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-rw-r--r--Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp b/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
index 3e20a75..43275a7 100644
--- a/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
+++ b/Source/WebCore/platform/graphics/android/GraphicsContextAndroid.cpp
@@ -1144,7 +1144,7 @@ void GraphicsContext::concatCTM(const AffineTransform& affine)
// If we instead draw into bitmap tiles, we should then perform this
// transform -> round -> inverse step.
-FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& rect)
+FloatRect GraphicsContext::roundToDevicePixels(const FloatRect& rect, RoundingMode)
{
return rect;
}