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-/*
- * Copyright 2008, The Android Open Source Project
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef Find_Canvas_h
-#define Find_Canvas_h
-
-#include "DrawExtra.h"
-#include "IntRect.h"
-#include "SkBounder.h"
-#include "SkCanvas.h"
-#include "SkPicture.h"
-#include "SkRect.h"
-#include "SkRegion.h"
-#include "SkTDArray.h"
-
-#include <unicode/umachine.h>
-#include <wtf/Vector.h>
-#include <wtf/HashMap.h>
-
-namespace android {
-class FindOnPage;
-
-// Stores both region information and an SkPicture of the match, so that the
-// region can be drawn, followed by drawing the matching text on top of it.
-// This class owns its SkPicture
-class MatchInfo {
-public:
- MatchInfo();
- ~MatchInfo();
- MatchInfo(const MatchInfo& src);
- const SkRegion& getLocation() const { return m_location; }
- // Return a pointer to our picture, representing the matching text. Does
- // not transfer ownership of the picture.
- SkPicture* getPicture() const { return m_picture; }
- // This will make a copy of the region, and increase the ref count on the
- // SkPicture. If this MatchInfo already had one, unref it.
- void set(const SkRegion& region, SkPicture* pic, int layerId);
- bool isInLayer() const { return m_layerId >= 0; }
- int layerId() const { return m_layerId; }
-private:
- MatchInfo& operator=(MatchInfo& src);
- SkRegion m_location;
- SkPicture* m_picture;
- int m_layerId;
-};
-
-// A class containing a typeface for reference, the length in glyphs, and
-// the upper and lower case representations of the search string.
-class GlyphSet {
-public:
- GlyphSet(const SkPaint& paint, const UChar* lower, const UChar* upper,
- size_t byteLength);
- ~GlyphSet();
- GlyphSet& operator=(GlyphSet& src);
-
- // Return true iff c matches one of our glyph arrays at index
- bool characterMatches(uint16_t c, int index);
-
- int getCount() const { return mCount; }
-
- const SkTypeface* getTypeface() const { return mTypeface; }
-
-private:
- // Disallow copy constructor
- GlyphSet(GlyphSet& src) { }
-
- // mTypeface is used for comparison only
- const SkTypeface* mTypeface;
- // mLowerGlyphs points to all of our storage space: the lower set followed
- // by the upper set. mUpperGlyphs is purely a convenience pointer to the
- // start of the upper case glyphs.
- uint16_t* mLowerGlyphs;
- uint16_t* mUpperGlyphs;
- // mCount is the number of glyphs of the search string. Must be the same
- // for both the lower case set and the upper case set.
- int mCount;
-
- // Arbitrarily chose the maximum storage to use in the GlyphSet. This is
- // based on the length of the word being searched. If users are always
- // searching for 3 letter words (for example), an ideal number would be 3.
- // Each time the user searches for a word longer than (in this case, 3) that
- // will result in calling new/delete.
- enum Storage {
- MAX_STORAGE_COUNT = 16
- };
- // In order to eliminate new/deletes, create storage that will be enough
- // most of the time
- uint16_t mStorage[2*MAX_STORAGE_COUNT];
-};
-
-class FindBounder : public SkBounder {
-public:
- FindBounder() {}
- ~FindBounder() {}
-protected:
- virtual bool onIRect(const SkIRect&) { return false; }
-};
-
-class FindCanvas : public SkCanvas {
-public:
- FindCanvas(int width, int height, const UChar* , const UChar*,
- size_t byteLength);
-
- virtual ~FindCanvas();
-
- virtual void drawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint);
-
- /* FIXME: This path has not been tested. */
- virtual void drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint);
-
- /* Also untested */
- virtual void drawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY,
- const SkPaint& paint);
-
- /* Not sure what to do here or for drawTextOnPathHV */
- virtual void drawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint) {
- }
-
- void drawLayers(LayerAndroid* rootLayer, FindOnPage& findOnPage);
- int found() const { return mNumFound; }
- void setLayerId(int layerId) { mLayerId = layerId; }
-
- // This method detaches our array of matches and passes ownership to
- // the caller, who is then responsible for deleting them.
- WTF::Vector<MatchInfo>* detachMatches() {
- WTF::Vector<MatchInfo>* array = mMatches;
- mMatches = NULL;
- return array;
- }
-
-private:
- // These calls are made by findHelper to store information about each match
- // that is found. They return a rectangle which is used to highlight the
- // match. They also add to our SkPicture (which can be accessed with
- // getDrawnMatches) a draw of each match. This way it can be drawn after
- // the rectangle. The rect that is returned is in device coordinates.
