paint(info , tx , ty); + + if (info.context->paintingDisabled()) + return; + + if (!firstChild() || !lastChild()) + return; + + tx += x(); + ty += y(); + + RenderBoxModelObject* indexBox = toRenderBoxModelObject(lastChild()); + + int maxHeight = indexBox->offsetHeight(); + // default to the font size in pixels if we're empty + if (!maxHeight) + maxHeight = style()->fontSize(); + int width = indexBox->offsetWidth(); + + int indexWidth = 0; + RenderObject* current = firstChild(); + while (current != lastChild()) { + if (current->isBoxModelObject()) { + RenderBoxModelObject* box = toRenderBoxModelObject(current); + indexWidth += box->offsetWidth(); + } + current = current->nextSibling(); + } + + int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth); + int topStartShift = 0; + // Base height above which the shape of the root changes + int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize()); + + if (maxHeight > thresholdHeight && thresholdHeight) { + float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight); + if (shift > 1.) + shift = 1.0f; + topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift); + } + + width += topStartShift; + + int rootPad = static_cast<int>(gRootPadding * style()->fontSize()); + int start = tx + indexWidth + gRadicalLeftMargin + style()->paddingLeft().value() - rootPad; + ty += style()->paddingTop().value() - rootPad; + + FloatPoint topStart(start - topStartShift, ty); + FloatPoint bottomLeft(start - gRadicalBottomPointXPos * frontWidth , ty + maxHeight + gRadicalBasePad); + FloatPoint topLeft(start - gRadicalTopLeftPointXPos * frontWidth , ty + gRadicalTopLeftPointYPos * maxHeight); + FloatPoint leftEnd(start - frontWidth , topLeft.y() + gRadicalLeftEndYShift * style()->fontSize()); + + info.context->save(); + + info.context->setStrokeThickness(gRadicalLineThickness * style()->fontSize()); + info.context->setStrokeStyle(SolidStroke); + info.context->setStrokeColor(style()->visitedDependentColor(CSSPropertyColor), ColorSpaceDeviceRGB); + info.context->setLineJoin(MiterJoin); + info.context->setMiterLimit(style()->fontSize()); + + Path root; + + root.moveTo(FloatPoint(topStart.x() + width, ty)); + // draw top + root.addLineTo(topStart); + // draw from top left corner to bottom point of radical + root.addLineTo(bottomLeft); + // draw from bottom point to top of left part of radical base "pocket" + root.addLineTo(topLeft); + // draw to end + root.addLineTo(leftEnd); + + info.context->strokePath(root); + + info.context->save(); + + // Build a mask to draw the thick part of the root. + Path mask; + + mask.moveTo(topStart); + mask.addLineTo(bottomLeft); + mask.addLineTo(topLeft); + mask.addLineTo(FloatPoint(2 * topLeft.x() - leftEnd.x(), 2 * topLeft.y() - leftEnd.y())); + + info.context->clip(mask); + + // Draw the thick part of the root. + info.context->setStrokeThickness(gRadicalThickLineThickness * style()->fontSize()); + info.context->setLineCap(SquareCap); + + Path line; + line.moveTo(bottomLeft); + line.addLineTo(topLeft); + + info.context->strokePath(line); + + info.context->restore(); + + info.context->restore(); + +} + +void RenderMathMLRoot::layout() +{ + RenderBlock::layout(); + + if (!firstChild() || !lastChild()) + return; + + int maxHeight = toRenderBoxModelObject(lastChild())->offsetHeight(); + + RenderObject* current = lastChild()->firstChild(); + if (current) + current->style()->setVerticalAlign(BASELINE); + + if (!maxHeight) + maxHeight = style()->fontSize(); + + // Base height above which the shape of the root changes + int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize()); + int topStartShift = 0; + + if (maxHeight > thresholdHeight && thresholdHeight) { + float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight); + if (shift > 1.) + shift = 1.0f; + int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth); + topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift); + + style()->setPaddingBottom(Length(static_cast<int>(gRootBottomPadding * style()->fontSize()), Fixed)); + } + + // Positioning of the index + RenderBoxModelObject* indexBox = toRenderBoxModelObject(firstChild()->firstChild()); + if (!indexBox) + return; + + int indexShift = indexBox->offsetWidth() + topStartShift; + int radicalHeight = static_cast<int>((1 - gRadicalTopLeftPointYPos) * maxHeight); + int rootMarginTop = radicalHeight + style()->paddingBottom().value() + indexBox->offsetHeight() - (maxHeight + static_cast<int>(gRootPadding * style()->fontSize())); + + style()->setPaddingLeft(Length(indexShift, Fixed)); + if (rootMarginTop > 0) + style()->setPaddingTop(Length(rootMarginTop + static_cast<int>(gRootPadding * style()->fontSize()), Fixed)); + + setNeedsLayout(true); + setPreferredLogicalWidthsDirty(true, false); + RenderBlock::layout(); + + indexBox->style()->setBottom(Length(radicalHeight + style()->paddingBottom().value(), Fixed)); + + // Now that we've potentially changed its position, we need layout the index again. + indexBox->setNeedsLayout(true); + indexBox->layout(); +} + +} + +#endif // ENABLE(MATHML) + + |