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-rw-r--r--Source/WebCore/rendering/svg/RenderSVGResource.cpp161
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diff --git a/Source/WebCore/rendering/svg/RenderSVGResource.cpp b/Source/WebCore/rendering/svg/RenderSVGResource.cpp
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+/*
+ * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2007 Rob Buis <buis@kde.org>
+ * Copyright (C) 2008 Dirk Schulze <krit@webkit.org>
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGResource.h"
+
+#include "RenderSVGResourceContainer.h"
+#include "RenderSVGResourceSolidColor.h"
+#include "SVGResources.h"
+#include "SVGURIReference.h"
+
+namespace WebCore {
+
+static inline RenderSVGResource* requestPaintingResource(RenderSVGResourceMode mode, RenderObject* object, const RenderStyle* style, Color& fallbackColor)
+{
+ ASSERT(object);
+ ASSERT(style);
+
+ // If we have no style at all, ignore it.
+ const SVGRenderStyle* svgStyle = style->svgStyle();
+ if (!svgStyle)
+ return 0;
+
+ // If we have no fill/stroke, return 0.
+ if (mode == ApplyToFillMode) {
+ if (!svgStyle->hasFill())
+ return 0;
+ } else {
+ if (!svgStyle->hasStroke())
+ return 0;
+ }
+
+ SVGPaint* paint = mode == ApplyToFillMode ? svgStyle->fillPaint() : svgStyle->strokePaint();
+ ASSERT(paint);
+
+ SVGPaint::SVGPaintType paintType = paint->paintType();
+ if (paintType == SVGPaint::SVG_PAINTTYPE_NONE)
+ return 0;
+
+ Color color;
+ if (paintType == SVGPaint::SVG_PAINTTYPE_RGBCOLOR
+ || paintType == SVGPaint::SVG_PAINTTYPE_RGBCOLOR_ICCCOLOR
+ || paintType == SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR
+ || paintType == SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR_ICCCOLOR)
+ color = paint->color();
+ else if (paintType == SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR || paintType == SVGPaint::SVG_PAINTTYPE_URI_CURRENTCOLOR)
+ color = style->visitedDependentColor(CSSPropertyColor);
+
+ if (style->insideLink() == InsideVisitedLink) {
+ RenderStyle* visitedStyle = style->getCachedPseudoStyle(VISITED_LINK);
+ ASSERT(visitedStyle);
+
+ if (SVGPaint* visitedPaint = mode == ApplyToFillMode ? visitedStyle->svgStyle()->fillPaint() : visitedStyle->svgStyle()->strokePaint()) {
+ // For SVG_PAINTTYPE_CURRENTCOLOR, 'color' already contains the 'visitedColor'.
+ if (visitedPaint->paintType() < SVGPaint::SVG_PAINTTYPE_URI_NONE && visitedPaint->paintType() != SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR) {
+ const Color& visitedColor = visitedPaint->color();
+ if (visitedColor.isValid())
+ color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha());
+ }
+ }
+ }
+
+ // If the primary resource is just a color, return immediately.
+ RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource();
+ if (paintType < SVGPaint::SVG_PAINTTYPE_URI_NONE) {
+ // If an invalid fill color is specified, fallback to fill/stroke="none".
+ if (!color.isValid())
+ return 0;
+
+ colorResource->setColor(color);
+ return colorResource;
+ }
+
+ // If no resources are associated with the given renderer, return the color resource.
+ SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(object);
+ if (!resources) {
+ // If a paint server is specified, and no or an invalid fallback color is given, default to fill/stroke="black".
+ if (!color.isValid())
+ color = Color::black;
+
+ colorResource->setColor(color);
+ return colorResource;
+ }
+
+ // If the requested resource is not available, return the color resource.
+ RenderSVGResource* uriResource = mode == ApplyToFillMode ? resources->fill() : resources->stroke();
+ if (!uriResource) {
+ // If a paint server is specified, and no or an invalid fallback color is given, default to fill/stroke="black".
+ if (!color.isValid())
+ color = Color::black;
+
+ colorResource->setColor(color);
+ return colorResource;
+ }
+
+ // The paint server resource exists, though it may be invalid (pattern with width/height=0). Pass the fallback color to our caller
+ // so it can use the solid color painting resource, if applyResource() on the URI resource failed.
+ fallbackColor = color;
+ return uriResource;
+}
+
+RenderSVGResource* RenderSVGResource::fillPaintingResource(RenderObject* object, const RenderStyle* style, Color& fallbackColor)
+{
+ return requestPaintingResource(ApplyToFillMode, object, style, fallbackColor);
+}
+
+RenderSVGResource* RenderSVGResource::strokePaintingResource(RenderObject* object, const RenderStyle* style, Color& fallbackColor)
+{
+ return requestPaintingResource(ApplyToStrokeMode, object, style, fallbackColor);
+}
+
+RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource()
+{
+ static RenderSVGResourceSolidColor* s_sharedSolidPaintingResource = 0;
+ if (!s_sharedSolidPaintingResource)
+ s_sharedSolidPaintingResource = new RenderSVGResourceSolidColor;
+ return s_sharedSolidPaintingResource;
+}
+
+void RenderSVGResource::markForLayoutAndParentResourceInvalidation(RenderObject* object, bool needsLayout)
+{
+ ASSERT(object);
+ if (needsLayout)
+ object->setNeedsLayout(true);
+
+ // Invalidate resources in ancestor chain, if needed.
+ RenderObject* current = object->parent();
+ while (current) {
+ if (current->isSVGResourceContainer()) {
+ current->toRenderSVGResourceContainer()->removeAllClientsFromCache();
+ break;
+ }
+
+ current = current->parent();
+ }
+}
+
+}
+
+#endif