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-rw-r--r--Source/WebCore/svg/SVGAnimationElement.cpp28
1 files changed, 6 insertions, 22 deletions
diff --git a/Source/WebCore/svg/SVGAnimationElement.cpp b/Source/WebCore/svg/SVGAnimationElement.cpp
index 0fcda6d..c56e3b6 100644
--- a/Source/WebCore/svg/SVGAnimationElement.cpp
+++ b/Source/WebCore/svg/SVGAnimationElement.cpp
@@ -38,7 +38,6 @@
#include "FloatConversion.h"
#include "HTMLNames.h"
#include "PlatformString.h"
-#include "RenderObject.h"
#include "SVGElementInstance.h"
#include "SVGNames.h"
#include "SVGParserUtilities.h"
@@ -499,14 +498,6 @@ void SVGAnimationElement::currentValuesForValuesAnimation(float percent, float&
effectivePercent = calculatePercentForSpline(effectivePercent, index);
}
}
-static inline void adjustForCurrentColor(String& value, SVGElement* target)
-{
- if (!target || !target->isStyled() || value != "currentColor")
- return;
-
- if (RenderObject* targetRenderer = target->renderer())
- value = targetRenderer->style()->visitedDependentColor(CSSPropertyColor).name();
-}
void SVGAnimationElement::startedActiveInterval()
{
@@ -531,29 +522,22 @@ void SVGAnimationElement::startedActiveInterval()
String from = fromValue();
String to = toValue();
String by = byValue();
- SVGElement* target = targetElement();
if (animationMode == NoAnimation)
return;
- if (animationMode == FromToAnimation) {
- adjustForCurrentColor(from, target);
- adjustForCurrentColor(to, target);
+ if (animationMode == FromToAnimation)
m_animationValid = calculateFromAndToValues(from, to);
- } else if (animationMode == ToAnimation) {
+ else if (animationMode == ToAnimation) {
// For to-animations the from value is the current accumulated value from lower priority animations.
// The value is not static and is determined during the animation.
- adjustForCurrentColor(to, target);
m_animationValid = calculateFromAndToValues(String(), to);
- } else if (animationMode == FromByAnimation) {
- adjustForCurrentColor(from, target);
- adjustForCurrentColor(by, target);
+ } else if (animationMode == FromByAnimation)
m_animationValid = calculateFromAndByValues(from, by);
- } else if (animationMode == ByAnimation) {
- adjustForCurrentColor(by, target);
+ else if (animationMode == ByAnimation)
m_animationValid = calculateFromAndByValues(String(), by);
- } else if (animationMode == ValuesAnimation) {
+ else if (animationMode == ValuesAnimation) {
m_animationValid = m_values.size() > 1
&& (calcMode == CalcModePaced || !hasAttribute(SVGNames::keyTimesAttr) || hasAttribute(SVGNames::keyPointsAttr) || (m_values.size() == m_keyTimes.size()))
- && (calcMode == CalcModeDiscrete || !m_keyTimes.size() || m_keyTimes.last() == 1.0)
+ && (calcMode == CalcModeDiscrete || !m_keyTimes.size() || m_keyTimes.last() == 1)
&& (calcMode != CalcModeSpline || ((m_keySplines.size() && (m_keySplines.size() == m_values.size() - 1)) || m_keySplines.size() == m_keyPoints.size() - 1))
&& (!hasAttribute(SVGNames::keyPointsAttr) || (m_keyTimes.size() > 1 && m_keyTimes.size() == m_keyPoints.size()));
if (calcMode == CalcModePaced && m_animationValid)