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-// Copyright 2006-2009 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef V8_ARM_MACRO_ASSEMBLER_ARM_H_
-#define V8_ARM_MACRO_ASSEMBLER_ARM_H_
-
-#include "assembler.h"
-
-namespace v8 {
-namespace internal {
-
-
-// Give alias names to registers
-const Register cp = { 8 }; // JavaScript context pointer
-
-
-enum InvokeJSFlags {
- CALL_JS,
- JUMP_JS
-};
-
-
-// MacroAssembler implements a collection of frequently used macros.
-class MacroAssembler: public Assembler {
- public:
- MacroAssembler(void* buffer, int size);
-
- // ---------------------------------------------------------------------------
- // Low-level helpers for compiler
-
- // Jump, Call, and Ret pseudo instructions implementing inter-working
- private:
- void Jump(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
- void Call(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
- public:
- void Jump(Register target, Condition cond = al);
- void Jump(byte* target, RelocInfo::Mode rmode, Condition cond = al);
- void Jump(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
- void Call(Register target, Condition cond = al);
- void Call(byte* target, RelocInfo::Mode rmode, Condition cond = al);
- void Call(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
- void Ret(Condition cond = al);
- // Jumps to the label at the index given by the Smi in "index".
- void SmiJumpTable(Register index, Vector<Label*> targets);
- // Load an object from the root table.
- void LoadRoot(Register destination,
- Heap::RootListIndex index,
- Condition cond = al);
-
- // Sets the remembered set bit for [address+offset], where address is the
- // address of the heap object 'object'. The address must be in the first 8K
- // of an allocated page. The 'scratch' register is used in the
- // implementation and all 3 registers are clobbered by the operation, as
- // well as the ip register.
- void RecordWrite(Register object, Register offset, Register scratch);
-
- // ---------------------------------------------------------------------------
- // Activation frames
-
- void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
- void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
-
- void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
- void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
-
- // Enter specific kind of exit frame; either EXIT or
- // EXIT_DEBUG. Expects the number of arguments in register r0 and
- // the builtin function to call in register r1. Exits with argc in
- // r4, argv in r6, and and the builtin function to call in r5.
- void EnterExitFrame(StackFrame::Type type);
-
- // Leave the current exit frame. Expects the return value in r0.
- void LeaveExitFrame(StackFrame::Type type);
-
- // Align the stack by optionally pushing a Smi zero.
- void AlignStack(int offset);
-
- // ---------------------------------------------------------------------------
- // JavaScript invokes
-
- // Invoke the JavaScript function code by either calling or jumping.
- void InvokeCode(Register code,
- const ParameterCount& expected,
- const ParameterCount& actual,
- InvokeFlag flag);
-
- void InvokeCode(Handle<Code> code,
- const ParameterCount& expected,
- const ParameterCount& actual,
- RelocInfo::Mode rmode,
- InvokeFlag flag);
-
- // Invoke the JavaScript function in the given register. Changes the
- // current context to the context in the function before invoking.
- void InvokeFunction(Register function,
- const ParameterCount& actual,
- InvokeFlag flag);
-
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
- // ---------------------------------------------------------------------------
- // Debugger Support
-
- void SaveRegistersToMemory(RegList regs);
- void RestoreRegistersFromMemory(RegList regs);
- void CopyRegistersFromMemoryToStack(Register base, RegList regs);
- void CopyRegistersFromStackToMemory(Register base,
- Register scratch,
- RegList regs);
-#endif
-
- // ---------------------------------------------------------------------------
- // Exception handling
-
- // Push a new try handler and link into try handler chain.
- // The return address must be passed in register lr.
- // On exit, r0 contains TOS (code slot).
- void PushTryHandler(CodeLocation try_location, HandlerType type);
-
-
- // ---------------------------------------------------------------------------
- // Inline caching support
-
- // Generates code that verifies that the maps of objects in the
- // prototype chain of object hasn't changed since the code was
- // generated and branches to the miss label if any map has. If
- // necessary the function also generates code for security check
- // in case of global object holders. The scratch and holder
- // registers are always clobbered, but the object register is only
- // clobbered if it the same as the holder register. The function
- // returns a register containing the holder - either object_reg or
- // holder_reg.
