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+/*
+ * Copyright (c) 2009, Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGModelObject.h"
+
+#include "RenderSVGResource.h"
+#include "SVGStyledElement.h"
+
+namespace WebCore {
+
+RenderSVGModelObject::RenderSVGModelObject(SVGStyledElement* node)
+ : RenderObject(node)
+{
+}
+
+IntRect RenderSVGModelObject::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
+{
+ return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
+}
+
+void RenderSVGModelObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
+{
+ SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
+}
+
+void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
+{
+ SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
+}
+
+// Copied from RenderBox, this method likely requires further refactoring to work easily for both SVG and CSS Box Model content.
+// FIXME: This may also need to move into SVGRenderSupport as the RenderBox version depends
+// on borderBoundingBox() which SVG RenderBox subclases (like SVGRenderBlock) do not implement.
+IntRect RenderSVGModelObject::outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer, IntPoint*) const
+{
+ IntRect box = enclosingIntRect(repaintRectInLocalCoordinates());
+ adjustRectForOutlineAndShadow(box);
+
+ FloatQuad containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer);
+ return containerRelativeQuad.enclosingBoundingBox();
+}
+
+void RenderSVGModelObject::absoluteRects(Vector<IntRect>&, int, int)
+{
+ // This code path should never be taken for SVG, as we're assuming useTransforms=true everywhere, absoluteQuads should be used.
+ ASSERT_NOT_REACHED();
+}
+
+void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads)
+{
+ quads.append(localToAbsoluteQuad(strokeBoundingBox()));
+}
+
+void RenderSVGModelObject::destroy()
+{
+ SVGResourcesCache::clientDestroyed(this);
+ RenderObject::destroy();
+}
+
+void RenderSVGModelObject::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
+{
+ if (diff == StyleDifferenceLayout)
+ setNeedsBoundariesUpdate();
+ RenderObject::styleWillChange(diff, newStyle);
+}
+
+void RenderSVGModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
+{
+ RenderObject::styleDidChange(diff, oldStyle);
+ SVGResourcesCache::clientStyleChanged(this, diff, style());
+}
+
+void RenderSVGModelObject::updateFromElement()
+{
+ RenderObject::updateFromElement();
+ SVGResourcesCache::clientUpdatedFromElement(this, style());
+}
+
+bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction)
+{
+ ASSERT_NOT_REACHED();
+ return false;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)