- SkRect addMatchNormal(int index,
- const SkPaint& paint, int count, const uint16_t* glyphs,
- const SkScalar pos[], SkScalar y);
-
- SkRect addMatchPos(int index,
- const SkPaint& paint, int count, const uint16_t* glyphs,
- const SkScalar xPos[], SkScalar /* y */);
-
- SkRect addMatchPosH(int index,
- const SkPaint& paint, int count, const uint16_t* glyphs,
- const SkScalar position[], SkScalar constY);
-
- // Helper for each of our draw calls
- void findHelper(const void* text, size_t byteLength, const SkPaint& paint,
- const SkScalar xPos[], SkScalar y,
- SkRect (FindCanvas::*addMatch)(int index,
- const SkPaint& paint, int count, const uint16_t* glyphs,
- const SkScalar pos[], SkScalar y));
-
- // If we already have a working canvas, grab it. Otherwise, create a new
- // one.
- SkCanvas* getWorkingCanvas();
-
- // Return the set of glyphs and its count for the text being searched for
- // and the parameter paint. If one has already been created and cached
- // for this paint, use it. If not, create a new one and cache it.
- GlyphSet* getGlyphs(const SkPaint& paint);
-
- // Store all the accumulated info about a match in our vector.
- void insertMatchInfo(const SkRegion& region);
-
- // Throw away our cumulative information about our working SkCanvas. After
- // this call, next call to getWorkingCanvas will create a new one.
- void resetWorkingCanvas();
-
- // Since we may transfer ownership of this array (see detachRects()), we
- // hold a pointer to the array instead of just the array itself.
- WTF::Vector<MatchInfo>* mMatches;
- const UChar* mLowerText;
- const UChar* mUpperText;
- Vector<UChar> mLowerReversed;
- Vector<UChar> mUpperReversed;
- size_t mLength;
- FindBounder mBounder;
- int mNumFound;
- SkScalar mOutset;
- SkTDArray<GlyphSet> mGlyphSets;
-
- SkPicture* mWorkingPicture;
- SkCanvas* mWorkingCanvas;
- SkRegion mWorkingRegion;
- int mWorkingIndex;
- int mLayerId;
-};
-
-class FindOnPage : public DrawExtra {
-public:
- FindOnPage() {
- m_matches = 0;
- m_hasCurrentLocation = false;
- m_isFindPaintSetUp = false;
- m_lastBounds.setEmpty();
- }
- virtual ~FindOnPage() { if (m_matches) delete m_matches; }
- void clearCurrentLocation() { m_hasCurrentLocation = false; }
- IntRect currentMatchBounds() const;
- int currentMatchIndex() const { return m_findIndex; }
- bool currentMatchIsInLayer() const;
- // This requires the current match to be in a layer. See
- // currentMatchIsInLayer().
- int currentMatchLayerId() const;
- virtual void drawLegacy(SkCanvas* , LayerAndroid* , IntRect* );
- void findNext(bool forward);
- bool isCurrentLocationValid() { return m_hasCurrentLocation; }
- void setMatches(WTF::Vector<MatchInfo>* matches);
- WTF::Vector<MatchInfo>* matches() { return m_matches; }
-
- // Some functions to determine which matches belong to which layers.
- std::pair<unsigned, unsigned> getLayerMatchRange(int layerId) const;
- void setLayerMatchRange(int layerId,
- const std::pair<unsigned, unsigned> range);
-
-private:
- void drawMatch(const SkRegion& region, SkCanvas* canvas, bool focused);
- void setUpFindPaint();
- void storeCurrentMatchLocation();
- WTF::Vector<MatchInfo>* m_matches;
- WTF::HashMap< int, std::pair<unsigned, unsigned> > m_layerMatchRangeMap;
- // Stores the location of the current match.
- SkIPoint m_currentMatchLocation;
- // Tells whether the value in m_currentMatchLocation is valid.
- bool m_hasCurrentLocation;
- // Tells whether we have done the setup to draw the Find matches.
- bool m_isFindPaintSetUp;
- // Paint used to draw our Find matches.
- SkPaint m_findPaint;
- // Paint used for the background of our Find matches.
- SkPaint m_findBlurPaint;
- unsigned m_findIndex;
- SkIRect m_lastBounds;
-};
-
-}
-
-#endif // Find_Canvas_h