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-rw-r--r--Source/WebKit2/Platform/gtk/WorkQueueGtk.cpp202
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diff --git a/Source/WebKit2/Platform/gtk/WorkQueueGtk.cpp b/Source/WebKit2/Platform/gtk/WorkQueueGtk.cpp
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+++ b/Source/WebKit2/Platform/gtk/WorkQueueGtk.cpp
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+/*
+ * Copyright (C) 2010 Apple Inc. All rights reserved.
+ * Portions Copyright (c) 2010 Motorola Mobility, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "WorkQueue.h"
+
+#include "NotImplemented.h"
+#include "WKBase.h"
+#include <glib.h>
+
+// WorkQueue::EventSource
+class WorkQueue::EventSource {
+public:
+ EventSource(GSource* dispatchSource, PassOwnPtr<WorkItem> workItem, WorkQueue* workQueue)
+ : m_dispatchSource(dispatchSource)
+ , m_workItem(workItem)
+ , m_workQueue(workQueue)
+ {
+ }
+
+ GSource* dispatchSource() { return m_dispatchSource; }
+
+ static gboolean performWorkOnce(EventSource* eventSource)
+ {
+ ASSERT(eventSource);
+ WorkQueue* queue = eventSource->m_workQueue;
+ {
+ MutexLocker locker(queue->m_isValidMutex);
+ if (!queue->m_isValid)
+ return FALSE;
+ }
+
+ eventSource->m_workItem->execute();
+ return FALSE;
+ }
+
+ static gboolean performWork(GIOChannel* channel, GIOCondition condition, EventSource* eventSource)
+ {
+ ASSERT(eventSource);
+
+ if (!(condition & G_IO_IN) && !(condition & G_IO_HUP) && !(condition & G_IO_ERR))
+ return FALSE;
+
+ WorkQueue* queue = eventSource->m_workQueue;
+ {
+ MutexLocker locker(queue->m_isValidMutex);
+ if (!queue->m_isValid)
+ return FALSE;
+ }
+
+ eventSource->m_workItem->execute();
+
+ if ((condition & G_IO_HUP) || (condition & G_IO_ERR))
+ return FALSE;
+
+ return TRUE;
+ }
+
+ static void deleteEventSource(EventSource* eventSource)
+ {
+ ASSERT(eventSource);
+ delete eventSource;
+ }
+
+public:
+ GSource* m_dispatchSource;
+ PassOwnPtr<WorkItem> m_workItem;
+ WorkQueue* m_workQueue;
+};
+
+// WorkQueue
+void WorkQueue::platformInitialize(const char* name)
+{
+ m_eventContext = g_main_context_new();
+ ASSERT(m_eventContext);
+ m_eventLoop = g_main_loop_new(m_eventContext, FALSE);
+ ASSERT(m_eventLoop);
+ m_workQueueThread = createThread(reinterpret_cast<WTF::ThreadFunction>(&WorkQueue::startWorkQueueThread), this, name);
+}
+
+void WorkQueue::platformInvalidate()
+{
+ MutexLocker locker(m_eventLoopLock);
+
+ if (m_eventLoop) {
+ if (g_main_loop_is_running(m_eventLoop))
+ g_main_loop_quit(m_eventLoop);
+
+ g_main_loop_unref(m_eventLoop);
+ m_eventLoop = 0;
+ }
+
+ if (m_eventContext) {
+ g_main_context_unref(m_eventContext);
+ m_eventContext = 0;
+ }
+}
+
+void* WorkQueue::startWorkQueueThread(WorkQueue* workQueue)
+{
+ workQueue->workQueueThreadBody();
+ return 0;
+}
+
+void WorkQueue::workQueueThreadBody()
+{
+ g_main_loop_run(m_eventLoop);
+}
+
+void WorkQueue::registerEventSourceHandler(int fileDescriptor, int condition, PassOwnPtr<WorkItem> item)
+{
+ GIOChannel* channel = g_io_channel_unix_new(fileDescriptor);
+ ASSERT(channel);
+ GSource* dispatchSource = g_io_create_watch(channel, static_cast<GIOCondition>(condition));
+ ASSERT(dispatchSource);
+ EventSource* eventSource = new EventSource(dispatchSource, item, this);
+ ASSERT(eventSource);
+
+ g_source_set_callback(dispatchSource, reinterpret_cast<GSourceFunc>(&WorkQueue::EventSource::performWork),
+ eventSource, reinterpret_cast<GDestroyNotify>(&WorkQueue::EventSource::deleteEventSource));
+
+ // Set up the event sources under the mutex since this is shared across multiple threads.
+ {
+ MutexLocker locker(m_eventSourcesLock);
+ ASSERT(!m_eventSources.contains(fileDescriptor));
+ Vector<EventSource*> sources;
+ EventSourceIterator it = m_eventSources.find(fileDescriptor);
+ if (it != m_eventSources.end())
+ sources = it->second;
+
+ sources.append(eventSource);
+ m_eventSources.set(fileDescriptor, sources);
+ }
+
+ // Attach the event source to the GMainContext under the mutex since this is shared across multiple threads.
+ {
+ MutexLocker locker(m_eventLoopLock);
+ g_source_attach(dispatchSource, m_eventContext);
+ }
+}
+
+void WorkQueue::unregisterEventSourceHandler(int fileDescriptor)
+{
+ ASSERT(fileDescriptor);
+
+ MutexLocker locker(m_eventSourcesLock);
+
+ EventSourceIterator it = m_eventSources.find(fileDescriptor);
+ ASSERT(it != m_eventSources.end());
+ ASSERT(m_eventSources.contains(fileDescriptor));
+
+ if (it != m_eventSources.end()) {
+ Vector<EventSource*> sources = it->second;
+ for (unsigned i = 0; i < sources.size(); i++)
+ g_source_destroy(sources[i]->dispatchSource());
+
+ m_eventSources.remove(it);
+ }
+}
+
+void WorkQueue::scheduleWork(PassOwnPtr<WorkItem> item)
+{
+ GSource* dispatchSource = g_timeout_source_new(0);
+ ASSERT(dispatchSource);
+ EventSource* eventSource = new EventSource(dispatchSource, item, this);
+
+ g_source_set_callback(dispatchSource,
+ reinterpret_cast<GSourceFunc>(&WorkQueue::EventSource::performWorkOnce),
+ eventSource,
+ reinterpret_cast<GDestroyNotify>(&WorkQueue::EventSource::deleteEventSource));
+ {
+ MutexLocker locker(m_eventLoopLock);
+ g_source_attach(dispatchSource, m_eventContext);
+ }
+}
+
+void WorkQueue::scheduleWorkAfterDelay(PassOwnPtr<WorkItem>, double)
+{
+ notImplemented();
+}