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-rw-r--r--V8Binding/v8/src/codegen.cc524
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diff --git a/V8Binding/v8/src/codegen.cc b/V8Binding/v8/src/codegen.cc
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--- a/V8Binding/v8/src/codegen.cc
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-// Copyright 2009 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-
-#include "bootstrapper.h"
-#include "codegen-inl.h"
-#include "debug.h"
-#include "oprofile-agent.h"
-#include "prettyprinter.h"
-#include "register-allocator-inl.h"
-#include "rewriter.h"
-#include "runtime.h"
-#include "scopeinfo.h"
-#include "stub-cache.h"
-
-namespace v8 {
-namespace internal {
-
-
-CodeGenerator* CodeGeneratorScope::top_ = NULL;
-
-
-DeferredCode::DeferredCode()
- : masm_(CodeGeneratorScope::Current()->masm()),
- statement_position_(masm_->current_statement_position()),
- position_(masm_->current_position()) {
- ASSERT(statement_position_ != RelocInfo::kNoPosition);
- ASSERT(position_ != RelocInfo::kNoPosition);
-
- CodeGeneratorScope::Current()->AddDeferred(this);
-#ifdef DEBUG
- comment_ = "";
-#endif
-
- // Copy the register locations from the code generator's frame.
- // These are the registers that will be spilled on entry to the
- // deferred code and restored on exit.
- VirtualFrame* frame = CodeGeneratorScope::Current()->frame();
- int sp_offset = frame->fp_relative(frame->stack_pointer_);
- for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
- int loc = frame->register_location(i);
- if (loc == VirtualFrame::kIllegalIndex) {
- registers_[i] = kIgnore;
- } else if (frame->elements_[loc].is_synced()) {
- // Needs to be restored on exit but not saved on entry.
- registers_[i] = frame->fp_relative(loc) | kSyncedFlag;
- } else {
- int offset = frame->fp_relative(loc);
- registers_[i] = (offset < sp_offset) ? kPush : offset;
- }
- }
-}
-
-
-void CodeGenerator::ProcessDeferred() {
- while (!deferred_.is_empty()) {
- DeferredCode* code = deferred_.RemoveLast();
- ASSERT(masm_ == code->masm());
- // Record position of deferred code stub.
- masm_->RecordStatementPosition(code->statement_position());
- if (code->position() != RelocInfo::kNoPosition) {
- masm_->RecordPosition(code->position());
- }
- // Generate the code.
- Comment cmnt(masm_, code->comment());
- masm_->bind(code->entry_label());
- code->SaveRegisters();
- code->Generate();
- code->RestoreRegisters();
- masm_->jmp(code->exit_label());
- }
-}
-
-
-void CodeGenerator::SetFrame(VirtualFrame* new_frame,
- RegisterFile* non_frame_registers) {
- RegisterFile saved_counts;
- if (has_valid_frame()) {
- frame_->DetachFromCodeGenerator();
- // The remaining register reference counts are the non-frame ones.
- allocator_->SaveTo(&saved_counts);
- }
-
- if (new_frame != NULL) {
- // Restore the non-frame register references that go with the new frame.
- allocator_->RestoreFrom(non_frame_registers);
- new_frame->AttachToCodeGenerator();
- }
-
- frame_ = new_frame;
- saved_counts.CopyTo(non_frame_registers);
-}
-
-
-void CodeGenerator::DeleteFrame() {
- if (has_valid_frame()) {
- frame_->DetachFromCodeGenerator();
- frame_ = NULL;
- }
-}
-
-
-// Generate the code. Takes a function literal, generates code for it, assemble
-// all the pieces into a Code object. This function is only to be called by
-// the compiler.cc code.
-Handle<Code> CodeGenerator::MakeCode(FunctionLiteral* flit,
- Handle<Script> script,
- bool is_eval) {
-#ifdef ENABLE_DISASSEMBLER
- bool print_code = Bootstrapper::IsActive()
- ? FLAG_print_builtin_code
- : FLAG_print_code;
-#endif
-
-#ifdef DEBUG
- bool print_source = false;
- bool print_ast = false;
- const char* ftype;
-
- if (Bootstrapper::IsActive()) {
- print_source = FLAG_print_builtin_source;
- print_ast = FLAG_print_builtin_ast;
- ftype = "builtin";
- } else {
- print_source = FLAG_print_source;
- print_ast = FLAG_print_ast;
- ftype = "user-defined";
- }
-
- if (FLAG_trace_codegen || print_source || print_ast) {
- PrintF("*** Generate code for %s function: ", ftype);
- flit->name()->ShortPrint();
- PrintF(" ***\n");
- }
-
- if (print_source) {
- PrintF("--- Source from AST ---\n%s\n", PrettyPrinter().PrintProgram(flit));
- }
-
- if (print_ast) {
- PrintF("--- AST ---\n%s\n", AstPrinter().PrintProgram(flit));
- }
-#endif // DEBUG
-
- // Generate code.
