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-// Copyright 2007-2008 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-#include "accessors.h"
-#include "top.h"
-
-#include "cctest.h"
-
-
-using namespace v8::internal;
-
-
-static Object* AllocateAfterFailures() {
- static int attempts = 0;
- if (++attempts < 3) return Failure::RetryAfterGC(0);
-
- // New space.
- NewSpace* new_space = Heap::new_space();
- static const int kNewSpaceFillerSize = ByteArray::SizeFor(0);
- while (new_space->Available() > kNewSpaceFillerSize) {
- int available_before = new_space->Available();
- CHECK(!Heap::AllocateByteArray(0)->IsFailure());
- if (available_before == new_space->Available()) {
- // It seems that we are avoiding new space allocations when
- // allocation is forced, so no need to fill up new space
- // in order to make the test harder.
- break;
- }
- }
- CHECK(!Heap::AllocateByteArray(100)->IsFailure());
- CHECK(!Heap::AllocateFixedArray(100, NOT_TENURED)->IsFailure());
-
- // Make sure we can allocate through optimized allocation functions
- // for specific kinds.
- CHECK(!Heap::AllocateFixedArray(100)->IsFailure());
- CHECK(!Heap::AllocateHeapNumber(0.42)->IsFailure());
- CHECK(!Heap::AllocateArgumentsObject(Smi::FromInt(87), 10)->IsFailure());
- Object* object = Heap::AllocateJSObject(*Top::object_function());
- CHECK(!Heap::CopyJSObject(JSObject::cast(object))->IsFailure());
-
- // Old data space.
- OldSpace* old_data_space = Heap::old_data_space();
- static const int kOldDataSpaceFillerSize = SeqAsciiString::SizeFor(0);
- while (old_data_space->Available() > kOldDataSpaceFillerSize) {
- CHECK(!Heap::AllocateRawAsciiString(0, TENURED)->IsFailure());
- }
- CHECK(!Heap::AllocateRawAsciiString(100, TENURED)->IsFailure());
-
- // Large object space.
- while (!Heap::OldGenerationAllocationLimitReached()) {
- CHECK(!Heap::AllocateFixedArray(10000, TENURED)->IsFailure());
- }
- CHECK(!Heap::AllocateFixedArray(10000, TENURED)->IsFailure());
-
- // Map space.
- MapSpace* map_space = Heap::map_space();
- static const int kMapSpaceFillerSize = Map::kSize;
- InstanceType instance_type = JS_OBJECT_TYPE;
- int instance_size = JSObject::kHeaderSize;
- while (map_space->Available() > kMapSpaceFillerSize) {
- CHECK(!Heap::AllocateMap(instance_type, instance_size)->IsFailure());
- }
- CHECK(!Heap::AllocateMap(instance_type, instance_size)->IsFailure());
-
- // Test that we can allocate in old pointer space and code space.
- CHECK(!Heap::AllocateFixedArray(100, TENURED)->IsFailure());
- CHECK(!Heap::CopyCode(Builtins::builtin(Builtins::Illegal))->IsFailure());
-
- // Return success.
- return Smi::FromInt(42);
-}
-
-
-static Handle<Object> Test() {
- CALL_HEAP_FUNCTION(AllocateAfterFailures(), Object);
-}
-
-
-TEST(StressHandles) {
- v8::Persistent<v8::Context> env = v8::Context::New();
- v8::HandleScope scope;
- env->Enter();
- Handle<Object> o = Test();
- CHECK(o->IsSmi() && Smi::cast(*o)->value() == 42);
- env->Exit();
-}
-
-
-static Object* TestAccessorGet(Object* object, void*) {
- return AllocateAfterFailures();
-}
-
-
-const AccessorDescriptor kDescriptor = {
- TestAccessorGet,
- 0,
- 0
-};
-
-
-TEST(StressJS) {
- v8::Persistent<v8::Context> env = v8::Context::New();
- v8::HandleScope scope;
- env->Enter();
- Handle<JSFunction> function =
- Factory::NewFunction(Factory::function_symbol(), Factory::null_value());
- // Force the creation of an initial map and set the code to
- // something empty.
- Factory::NewJSObject(function);
- function->set_code(Builtins::builtin(Builtins::EmptyFunction));
- // Patch the map to have an accessor for "get".
- Handle<Map> map(function->initial_map());
- Handle<DescriptorArray> instance_descriptors(map->instance_descriptors());
- Handle<Proxy> proxy = Factory::NewProxy(&kDescriptor);
- instance_descriptors = Factory::CopyAppendProxyDescriptor(
- instance_descriptors,
- Factory::NewStringFromAscii(Vector<const char>("get", 3)),
- proxy,
- static_cast<PropertyAttributes>(0));
- map->set_instance_descriptors(*instance_descriptors);
- // Add the Foo constructor the global object.
- env->Global()->Set(v8::String::New("Foo"), v8::Utils::ToLocal(function));
- // Call the accessor through JavaScript.
- v8::Handle<v8::Value> result =
- v8::Script::Compile(v8::String::New("(new Foo).get"))->Run();
- CHECK_EQ(42, result->Int32Value());
- env->Exit();
-}
-
-
-// CodeRange test.
-// Tests memory management in a CodeRange by allocating and freeing blocks,
-// using a pseudorandom generator to choose block sizes geometrically
-// distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize.
-// Ensure that the freed chunks are collected and reused by allocating (in
-// total) more than the size of the CodeRange.
-
-// This pseudorandom generator does not need to be particularly good.
-// Use the lower half of the V8::Random() generator.
-unsigned int Pseudorandom() {
- static uint32_t lo = 2345;
- lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0.
- return lo & 0xFFFF;
-}
-
-
-// Plain old data class. Represents a block of allocated memory.
-class Block {
- public:
- Block(void* base_arg, int size_arg)
- : base(base_arg), size(size_arg) {}
-
- void *base;
- int size;
-};
-
-
-TEST(CodeRange) {
- const int code_range_size = 16*MB;
- CodeRange::Setup(code_range_size);
- int current_allocated = 0;
- int total_allocated = 0;
- List<Block> blocks(1000);
-
- while (total_allocated < 5 * code_range_size) {
- if (current_allocated < code_range_size / 10) {
- // Allocate a block.
- // Geometrically distributed sizes, greater than Page::kPageSize.
- size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) +
- Pseudorandom() % 5000 + 1;
- size_t allocated = 0;
- void* base = CodeRange::AllocateRawMemory(requested, &allocated);
- blocks.Add(Block(base, allocated));
- current_allocated += allocated;
- total_allocated += allocated;
- } else {
- // Free a block.
- int index = Pseudorandom() % blocks.length();
- CodeRange::FreeRawMemory(blocks[index].base, blocks[index].size);
- current_allocated -= blocks[index].size;
- if (index < blocks.length() - 1) {
- blocks[index] = blocks.RemoveLast();
- } else {
- blocks.RemoveLast();
- }
- }
- }
-
- CodeRange::TearDown();
-}