diff options
Diffstat (limited to 'V8Binding/v8/test/cctest/test-heap.cc')
-rw-r--r-- | V8Binding/v8/test/cctest/test-heap.cc | 792 |
1 files changed, 0 insertions, 792 deletions
diff --git a/V8Binding/v8/test/cctest/test-heap.cc b/V8Binding/v8/test/cctest/test-heap.cc deleted file mode 100644 index eb32b65..0000000 --- a/V8Binding/v8/test/cctest/test-heap.cc +++ /dev/null @@ -1,792 +0,0 @@ -// Copyright 2006-2008 the V8 project authors. All rights reserved. - -#include <stdlib.h> - -#include "v8.h" - -#include "execution.h" -#include "factory.h" -#include "macro-assembler.h" -#include "global-handles.h" -#include "cctest.h" - -using namespace v8::internal; - -static v8::Persistent<v8::Context> env; - -static void InitializeVM() { - if (env.IsEmpty()) env = v8::Context::New(); - v8::HandleScope scope; - env->Enter(); -} - - -static void CheckMap(Map* map, int type, int instance_size) { - CHECK(map->IsHeapObject()); -#ifdef DEBUG - CHECK(Heap::Contains(map)); -#endif - CHECK_EQ(Heap::meta_map(), map->map()); - CHECK_EQ(type, map->instance_type()); - CHECK_EQ(instance_size, map->instance_size()); -} - - -TEST(HeapMaps) { - InitializeVM(); - CheckMap(Heap::meta_map(), MAP_TYPE, Map::kSize); - CheckMap(Heap::heap_number_map(), HEAP_NUMBER_TYPE, HeapNumber::kSize); - CheckMap(Heap::fixed_array_map(), FIXED_ARRAY_TYPE, FixedArray::kHeaderSize); - CheckMap(Heap::long_string_map(), LONG_STRING_TYPE, - SeqTwoByteString::kAlignedSize); -} - - -static void CheckOddball(Object* obj, const char* string) { - CHECK(obj->IsOddball()); - bool exc; - Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc); - CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); -} - - -static void CheckSmi(int value, const char* string) { - bool exc; - Object* print_string = - *Execution::ToString(Handle<Object>(Smi::FromInt(value)), &exc); - CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); -} - - -static void CheckNumber(double value, const char* string) { - Object* obj = Heap::NumberFromDouble(value); - CHECK(obj->IsNumber()); - bool exc; - Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc); - CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string))); -} - - -static void CheckFindCodeObject() { - // Test FindCodeObject -#define __ assm. - - Assembler assm(NULL, 0); - - __ nop(); // supported on all architectures - - CodeDesc desc; - assm.GetCode(&desc); - Object* code = Heap::CreateCode(desc, - NULL, - Code::ComputeFlags(Code::STUB), - Handle<Object>(Heap::undefined_value())); - CHECK(code->IsCode()); - - HeapObject* obj = HeapObject::cast(code); - Address obj_addr = obj->address(); - - for (int i = 0; i < obj->Size(); i += kPointerSize) { - Object* found = Heap::FindCodeObject(obj_addr + i); - CHECK_EQ(code, found); - } - - Object* copy = Heap::CreateCode(desc, - NULL, - Code::ComputeFlags(Code::STUB), - Handle<Object>(Heap::undefined_value())); - CHECK(copy->IsCode()); - HeapObject* obj_copy = HeapObject::cast(copy); - Object* not_right = Heap::FindCodeObject(obj_copy->address() + - obj_copy->Size() / 2); - CHECK(not_right != code); -} - - -TEST(HeapObjects) { - InitializeVM(); - - v8::HandleScope sc; - Object* value = Heap::NumberFromDouble(1.000123); - CHECK(value->IsHeapNumber()); - CHECK(value->IsNumber()); - CHECK_EQ(1.000123, value->Number()); - - value = Heap::NumberFromDouble(1.0); - CHECK(value->IsSmi()); - CHECK(value->IsNumber()); - CHECK_EQ(1.0, value->Number()); - - value = Heap::NumberFromInt32(1024); - CHECK(value->IsSmi()); - CHECK(value->IsNumber()); - CHECK_EQ(1024.0, value->Number()); - - value = Heap::NumberFromInt32(Smi::kMinValue); - CHECK(value->IsSmi()); - CHECK(value->IsNumber()); - CHECK_EQ(Smi::kMinValue, Smi::cast(value)->value()); - - value = Heap::NumberFromInt32(Smi::kMaxValue); - CHECK(value->IsSmi()); - CHECK(value->IsNumber()); - CHECK_EQ(Smi::kMaxValue, Smi::cast(value)->value()); - - value = Heap::NumberFromInt32(Smi::kMinValue - 1); - CHECK(value->IsHeapNumber()); - CHECK(value->IsNumber()); - CHECK_EQ(static_cast<double>(Smi::kMinValue - 1), value->Number()); - - value = Heap::NumberFromInt32(Smi::kMaxValue + 1); - CHECK(value->IsHeapNumber()); - CHECK(value->IsNumber()); - CHECK_EQ(static_cast<double>(Smi::kMaxValue + 1), value->Number()); - - // nan oddball checks - CHECK(Heap::nan_value()->IsNumber()); - CHECK(isnan(Heap::nan_value()->Number())); - - Object* str = Heap::AllocateStringFromAscii(CStrVector("fisk hest ")); - if (!str->IsFailure()) { - String* s = String::cast(str); - CHECK(s->IsString()); - CHECK_EQ(10, s->length()); - } else { - CHECK(false); - } - - String* object_symbol = String::cast(Heap::Object_symbol()); - CHECK(Top::context()->global()->HasLocalProperty(object_symbol)); - - // Check ToString for oddballs - CheckOddball(Heap::true_value(), "true"); - CheckOddball(Heap::false_value(), "false"); - CheckOddball(Heap::null_value(), "null"); - CheckOddball(Heap::undefined_value(), "undefined"); - - // Check ToString for Smis - CheckSmi(0, "0"); - CheckSmi(42, "42"); - CheckSmi(-42, "-42"); - - // Check ToString for Numbers - CheckNumber(1.1, "1.1"); - - CheckFindCodeObject(); -} - - -TEST(Tagging) { - InitializeVM(); - int request = 24; - CHECK_EQ(request, static_cast<int>(OBJECT_SIZE_ALIGN(request))); - CHECK(Smi::FromInt(42)->IsSmi()); - CHECK(Failure::RetryAfterGC(request, NEW_SPACE)->IsFailure()); - CHECK_EQ(request, Failure::RetryAfterGC(request, NEW_SPACE)->requested()); - CHECK_EQ(NEW_SPACE, - Failure::RetryAfterGC(request, NEW_SPACE)->allocation_space()); - CHECK_EQ(OLD_POINTER_SPACE, - Failure::RetryAfterGC(request, - OLD_POINTER_SPACE)->allocation_space()); - CHECK(Failure::Exception()->IsFailure()); - CHECK(Smi::FromInt(Smi::kMinValue)->IsSmi()); - CHECK(Smi::FromInt(Smi::kMaxValue)->IsSmi()); -} - - -TEST(GarbageCollection) { - InitializeVM(); - - v8::HandleScope sc; - // check GC when heap is empty - int free_bytes = Heap::MaxObjectSizeInPagedSpace(); - CHECK(Heap::CollectGarbage(free_bytes, NEW_SPACE)); - - // allocate a function and keep it in global object's property - String* func_name = String::cast(Heap::LookupAsciiSymbol("theFunction")); - SharedFunctionInfo* function_share = - SharedFunctionInfo::cast(Heap::AllocateSharedFunctionInfo(func_name)); - JSFunction* function = - JSFunction::cast(Heap::AllocateFunction(*Top::function_map(), - function_share, - Heap::undefined_value())); - Map* initial_map = - Map::cast(Heap::AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize)); - function->set_initial_map(initial_map); - Top::context()->global()->SetProperty(func_name, function, NONE); - - // allocate an object, but it is unrooted - String* prop_name = String::cast(Heap::LookupAsciiSymbol("theSlot")); - String* prop_namex = String::cast(Heap::LookupAsciiSymbol("theSlotx")); - JSObject* obj = JSObject::cast(Heap::AllocateJSObject(function)); - obj->SetProperty(prop_name, Smi::FromInt(23), NONE); - obj->SetProperty(prop_namex, Smi::FromInt(24), NONE); - - CHECK_EQ(Smi::FromInt(23), obj->GetProperty(prop_name)); - CHECK_EQ(Smi::FromInt(24), obj->GetProperty(prop_namex)); - - CHECK(Heap::CollectGarbage(free_bytes, NEW_SPACE)); - - // function should be alive, func_name might be invalid after GC - func_name = String::cast(Heap::LookupAsciiSymbol("theFunction")); - CHECK(Top::context()->global()->HasLocalProperty(func_name)); - // check function is retained - Object* func_value = Top::context()->global()->GetProperty(func_name); - CHECK(func_value->IsJSFunction()); - // old function pointer may not be valid - function = JSFunction::cast(func_value); - - // allocate another object, make it reachable from global - obj = JSObject::cast(Heap::AllocateJSObject(function)); - String* obj_name = String::cast(Heap::LookupAsciiSymbol("theObject")); - Top::context()->global()->SetProperty(obj_name, obj, NONE); - // set property - prop_name = String::cast(Heap::LookupAsciiSymbol("theSlot")); - obj->SetProperty(prop_name, Smi::FromInt(23), NONE); - - // after gc, it should survive - CHECK(Heap::CollectGarbage(free_bytes, NEW_SPACE)); - - obj_name = String::cast(Heap::LookupAsciiSymbol("theObject")); - CHECK(Top::context()->global()->HasLocalProperty(obj_name)); - CHECK(Top::context()->global()->GetProperty(obj_name)->IsJSObject()); - obj = JSObject::cast(Top::context()->global()->GetProperty(obj_name)); - prop_name = String::cast(Heap::LookupAsciiSymbol("theSlot")); - CHECK_EQ(Smi::FromInt(23), obj->GetProperty(prop_name)); -} - - -static void VerifyStringAllocation(const char* string) { - String* s = String::cast(Heap::AllocateStringFromUtf8(CStrVector(string))); - CHECK_EQ(static_cast<int>(strlen(string)), s->length()); - for (int index = 0; index < s->length(); index++) { - CHECK_EQ(static_cast<uint16_t>(string[index]), s->Get(index)); } -} - - -TEST(String) { - InitializeVM(); - - VerifyStringAllocation("a"); - VerifyStringAllocation("ab"); - VerifyStringAllocation("abc"); - VerifyStringAllocation("abcd"); - VerifyStringAllocation("fiskerdrengen er paa havet"); -} - - -TEST(LocalHandles) { - InitializeVM(); - - v8::HandleScope scope; - const char* name = "Kasper the spunky"; - Handle<String> string = Factory::NewStringFromAscii(CStrVector(name)); - CHECK_EQ(static_cast<int>(strlen(name)), string->length()); -} - - -TEST(GlobalHandles) { - InitializeVM(); - - Object* i = Heap::AllocateStringFromAscii(CStrVector("fisk")); - Object* u = Heap::AllocateHeapNumber(1.12344); - - Handle<Object> h1 = GlobalHandles::Create(i); - Handle<Object> h2 = GlobalHandles::Create(u); - Handle<Object> h3 = GlobalHandles::Create(i); - Handle<Object> h4 = GlobalHandles::Create(u); - - // after gc, it should survive - CHECK(Heap::CollectGarbage(0, NEW_SPACE)); - - CHECK((*h1)->IsString()); - CHECK((*h2)->IsHeapNumber()); - CHECK((*h3)->IsString()); - CHECK((*h4)->IsHeapNumber()); - - CHECK_EQ(*h3, *h1); - GlobalHandles::Destroy(h1.location()); - GlobalHandles::Destroy(h3.location()); - - CHECK_EQ(*h4, *h2); - GlobalHandles::Destroy(h2.location()); - GlobalHandles::Destroy(h4.location()); -} - - -static bool WeakPointerCleared = false; - -static void TestWeakGlobalHandleCallback(v8::Persistent<v8::Value> handle, - void* id) { - USE(handle); - if (1234 == reinterpret_cast<intptr_t>(id)) WeakPointerCleared = true; -} - - -TEST(WeakGlobalHandlesScavenge) { - InitializeVM(); - - WeakPointerCleared = false; - - Object* i = Heap::AllocateStringFromAscii(CStrVector("fisk")); - Object* u = Heap::AllocateHeapNumber(1.12344); - - Handle<Object> h1 = GlobalHandles::Create(i); - Handle<Object> h2 = GlobalHandles::Create(u); - - GlobalHandles::MakeWeak(h2.location(), - reinterpret_cast<void*>(1234), - &TestWeakGlobalHandleCallback); - - // Scavenge treats weak pointers as normal roots. - Heap::PerformScavenge(); - - CHECK((*h1)->IsString()); - CHECK((*h2)->IsHeapNumber()); - - CHECK(!WeakPointerCleared); - CHECK(!GlobalHandles::IsNearDeath(h2.location())); - CHECK(!GlobalHandles::IsNearDeath(h1.location())); - - GlobalHandles::Destroy(h1.location()); - GlobalHandles::Destroy(h2.location()); -} - - -TEST(WeakGlobalHandlesMark) { - InitializeVM(); - - WeakPointerCleared = false; - - Object* i = Heap::AllocateStringFromAscii(CStrVector("fisk")); - Object* u = Heap::AllocateHeapNumber(1.12344); - - Handle<Object> h1 = GlobalHandles::Create(i); - Handle<Object> h2 = GlobalHandles::Create(u); - - CHECK(Heap::CollectGarbage(0, OLD_POINTER_SPACE)); - CHECK(Heap::CollectGarbage(0, NEW_SPACE)); - // Make