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Diffstat (limited to 'Source/WebKit/android/RenderSkinAndroid.h')
-rw-r--r-- | Source/WebKit/android/RenderSkinAndroid.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/Source/WebKit/android/RenderSkinAndroid.h b/Source/WebKit/android/RenderSkinAndroid.h new file mode 100644 index 0000000..73773ea --- /dev/null +++ b/Source/WebKit/android/RenderSkinAndroid.h @@ -0,0 +1,74 @@ +/* + * Copyright 2006, The Android Open Source Project + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef RenderSkinAndroid_h +#define RenderSkinAndroid_h + +#include "PlatformString.h" + +namespace android { + class AssetManager; +} + +class SkBitmap; + +namespace WebCore { +class Node; +class RenderSkinButton; + +class RenderSkinAndroid +{ +public: + enum State { + kDisabled, + kNormal, + kFocused, + kPressed, + + kNumStates + }; + + /** + * Initialize the Android skinning system. The AssetManager may be used to find resources used + * in rendering. + */ + RenderSkinAndroid(android::AssetManager*, String drawableDirectory); + ~RenderSkinAndroid(); + + /* DecodeBitmap determines which file to use, with the given fileName of the form + * "images/bitmap.png", and uses the asset manager to select the exact one. It + * returns true if it successfully decoded the bitmap, false otherwise. + */ + static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap); + + const RenderSkinButton* renderSkinButton() const { return m_button; } + +private: + RenderSkinButton* m_button; +}; + +} // WebCore + +#endif |