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diff --git a/Source/WebKit2/Shared/mac/ShareableSurface.cpp b/Source/WebKit2/Shared/mac/ShareableSurface.cpp
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+/*
+ * Copyright (C) 2011 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "ShareableSurface.h"
+
+#include "ArgumentDecoder.h"
+#include "ArgumentEncoder.h"
+#include "MachPort.h"
+#include <IOSurface/IOSurface.h>
+#include <OpenGL/CGLIOSurface.h>
+#include <OpenGL/CGLMacro.h>
+#include <OpenGL/OpenGL.h>
+#include <mach/mach_port.h>
+
+// The CGLMacro.h header adds an implicit CGLContextObj parameter to all OpenGL calls,
+// which is good because it allows us to make OpenGL calls without saving and restoring the
+// current context. The context argument is named "cgl_ctx" by default, so we the macro
+// below to declare this variable.
+#define DECLARE_GL_CONTEXT_VARIABLE(name) \
+ CGLContextObj cgl_ctx = (name)
+
+// It expects a context named "
+using namespace WebCore;
+
+namespace WebKit {
+
+ShareableSurface::Handle::Handle()
+ : m_port(MACH_PORT_NULL)
+{
+}
+
+ShareableSurface::Handle::~Handle()
+{
+ if (m_port != MACH_PORT_NULL)
+ mach_port_deallocate(mach_task_self(), m_port);
+}
+
+void ShareableSurface::Handle::encode(CoreIPC::ArgumentEncoder* encoder) const
+{
+ encoder->encode(CoreIPC::MachPort(m_port, MACH_MSG_TYPE_MOVE_SEND));
+ m_port = MACH_PORT_NULL;
+}
+
+bool ShareableSurface::Handle::decode(CoreIPC::ArgumentDecoder* decoder, Handle& handle)
+{
+ ASSERT_ARG(handle, handle.m_port == MACH_PORT_NULL);
+
+ CoreIPC::MachPort machPort;
+ if (!decoder->decode(machPort))
+ return false;
+
+ handle.m_port = machPort.port();
+ return false;
+}
+
+static RetainPtr<IOSurfaceRef> createIOSurface(const IntSize& size)
+{
+ int width = size.width();
+ int height = size.height();
+
+ unsigned bytesPerElement = 4;
+ unsigned long bytesPerRow = IOSurfaceAlignProperty(kIOSurfaceBytesPerRow, width * bytesPerElement);
+ if (!bytesPerRow)
+ return 0;
+
+ unsigned long allocSize = IOSurfaceAlignProperty(kIOSurfaceAllocSize, height * bytesPerRow);
+ if (!allocSize)
+ return 0;
+
+ unsigned pixelFormat = 'BGRA';
+
+ static const size_t numKeys = 6;
+ const void *keys[numKeys];
+ const void *values[numKeys];
+ keys[0] = kIOSurfaceWidth;
+ values[0] = CFNumberCreate(0, kCFNumberIntType, &width);
+ keys[1] = kIOSurfaceHeight;
+ values[1] = CFNumberCreate(0, kCFNumberIntType, &height);
+ keys[2] = kIOSurfacePixelFormat;
+ values[2] = CFNumberCreate(0, kCFNumberIntType, &pixelFormat);
+ keys[3] = kIOSurfaceBytesPerElement;
+ values[3] = CFNumberCreate(0, kCFNumberIntType, &bytesPerElement);
+ keys[4] = kIOSurfaceBytesPerRow;
+ values[4] = CFNumberCreate(0, kCFNumberLongType, &bytesPerRow);
+ keys[5] = kIOSurfaceAllocSize;
+ values[5] = CFNumberCreate(0, kCFNumberLongType, &allocSize);
+
+ RetainPtr<CFDictionaryRef> dictionary(AdoptCF, CFDictionaryCreate(0, keys, values, numKeys, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
+ for (unsigned i = 0; i < numKeys; i++)
+ CFRelease(values[i]);
+
+ return RetainPtr<IOSurfaceRef>(AdoptCF, IOSurfaceCreate(dictionary.get()));
+}
+
+PassRefPtr<ShareableSurface> ShareableSurface::create(CGLContextObj cglContextObj, const IntSize& size)
+{
+ RetainPtr<IOSurfaceRef> ioSurface = createIOSurface(size);
+ if (!ioSurface)
+ return 0;
+
+ return adoptRef(new ShareableSurface(cglContextObj, size, ioSurface.get()));
+}
+
+PassRefPtr<ShareableSurface> ShareableSurface::create(CGLContextObj cglContextObj, const Handle& handle)
+{
+ ASSERT_ARG(handle, handle.m_port != MACH_PORT_NULL);
+
+ RetainPtr<IOSurfaceRef> ioSurface(AdoptCF, IOSurfaceLookupFromMachPort(handle.m_port));
+ if (!ioSurface)
+ return 0;
+
+ IntSize size = IntSize(IOSurfaceGetWidth(ioSurface.get()), IOSurfaceGetHeight(ioSurface.get()));
+
+ return adoptRef(new ShareableSurface(cglContextObj, size, ioSurface.get()));
+}
+
+ShareableSurface::ShareableSurface(CGLContextObj cglContextObj, const IntSize& size, IOSurfaceRef ioSurface)
+ : m_cglContextObj(CGLRetainContext(cglContextObj))
+ , m_size(size)
+ , m_textureID(0)
+ , m_frameBufferObjectID(0)
+ , m_ioSurface(ioSurface)
+{
+}
+
+ShareableSurface::~ShareableSurface()
+{
+ DECLARE_GL_CONTEXT_VARIABLE(m_cglContextObj);
+
+ if (m_textureID)
+ glDeleteTextures(1, &m_textureID);
+
+ if (m_frameBufferObjectID)
+ glDeleteFramebuffersEXT(1, &m_frameBufferObjectID);
+
+ CGLReleaseContext(m_cglContextObj);
+}
+
+bool ShareableSurface::createHandle(Handle& handle)
+{
+ ASSERT_ARG(handle, handle.m_port == MACH_PORT_NULL);
+
+ mach_port_t port = IOSurfaceCreateMachPort(m_ioSurface.get());
+ if (port == MACH_PORT_NULL)
+ return false;
+
+ handle.m_port = port;
+ return true;
+}
+
+void ShareableSurface::attach()
+{
+ DECLARE_GL_CONTEXT_VARIABLE(m_cglContextObj);
+
+ if (!m_frameBufferObjectID) {
+ // Generate a frame buffer object.
+ glGenFramebuffersEXT(1, &m_frameBufferObjectID);
+
+ // Associate it with the texture.
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_frameBufferObjectID);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_RECTANGLE_EXT, textureID(), 0);
+ } else
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_frameBufferObjectID);
+}
+
+void ShareableSurface::detach()
+{
+ DECLARE_GL_CONTEXT_VARIABLE(m_cglContextObj);
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+}
+
+unsigned ShareableSurface::textureID()
+{
+ if (m_textureID)
+ return m_textureID;
+
+ DECLARE_GL_CONTEXT_VARIABLE(m_cglContextObj);
+
+ // Generate a texture.
+ glGenTextures(1, &m_textureID);
+
+ // Associate it with our IOSurface.
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, m_textureID);
+ CGLTexImageIOSurface2D(cgl_ctx, GL_TEXTURE_RECTANGLE_EXT, GL_RGBA8, m_size.width(), m_size.height(), GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, m_ioSurface.get(), 0);
+ glBindTexture(GL_TEXTURE_RECTANGLE_EXT, 0);
+
+ return m_textureID;
+}
+
+} // namespace WebKit
+