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-rw-r--r--V8Binding/binding/npruntime_priv.h97
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diff --git a/V8Binding/binding/npruntime_priv.h b/V8Binding/binding/npruntime_priv.h
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--- a/V8Binding/binding/npruntime_priv.h
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-/*
- * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef NP_RUNTIME_PRIV_H_
-#define NP_RUNTIME_PRIV_H_
-
-#if PLATFORM(CHROMIUM)
-// TODO(andreip): look at the diff between the two npruntime.h files
-// and try to consolidate them.
-#include "third_party/npapi/bindings/npruntime.h"
-#else
-#include "bridge/npruntime.h"
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- _NPN_InitializeVariantWithStringCopy() will copy string data. The string data
- will be deallocated by calls to NPReleaseVariantValue().
-*/
-void _NPN_InitializeVariantWithStringCopy(NPVariant*, const NPString*);
-void _NPN_DeallocateObject(NPObject *obj);
-
-// The following routines allow the browser to aggressively cleanup NPObjects
-// on a per plugin basis. All NPObjects used through the NPRuntime API should
-// be "registered" while they are alive. After an object has been
-// deleted, it is possible for Javascript to have a reference to that object
-// which has not yet been garbage collected. Javascript access to NPObjects
-// will reference this registry to determine if the object is accessible or
-// not.
-
-// Windows introduces an additional complication for objects created by the
-// plugin. Plugins load inside of a DLL. Each DLL has it's own heap. If
-// the browser unloads the plugin DLL, all objects created within the DLL's
-// heap instantly become invalid. Normally, when WebKit drops the reference
-// on the top-level plugin object, it tells the plugin manager that the
-// plugin can be destroyed, which can unload the DLL. So, we must eliminate
-// all pointers to any object ever created by the plugin.
-
-// We generally associate NPObjects with an owner. The owner of an NPObject
-// is an NPObject which, when destroyed, also destroys all objects it owns.
-// For example, if an NPAPI plugin creates 10 sub-NPObjects, all 11 objects
-// (the NPAPI plugin + its 10 sub-objects) should become inaccessible
-// simultaneously.
-
-// The ownership hierarchy is flat, and not a tree. Imagine the following
-// object creation:
-// PluginObject
-// |
-// +-- Creates -----> Object1
-// |
-// +-- Creates -----> Object2
-//
-// PluginObject will be the "owner" for both Object1 and Object2.
-
-// Register an NPObject with the runtime. If the owner is NULL, the
-// object is treated as an owning object. If owner is not NULL,
-// this object will be registered as owned by owner's top-level owner.
-void _NPN_RegisterObject(NPObject* obj, NPObject* owner);
-
-// Unregister an NPObject with the runtime. If obj is an owning
-// object, this call will also unregister all of the owned objects.
-void _NPN_UnregisterObject(NPObject* obj);
-
-// Check to see if an object is registered with the runtime.
-// Return true if registered, false otherwise.
-bool _NPN_IsAlive(NPObject* obj);
-
-#ifdef __cplusplus
-} /* end extern "C" */
-#endif
-
-#endif