- Register CheckMaps(JSObject* object, Register object_reg,
- JSObject* holder, Register holder_reg,
- Register scratch, Label* miss);
-
- // Generate code for checking access rights - used for security checks
- // on access to global objects across environments. The holder register
- // is left untouched, whereas both scratch registers are clobbered.
- void CheckAccessGlobalProxy(Register holder_reg,
- Register scratch,
- Label* miss);
-
-
- // ---------------------------------------------------------------------------
- // Allocation support
-
- // Allocate an object in new space. The object_size is specified in words (not
- // bytes). If the new space is exhausted control continues at the gc_required
- // label. The allocated object is returned in result. If the flag
- // tag_allocated_object is true the result is tagged as as a heap object.
- void AllocateInNewSpace(int object_size,
- Register result,
- Register scratch1,
- Register scratch2,
- Label* gc_required,
- AllocationFlags flags);
- void AllocateInNewSpace(Register object_size,
- Register result,
- Register scratch1,
- Register scratch2,
- Label* gc_required,
- AllocationFlags flags);
-
- // Undo allocation in new space. The object passed and objects allocated after
- // it will no longer be allocated. The caller must make sure that no pointers
- // are left to the object(s) no longer allocated as they would be invalid when
- // allocation is undone.
- void UndoAllocationInNewSpace(Register object, Register scratch);
-
- // ---------------------------------------------------------------------------
- // Support functions.
-
- // Try to get function prototype of a function and puts the value in
- // the result register. Checks that the function really is a
- // function and jumps to the miss label if the fast checks fail. The
- // function register will be untouched; the other registers may be
- // clobbered.
- void TryGetFunctionPrototype(Register function,
- Register result,
- Register scratch,
- Label* miss);
-
- // Compare object type for heap object. heap_object contains a non-Smi
- // whose object type should be compared with the given type. This both
- // sets the flags and leaves the object type in the type_reg register.
- // It leaves the map in the map register (unless the type_reg and map register
- // are the same register). It leaves the heap object in the heap_object
- // register unless the heap_object register is the same register as one of the
- // other registers.
- void CompareObjectType(Register heap_object,
- Register map,
- Register type_reg,
- InstanceType type);
-
- // Compare instance type in a map. map contains a valid map object whose
- // object type should be compared with the given type. This both
- // sets the flags and leaves the object type in the type_reg register. It
- // leaves the heap object in the heap_object register unless the heap_object
- // register is the same register as type_reg.
- void CompareInstanceType(Register map,
- Register type_reg,
- InstanceType type);
-
- inline void BranchOnSmi(Register value, Label* smi_label) {
- tst(value, Operand(kSmiTagMask));
- b(eq, smi_label);
- }
-
- inline void BranchOnNotSmi(Register value, Label* not_smi_label) {
- tst(value, Operand(kSmiTagMask));
- b(ne, not_smi_label);
- }
-
- // Generates code for reporting that an illegal operation has
- // occurred.
- void IllegalOperation(int num_arguments);
-
-
- // ---------------------------------------------------------------------------
- // Runtime calls
-
- // Call a code stub.
- void CallStub(CodeStub* stub, Condition cond = al);
- void CallJSExitStub(CodeStub* stub);
-
- // Return from a code stub after popping its arguments.
- void StubReturn(int argc);
-
- // Call a runtime routine.
- // Eventually this should be used for all C calls.
- void CallRuntime(Runtime::Function* f, int num_arguments);
-
- // Convenience function: Same as above, but takes the fid instead.
- void CallRuntime(Runtime::FunctionId fid, int num_arguments);
-
- // Tail call of a runtime routine (jump).
- // Like JumpToRuntime, but also takes care of passing the number
- // of parameters.
- void TailCallRuntime(const ExternalReference& ext,
- int num_arguments,
- int result_size);
-
- // Jump to a runtime routine.
- void JumpToRuntime(const ExternalReference& builtin);
-
- // Invoke specified builtin JavaScript function. Adds an entry to
- // the unresolved list if the name does not resolve.
- void InvokeBuiltin(Builtins::JavaScript id, InvokeJSFlags flags);
-
- // Store the code object for the given builtin in the target register and
- // setup the function in r1.
