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-rw-r--r--Source/WebCore/svg/SVGPathByteStreamBuilder.cpp117
1 files changed, 117 insertions, 0 deletions
diff --git a/Source/WebCore/svg/SVGPathByteStreamBuilder.cpp b/Source/WebCore/svg/SVGPathByteStreamBuilder.cpp
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+++ b/Source/WebCore/svg/SVGPathByteStreamBuilder.cpp
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+/*
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "SVGPathByteStreamBuilder.h"
+
+#include "SVGPathParser.h"
+#include "SVGPathSeg.h"
+#include "SVGPathStringSource.h"
+#include <wtf/OwnPtr.h>
+
+namespace WebCore {
+
+SVGPathByteStreamBuilder::SVGPathByteStreamBuilder()
+ : m_byteStream(0)
+{
+}
+
+void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegMoveToRel : PathSegMoveToAbs);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegLineToRel : PathSegLineToAbs);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegLineToHorizontalRel : PathSegLineToHorizontalAbs);
+ writeFloat(x);
+}
+
+void SVGPathByteStreamBuilder::lineToVertical(float y, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegLineToVerticalRel : PathSegLineToVerticalAbs);
+ writeFloat(y);
+}
+
+void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicRel : PathSegCurveToCubicAbs);
+ writeFloatPoint(point1);
+ writeFloatPoint(point2);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicSmoothRel : PathSegCurveToCubicSmoothAbs);
+ writeFloatPoint(point2);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticRel : PathSegCurveToQuadraticAbs);
+ writeFloatPoint(point1);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticSmoothRel : PathSegCurveToQuadraticSmoothAbs);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(mode == RelativeCoordinates ? PathSegArcRel : PathSegArcAbs);
+ writeFloat(r1);
+ writeFloat(r2);
+ writeFloat(angle);
+ writeFlag(largeArcFlag);
+ writeFlag(sweepFlag);
+ writeFloatPoint(targetPoint);
+}
+
+void SVGPathByteStreamBuilder::closePath()
+{
+ ASSERT(m_byteStream);
+ writeSegmentType(PathSegClosePath);
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)