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-rw-r--r--Source/WebCore/rendering/svg/RenderSVGTransformableContainer.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/svg/RenderSVGTransformableContainer.cpp b/Source/WebCore/rendering/svg/RenderSVGTransformableContainer.cpp
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+/*
+ * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
+ * Copyright (C) 2009 Google, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGTransformableContainer.h"
+
+#include "SVGNames.h"
+#include "SVGShadowTreeElements.h"
+#include "SVGStyledTransformableElement.h"
+
+namespace WebCore {
+
+RenderSVGTransformableContainer::RenderSVGTransformableContainer(SVGStyledTransformableElement* node)
+ : RenderSVGContainer(node)
+ , m_needsTransformUpdate(true)
+{
+}
+
+bool RenderSVGTransformableContainer::calculateLocalTransform()
+{
+ SVGStyledTransformableElement* element = static_cast<SVGStyledTransformableElement*>(node());
+
+ bool needsUpdate = m_needsTransformUpdate;
+ if (needsUpdate) {
+ m_localTransform = element->animatedLocalTransform();
+ m_needsTransformUpdate = false;
+ }
+
+ if (!element->hasTagName(SVGNames::gTag) || !static_cast<SVGGElement*>(element)->isShadowTreeContainerElement())
+ return needsUpdate;
+
+ FloatSize translation = static_cast<SVGShadowTreeContainerElement*>(element)->containerTranslation();
+ if (!translation.width() && !translation.height())
+ return needsUpdate;
+
+ // FIXME: Could optimize this case for use to avoid refetching the animatedLocalTransform() here, if only the containerTranslation() changed.
+ if (!needsUpdate)
+ m_localTransform = element->animatedLocalTransform();
+
+ m_localTransform.translate(translation.width(), translation.height());
+ return true;
+}
+
+}
+
+#endif // ENABLE(SVG)