- const int initial_buffer_size = 4 * KB;
- CodeGenerator cgen(initial_buffer_size, script, is_eval);
- CodeGeneratorScope scope(&cgen);
- cgen.GenCode(flit);
- if (cgen.HasStackOverflow()) {
- ASSERT(!Top::has_pending_exception());
- return Handle<Code>::null();
- }
-
- // Allocate and install the code. Time the rest of this function as
- // code creation.
- HistogramTimerScope timer(&Counters::code_creation);
- CodeDesc desc;
- cgen.masm()->GetCode(&desc);
- ZoneScopeInfo sinfo(flit->scope());
- InLoopFlag in_loop = (cgen.loop_nesting() != 0) ? IN_LOOP : NOT_IN_LOOP;
- Code::Flags flags = Code::ComputeFlags(Code::FUNCTION, in_loop);
- Handle<Code> code = Factory::NewCode(desc,
- &sinfo,
- flags,
- cgen.masm()->CodeObject());
-
- // Add unresolved entries in the code to the fixup list.
- Bootstrapper::AddFixup(*code, cgen.masm());
-
-#ifdef ENABLE_DISASSEMBLER
- if (print_code) {
- // Print the source code if available.
- if (!script->IsUndefined() && !script->source()->IsUndefined()) {
- PrintF("--- Raw source ---\n");
- StringInputBuffer stream(String::cast(script->source()));
- stream.Seek(flit->start_position());
- // flit->end_position() points to the last character in the stream. We
- // need to compensate by adding one to calculate the length.
- int source_len = flit->end_position() - flit->start_position() + 1;
- for (int i = 0; i < source_len; i++) {
- if (stream.has_more()) PrintF("%c", stream.GetNext());
- }
- PrintF("\n\n");
- }
- PrintF("--- Code ---\n");
- code->Disassemble(*flit->name()->ToCString());
- }
-#endif // ENABLE_DISASSEMBLER
-
- if (!code.is_null()) {
- Counters::total_compiled_code_size.Increment(code->instruction_size());
- }
-
- return code;
-}
-
-
-#ifdef ENABLE_LOGGING_AND_PROFILING
-
-bool CodeGenerator::ShouldGenerateLog(Expression* type) {
- ASSERT(type != NULL);
- if (!Logger::is_logging()) return false;
- Handle<String> name = Handle<String>::cast(type->AsLiteral()->handle());
- if (FLAG_log_regexp) {
- static Vector<const char> kRegexp = CStrVector("regexp");
- if (name->IsEqualTo(kRegexp))
- return true;
- }
- return false;
-}
-
-#endif
-
-
-// Sets the function info on a function.
-// The start_position points to the first '(' character after the function name
-// in the full script source. When counting characters in the script source the
-// the first character is number 0 (not 1).
-void CodeGenerator::SetFunctionInfo(Handle<JSFunction> fun,
- FunctionLiteral* lit,
- bool is_toplevel,
- Handle<Script> script) {
- fun->shared()->set_length(lit->num_parameters());
- fun->shared()->set_formal_parameter_count(lit->num_parameters());
- fun->shared()->set_script(*script);
- fun->shared()->set_function_token_position(lit->function_token_position());
- fun->shared()->set_start_position(lit->start_position());
- fun->shared()->set_end_position(lit->end_position());
- fun->shared()->set_is_expression(lit->is_expression());
- fun->shared()->set_is_toplevel(is_toplevel);
- fun->shared()->set_inferred_name(*lit->inferred_name());
- fun->shared()->SetThisPropertyAssignmentsInfo(
- lit->has_only_this_property_assignments(),
- lit->has_only_simple_this_property_assignments(),
- *lit->this_property_assignments());
-}
-
-
-static Handle<Code> ComputeLazyCompile(int argc) {
- CALL_HEAP_FUNCTION(StubCache::ComputeLazyCompile(argc), Code);
-}
-
-
-Handle<JSFunction> CodeGenerator::BuildBoilerplate(FunctionLiteral* node) {
-#ifdef DEBUG
- // We should not try to compile the same function literal more than
- // once.
