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+/*
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SVGUseElement_h
+#define SVGUseElement_h
+
+#if ENABLE(SVG)
+#include "SVGAnimatedBoolean.h"
+#include "SVGAnimatedLength.h"
+#include "SVGExternalResourcesRequired.h"
+#include "SVGLangSpace.h"
+#include "SVGStyledTransformableElement.h"
+#include "SVGTests.h"
+#include "SVGURIReference.h"
+
+namespace WebCore {
+
+class SVGElementInstance;
+class SVGShadowTreeRootElement;
+
+class SVGUseElement : public SVGStyledTransformableElement,
+ public SVGTests,
+ public SVGLangSpace,
+ public SVGExternalResourcesRequired,
+ public SVGURIReference {
+public:
+ static PassRefPtr<SVGUseElement> create(const QualifiedName&, Document*);
+
+ SVGElementInstance* instanceRoot() const;
+ SVGElementInstance* animatedInstanceRoot() const;
+ SVGElementInstance* instanceForShadowTreeElement(Node*) const;
+ void invalidateShadowTree();
+
+ RenderObject* rendererClipChild() const;
+
+private:
+ SVGUseElement(const QualifiedName&, Document*);
+
+ virtual bool isValid() const { return SVGTests::isValid(); }
+
+ virtual void insertedIntoDocument();
+ virtual void removedFromDocument();
+ virtual void buildPendingResource();
+
+ virtual void parseMappedAttribute(Attribute*);
+ virtual void svgAttributeChanged(const QualifiedName&);
+ virtual void synchronizeProperty(const QualifiedName&);
+
+ virtual void recalcStyle(StyleChange = NoChange);
+ virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
+ virtual void attach();
+ virtual void detach();
+
+ virtual void toClipPath(Path&) const;
+
+ static void removeDisallowedElementsFromSubtree(Node* element);
+
+ void setUpdatesBlocked(bool blocked) { m_updatesBlocked = blocked; }
+
+ friend class RenderSVGShadowTreeRootContainer;
+ bool isPendingResource() const { return m_isPendingResource; }
+ void buildShadowAndInstanceTree(SVGShadowTreeRootElement*);
+ void detachInstance();
+
+ virtual bool selfHasRelativeLengths() const;
+
+ // Instance tree handling
+ void buildInstanceTree(SVGElement* target, SVGElementInstance* targetInstance, bool& foundCycle);
+ bool hasCycleUseReferencing(SVGUseElement*, SVGElementInstance* targetInstance, SVGElement*& newTarget);
+
+ // Shadow tree handling
+ void buildShadowTree(SVGShadowTreeRootElement*, SVGElement* target, SVGElementInstance* targetInstance);
+
+#if ENABLE(SVG) && ENABLE(SVG_USE)
+ void expandUseElementsInShadowTree(SVGShadowTreeRootElement*, Node* element);
+ void expandSymbolElementsInShadowTree(SVGShadowTreeRootElement*, Node* element);
+#endif
+
+ // "Tree connector"
+ void associateInstancesWithShadowTreeElements(Node* target, SVGElementInstance* targetInstance);
+ SVGElementInstance* instanceForShadowTreeElement(Node* element, SVGElementInstance* instance) const;
+
+ void transferUseAttributesToReplacedElement(SVGElement* from, SVGElement* to) const;
+ void transferEventListenersToShadowTree(SVGElementInstance* target);
+
+ void updateContainerOffsets();
+ void updateContainerSizes();
+
+ // Animated property declarations
+ DECLARE_ANIMATED_LENGTH(X, x)
+ DECLARE_ANIMATED_LENGTH(Y, y)
+ DECLARE_ANIMATED_LENGTH(Width, width)
+ DECLARE_ANIMATED_LENGTH(Height, height)
+
+ // SVGURIReference
+ DECLARE_ANIMATED_STRING(Href, href)
+
+ // SVGExternalResourcesRequired
+ DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
+
+ bool m_updatesBlocked;
+ bool m_isPendingResource;
+ bool m_needsShadowTreeRecreation;
+ String m_resourceId;
+ RefPtr<SVGElementInstance> m_targetElementInstance;
+};
+
+}
+
+#endif
+#endif