- void GetBuiltinEntry(Register target, Builtins::JavaScript id);
-
- struct Unresolved {
- int pc;
- uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders.
- const char* name;
- };
- List<Unresolved>* unresolved() { return &unresolved_; }
-
- Handle<Object> CodeObject() { return code_object_; }
-
-
- // ---------------------------------------------------------------------------
- // StatsCounter support
-
- void SetCounter(StatsCounter* counter, int value,
- Register scratch1, Register scratch2);
- void IncrementCounter(StatsCounter* counter, int value,
- Register scratch1, Register scratch2);
- void DecrementCounter(StatsCounter* counter, int value,
- Register scratch1, Register scratch2);
-
-
- // ---------------------------------------------------------------------------
- // Debugging
-
- // Calls Abort(msg) if the condition cc is not satisfied.
- // Use --debug_code to enable.
- void Assert(Condition cc, const char* msg);
-
- // Like Assert(), but always enabled.
- void Check(Condition cc, const char* msg);
-
- // Print a message to stdout and abort execution.
- void Abort(const char* msg);
-
- // Verify restrictions about code generated in stubs.
- void set_generating_stub(bool value) { generating_stub_ = value; }
- bool generating_stub() { return generating_stub_; }
- void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
- bool allow_stub_calls() { return allow_stub_calls_; }
-
- private:
- List<Unresolved> unresolved_;
- bool generating_stub_;
- bool allow_stub_calls_;
- Handle<Object> code_object_; // This handle will be patched with the code
- // object on installation.
-
- // Helper functions for generating invokes.
- void InvokePrologue(const ParameterCount& expected,
- const ParameterCount& actual,
- Handle<Code> code_constant,
- Register code_reg,
- Label* done,
- InvokeFlag flag);
-
- // Prepares for a call or jump to a builtin by doing two things:
- // 1. Emits code that fetches the builtin's function object from the context
- // at runtime, and puts it in the register rdi.
- // 2. Fetches the builtin's code object, and returns it in a handle, at
- // compile time, so that later code can emit instructions to jump or call
- // the builtin directly. If the code object has not yet been created, it
- // returns the builtin code object for IllegalFunction, and sets the
- // output parameter "resolved" to false. Code that uses the return value
- // should then add the address and the builtin name to the list of fixups
- // called unresolved_, which is fixed up by the bootstrapper.
- Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
-
- // Activation support.
- void EnterFrame(StackFrame::Type type);
- void LeaveFrame(StackFrame::Type type);
-};
-
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
-// The code patcher is used to patch (typically) small parts of code e.g. for
-// debugging and other types of instrumentation. When using the code patcher
-// the exact number of bytes specified must be emitted. It is not legal to emit
-// relocation information. If any of these constraints are violated it causes
-// an assertion to fail.
-class CodePatcher {
- public:
- CodePatcher(byte* address, int instructions);
- virtual ~CodePatcher();
-
- // Macro assembler to emit code.
- MacroAssembler* masm() { return &masm_; }
-
- // Emit an instruction directly.
- void Emit(Instr x);
-
- // Emit an address directly.
- void Emit(Address addr);
-
- private:
- byte* address_; // The address of the code being patched.
- int instructions_; // Number of instructions of the expected patch size.
- int size_; // Number of bytes of the expected patch size.
- MacroAssembler masm_; // Macro assembler used to generate the code.
-};
-#endif // ENABLE_DEBUGGER_SUPPORT
-
-
-// -----------------------------------------------------------------------------
-// Static helper functions.
-
-// Generate a MemOperand for loading a field from an object.
-static inline MemOperand FieldMemOperand(Register object, int offset) {
- return MemOperand(object, offset - kHeapObjectTag);
-}
-
-
-#ifdef GENERATED_CODE_COVERAGE
-#define CODE_COVERAGE_STRINGIFY(x) #x
-#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
-#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
-#define ACCESS_MASM(masm) masm->stop(__FILE_LINE__); masm->
-#else
-#define ACCESS_MASM(masm) masm->
-#endif
-
-
-} } // namespace v8::internal
-
-#endif // V8_ARM_MACRO_ASSEMBLER_ARM_H_