diff options
Diffstat (limited to 'Source/WebCore/rendering/svg/RenderSVGText.h')
-rw-r--r-- | Source/WebCore/rendering/svg/RenderSVGText.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/svg/RenderSVGText.h b/Source/WebCore/rendering/svg/RenderSVGText.h new file mode 100644 index 0000000..deae78c --- /dev/null +++ b/Source/WebCore/rendering/svg/RenderSVGText.h @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2006 Apple Computer, Inc. + * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> + * Copyright (C) Research In Motion Limited 2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef RenderSVGText_h +#define RenderSVGText_h + +#if ENABLE(SVG) + +#include "AffineTransform.h" +#include "RenderSVGBlock.h" + +namespace WebCore { + +class SVGTextElement; + +class RenderSVGText : public RenderSVGBlock { +public: + RenderSVGText(SVGTextElement* node); + + void setNeedsPositioningValuesUpdate() { m_needsPositioningValuesUpdate = true; } + virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } + virtual FloatRect repaintRectInLocalCoordinates() const; + + static RenderSVGText* locateRenderSVGTextAncestor(RenderObject*); + static const RenderSVGText* locateRenderSVGTextAncestor(const RenderObject*); + +private: + virtual const char* renderName() const { return "RenderSVGText"; } + virtual bool isSVGText() const { return true; } + + virtual void paint(PaintInfo&, int tx, int ty); + virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); + virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); + virtual VisiblePosition positionForPoint(const IntPoint&); + + virtual bool requiresLayer() const { return false; } + virtual void layout(); + + virtual void absoluteQuads(Vector<FloatQuad>&); + + virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); + virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); + + virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; + + virtual FloatRect objectBoundingBox() const { return frameRect(); } + virtual FloatRect strokeBoundingBox() const; + + virtual const AffineTransform& localToParentTransform() const { return m_localTransform; } + virtual AffineTransform localTransform() const { return m_localTransform; } + virtual RootInlineBox* createRootInlineBox(); + + virtual RenderBlock* firstLineBlock() const; + virtual void updateFirstLetter(); + + bool m_needsPositioningValuesUpdate : 1; + bool m_needsTransformUpdate : 1; + AffineTransform m_localTransform; +}; + +inline RenderSVGText* toRenderSVGText(RenderObject* object) +{ + ASSERT(!object || object->isSVGText()); + return static_cast<RenderSVGText*>(object); +} + +inline const RenderSVGText* toRenderSVGText(const RenderObject* object) +{ + ASSERT(!object || object->isSVGText()); + return static_cast<const RenderSVGText*>(object); +} + +// This will catch anyone doing an unnecessary cast. +void toRenderSVGText(const RenderSVGText*); + +} + +#endif // ENABLE(SVG) +#endif |