- node->mark_as_compiled();
-#endif
-
- // Determine if the function can be lazily compiled. This is
- // necessary to allow some of our builtin JS files to be lazily
- // compiled. These builtins cannot be handled lazily by the parser,
- // since we have to know if a function uses the special natives
- // syntax, which is something the parser records.
- bool allow_lazy = node->AllowsLazyCompilation();
-
- // Generate code
- Handle<Code> code;
- if (FLAG_lazy && allow_lazy) {
- code = ComputeLazyCompile(node->num_parameters());
- } else {
- // The bodies of function literals have not yet been visited by
- // the AST optimizer/analyzer.
- if (!Rewriter::Optimize(node)) {
- return Handle<JSFunction>::null();
- }
-
- code = MakeCode(node, script_, false);
-
- // Check for stack-overflow exception.
- if (code.is_null()) {
- SetStackOverflow();
- return Handle<JSFunction>::null();
- }
-
- // Function compilation complete.
- LOG(CodeCreateEvent(Logger::FUNCTION_TAG, *code, *node->name()));
-
-#ifdef ENABLE_OPROFILE_AGENT
- OProfileAgent::CreateNativeCodeRegion(*node->name(),
- code->instruction_start(),
- code->instruction_size());
-#endif
- }
-
- // Create a boilerplate function.
- Handle<JSFunction> function =
- Factory::NewFunctionBoilerplate(node->name(),
- node->materialized_literal_count(),
- node->contains_array_literal(),
- code);
- CodeGenerator::SetFunctionInfo(function, node, false, script_);
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
- // Notify debugger that a new function has been added.
- Debugger::OnNewFunction(function);
-#endif
-
- // Set the expected number of properties for instances and return
- // the resulting function.
- SetExpectedNofPropertiesFromEstimate(function,
- node->expected_property_count());
- return function;
-}
-
-
-Handle<Code> CodeGenerator::ComputeCallInitialize(
- int argc,
- InLoopFlag in_loop) {
- if (in_loop == IN_LOOP) {
- // Force the creation of the corresponding stub outside loops,
- // because it may be used when clearing the ICs later - it is
- // possible for a series of IC transitions to lose the in-loop
- // information, and the IC clearing code can't generate a stub
- // that it needs so we need to ensure it is generated already.
- ComputeCallInitialize(argc, NOT_IN_LOOP);
- }
- CALL_HEAP_FUNCTION(StubCache::ComputeCallInitialize(argc, in_loop), Code);
-}
-
-
-void CodeGenerator::ProcessDeclarations(ZoneList<Declaration*>* declarations) {
- int length = declarations->length();
- int globals = 0;
- for (int i = 0; i < length; i++) {
- Declaration* node = declarations->at(i);
- Variable* var = node->proxy()->var();
- Slot* slot = var->slot();
-
- // If it was not possible to allocate the variable at compile
- // time, we need to "declare" it at runtime to make sure it
- // actually exists in the local context.
- if ((slot != NULL && slot->type() == Slot::LOOKUP) || !var->is_global()) {
- VisitDeclaration(node);
- } else {
- // Count global variables and functions for later processing
- globals++;
- }
- }
-
- // Return in case of no declared global functions or variables.
- if (globals == 0) return;
-
- // Compute array of global variable and function declarations.
- Handle<FixedArray> array = Factory::NewFixedArray(2 * globals, TENURED);
- for (int j = 0, i = 0; i < length; i++) {
- Declaration* node = declarations->at(i);
- Variable* var = node->proxy()->var();
- Slot* slot = var->slot();
-
- if ((slot != NULL && slot->type() == Slot::LOOKUP) || !var->is_global()) {
- // Skip - already processed.
- } else {
- array->set(j++, *(var->name()));
- if (node->fun() == NULL) {
- if (var->mode() == Variable::CONST) {
- // In case this is const property use the hole.
- array->set_the_hole(j++);
- } else {
- array->set_undefined(j++);
- }
- } else {
- Handle<JSFunction> function = BuildBoilerplate(node->fun());
- // Check for stack-overflow exception.
- if (HasStackOverflow()) return;
- array->set(j++, *function);
- }
- }
- }
-
- // Invoke the platform-dependent code generator to do the actual
- // declaration the global variables and functions.
- DeclareGlobals(array);
-}
-
-
-
-// Special cases: These 'runtime calls' manipulate the current
-// frame and are only used 1 or two places, so we generate them
-// inline instead of generating calls to them. They are used
-// for implementing Function.prototype.call() and
-// Function.prototype.apply().
-CodeGenerator::InlineRuntimeLUT CodeGenerator::kInlineRuntimeLUT[] = {
- {&CodeGenerator::GenerateIsSmi, "_IsSmi"},
- {&CodeGenerator::GenerateIsNonNegativeSmi, "_IsNonNegativeSmi"},
- {&CodeGenerator::GenerateIsArray, "_IsArray"},
- {&CodeGenerator::GenerateIsConstructCall, "_IsConstructCall"},
- {&CodeGenerator::GenerateArgumentsLength, "_ArgumentsLength"},
- {&CodeGenerator::GenerateArgumentsAccess, "_Arguments"},
- {&CodeGenerator::GenerateClassOf, "_ClassOf"},
- {&CodeGenerator::GenerateValueOf, "_ValueOf"},
- {&CodeGenerator::GenerateSetValueOf, "_SetValueOf"},
- {&CodeGenerator::GenerateFastCharCodeAt, "_FastCharCodeAt"},
- {&CodeGenerator::GenerateObjectEquals, "_ObjectEquals"},
- {&CodeGenerator::GenerateLog, "_Log"},
- {&CodeGenerator::GenerateRandomPositiveSmi, "_RandomPositiveSmi"},
- {&CodeGenerator::GenerateMathSin, "_Math_sin"},
- {&CodeGenerator::GenerateMathCos, "_Math_cos"}
-};
-
-
-CodeGenerator::InlineRuntimeLUT* CodeGenerator::FindInlineRuntimeLUT(
- Handle<String> name) {
- const int entries_count =
- sizeof(kInlineRuntimeLUT) / sizeof(InlineRuntimeLUT);
- for (int i = 0; i < entries_count; i++) {
- InlineRuntimeLUT* entry = &kInlineRuntimeLUT[i];
- if (name->IsEqualTo(CStrVector(entry->name))) {
- return entry;
- }
- }
- return NULL;
-}
-
-
-bool CodeGenerator::CheckForInlineRuntimeCall(CallRuntime* node) {
- ZoneList<Expression*>* args = node->arguments();
- Handle<String> name = node->name();
- if (name->length() > 0 && name->Get(0) == '_') {
- InlineRuntimeLUT* entry = FindInlineRuntimeLUT(name);
- if (entry != NULL) {
- ((*this).*(entry->method))(args);
- return true;
- }
- }
- return false;
-}
-
-
-bool CodeGenerator::PatchInlineRuntimeEntry(Handle<String> name,
- const CodeGenerator::InlineRuntimeLUT& new_entry,
- CodeGenerator::InlineRuntimeLUT* old_entry) {
- InlineRuntimeLUT* entry = FindInlineRuntimeLUT(name);
- if (entry == NULL) return false;
- if (old_entry != NULL) {
- old_entry->name = entry->name;
- old_entry->method = entry->method;
- }
- entry->name = new_entry.name;
- entry->method = new_entry.method;
- return true;
-}
-
-
-static inline void RecordPositions(CodeGenerator* cgen, int pos) {
- if (pos != RelocInfo::kNoPosition) {
- cgen->masm()->RecordStatementPosition(pos);
- cgen->masm()->RecordPosition(pos);
- }
-}
-
-
-void CodeGenerator::CodeForFunctionPosition(FunctionLiteral* fun) {
- if (FLAG_debug_info) RecordPositions(this, fun->start_position());
-}
-
-
-void CodeGenerator::CodeForReturnPosition(FunctionLiteral* fun) {
- if (FLAG_debug_info) RecordPositions(this, fun->end_position());
-}
-
-
-void CodeGenerator::CodeForStatementPosition(Statement* stmt) {
- if (FLAG_debug_info) RecordPositions(this, stmt->statement_pos());
-}
-
-
-void CodeGenerator::CodeForSourcePosition(int pos) {
- if (FLAG_debug_info && pos != RelocInfo::kNoPosition) {
- masm()->RecordPosition(pos);
- }
-}
-
-
-const char* RuntimeStub::GetName() {
- return Runtime::FunctionForId(id_)->stub_name;
-}
-
-
-void RuntimeStub::Generate(MacroAssembler* masm) {
- Runtime::Function* f = Runtime::FunctionForId(id_);
- masm->TailCallRuntime(ExternalReference(f),
- num_arguments_,
- f->result_size);
-}
-
-
-void ArgumentsAccessStub::Generate(MacroAssembler* masm) {
- switch (type_) {
- case READ_LENGTH: GenerateReadLength(masm); break;
- case READ_ELEMENT: GenerateReadElement(masm); break;
- case NEW_OBJECT: GenerateNewObject(masm); break;
- }
-}
-
-
-} } // namespace v8::internal