sure the object is promoted. - - GlobalHandles::MakeWeak(h2.location(), - reinterpret_cast<void*>(1234), - &TestWeakGlobalHandleCallback); - CHECK(!GlobalHandles::IsNearDeath(h1.location())); - CHECK(!GlobalHandles::IsNearDeath(h2.location())); - - CHECK(Heap::CollectGarbage(0, OLD_POINTER_SPACE)); - - CHECK((*h1)->IsString()); - - CHECK(WeakPointerCleared); - CHECK(!GlobalHandles::IsNearDeath(h1.location())); - CHECK(GlobalHandles::IsNearDeath(h2.location())); - - GlobalHandles::Destroy(h1.location()); - GlobalHandles::Destroy(h2.location()); -} - -static void TestDeleteWeakGlobalHandleCallback( - v8::Persistent<v8::Value> handle, - void* id) { - if (1234 == reinterpret_cast<intptr_t>(id)) WeakPointerCleared = true; - handle.Dispose(); -} - -TEST(DeleteWeakGlobalHandle) { - InitializeVM(); - - WeakPointerCleared = false; - - Object* i = Heap::AllocateStringFromAscii(CStrVector("fisk")); - Handle<Object> h = GlobalHandles::Create(i); - - GlobalHandles::MakeWeak(h.location(), - reinterpret_cast<void*>(1234), - &TestDeleteWeakGlobalHandleCallback); - - // Scanvenge does not recognize weak reference. - Heap::PerformScavenge(); - - CHECK(!WeakPointerCleared); - - // Mark-compact treats weak reference properly. - CHECK(Heap::CollectGarbage(0, OLD_POINTER_SPACE)); - - CHECK(WeakPointerCleared); -} - -static const char* not_so_random_string_table[] = { - "abstract", - "boolean", - "break", - "byte", - "case", - "catch", - "char", - "class", - "const", - "continue", - "debugger", - "default", - "delete", - "do", - "double", - "else", - "enum", - "export", - "extends", - "false", - "final", - "finally", - "float", - "for", - "function", - "goto", - "if", - "implements", - "import", - "in", - "instanceof", - "int", - "interface", - "long", - "native", - "new", - "null", - "package", - "private", - "protected", - "public", - "return", - "short", - "static", - "super", - "switch", - "synchronized", - "this", - "throw", - "throws", - "transient", - "true", - "try", - "typeof", - "var", - "void", - "volatile", - "while", - "with", - 0 -}; - - -static void CheckSymbols(const char** strings) { - for (const char* string = *strings; *strings != 0; string = *strings++) { - Object* a = Heap::LookupAsciiSymbol(string); - // LookupAsciiSymbol may return a failure if a GC is needed. - if (a->IsFailure()) continue; - CHECK(a->IsSymbol()); - Object* b = Heap::LookupAsciiSymbol(string); - if (b->IsFailure()) continue; - CHECK_EQ(b, a); - CHECK(String::cast(b)->IsEqualTo(CStrVector(string))); - } -} - - -TEST(SymbolTable) { - InitializeVM(); - - CheckSymbols(not_so_random_string_table); - CheckSymbols(not_so_random_string_table); -} - - -TEST(FunctionAllocation) { - InitializeVM(); - - v8::HandleScope sc; - String* name = String::cast(Heap::LookupAsciiSymbol("theFunction")); - SharedFunctionInfo* function_share = - SharedFunctionInfo::cast(Heap::AllocateSharedFunctionInfo(name)); - JSFunction* function = - JSFunction::cast(Heap::AllocateFunction(*Top::function_map(), - function_share, - Heap::undefined_value())); - Map* initial_map = - Map::cast(Heap::AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize)); - function->set_initial_map(initial_map); - - String* prop_name = String::cast(Heap::LookupAsciiSymbol("theSlot")); - JSObject* obj = JSObject::cast(Heap::AllocateJSObject(function)); - obj->SetProperty(prop_name, Smi::FromInt(23), NONE); - CHECK_EQ(Smi::FromInt(23), obj->GetProperty(prop_name)); - // Check that we can add properties to function objects. - function->SetProperty(prop_name, Smi::FromInt(24), NONE); - CHECK_EQ(Smi::FromInt(24), function->GetProperty(prop_name)); -} - - -TEST(ObjectProperties) { - InitializeVM(); - - v8::HandleScope sc; - JSFunction* constructor = - JSFunction::cast( - Top::context()->global()->GetProperty(String::cast( - Heap::Object_symbol()))); - JSObject* obj = JSObject::cast(Heap::AllocateJSObject(constructor)); - String* first = String::cast(Heap::LookupAsciiSymbol("first")); - String* second = String::cast(Heap::LookupAsciiSymbol("second")); - - // check for empty - CHECK(!obj->HasLocalProperty(first)); - - // add first - obj->SetProperty(first, Smi::FromInt(1), NONE); - CHECK(obj->HasLocalProperty(first)); - - // delete first - CHECK(obj->DeleteProperty(first, JSObject::NORMAL_DELETION)); - CHECK(!obj->HasLocalProperty(first)); - - // add first and then second - obj->SetProperty(first, Smi::FromInt(1), NONE); - obj->SetProperty(second, Smi::FromInt(2), NONE); - CHECK(obj->HasLocalProperty(first)); - CHECK(obj->HasLocalProperty(second)); - - // delete first and then second - CHECK(obj->DeleteProperty(first, JSObject::NORMAL_DELETION)); - CHECK(obj->HasLocalProperty(second)); - CHECK(obj->DeleteProperty(second, JSObject::NORMAL_DELETION)); - CHECK(!obj->HasLocalProperty(first)); - CHECK(!obj->HasLocalProperty(second)); - - // add first and then second - obj->SetProperty(first, Smi::FromInt(1), NONE); - obj->SetProperty(second, Smi::FromInt(2), NONE); - CHECK(obj->HasLocalProperty(first)); - CHECK(obj->HasLocalProperty(second)); - - // delete second and then first - CHECK(obj->DeleteProperty(second, JSObject::NORMAL_DELETION)); - CHECK(obj->HasLocalProperty(first)); - CHECK(obj->DeleteProperty(first, JSObject::NORMAL_DELETION)); - CHECK(!obj->HasLocalProperty(first)); - CHECK(!obj->HasLocalProperty(second)); - - // check string and symbol match - static const char* string1 = "fisk"; - String* s1 = - String::cast(Heap::AllocateStringFromAscii(CStrVector(string1))); - obj->SetProperty(s1, Smi::FromInt(1), NONE); - CHECK(obj->HasLocalProperty(String::cast(Heap::LookupAsciiSymbol(string1)))); - - // check symbol and string match - static const char* string2 = "fugl"; - String* s2 = String::cast(Heap::LookupAsciiSymbol(string2)); - obj->SetProperty(s2, Smi::FromInt(1), NONE); - CHECK(obj->HasLocalProperty( - String::cast(Heap::AllocateStringFromAscii(CStrVector(string2))))); -} - - -TEST(JSObjectMaps) { - InitializeVM(); - - v8::HandleScope sc; - String* name = String::cast(Heap::LookupAsciiSymbol("theFunction")); - SharedFunctionInfo* function_share = - SharedFunctionInfo::cast(Heap::AllocateSharedFunctionInfo(name)); - JSFunction* function = - JSFunction::cast(Heap::AllocateFunction(*Top::function_map(), - function_share, - Heap::undefined_value())); - Map* initial_map = - Map::cast(Heap::AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize)); - function->set_initial_map(initial_map); - String* prop_name = String::cast(Heap::LookupAsciiSymbol("theSlot")); - JSObject* obj = JSObject::cast(Heap::AllocateJSObject(function)); - - // Set a propery - obj->SetProperty(prop_name, Smi::FromInt(23), NONE); - CHECK_EQ(Smi::FromInt(23), obj->GetProperty(prop_name)); - - // Check the map has changed - CHECK(initial_map != obj->map()); -} - - -TEST(JSArray) { - InitializeVM(); - - v8::HandleScope sc; - String* name = String::cast(Heap::LookupAsciiSymbol("Array")); - JSFunction* function = - JSFunction::cast(Top::context()->global()->GetProperty(name)); - - // Allocate the object. - JSArray* array = JSArray::cast(Heap::AllocateJSObject(function)); - array->Initialize(0); - - // Set array length to 0. - array->SetElementsLength(Smi::FromInt(0)); - CHECK_EQ(Smi::FromInt(0), array->length()); - CHECK(array->HasFastElements()); // Must be in fast mode. - - // array[length] = name. - array->SetElement(0, name); - CHECK_EQ(Smi::FromInt(1), array->length()); - CHECK_EQ(array->GetElement(0), name); - - // Set array length with larger than smi value. - Object* length = Heap::NumberFromInt32(Smi::kMaxValue + 1); - array->SetElementsLength(length); - - uint32_t int_length = 0; - CHECK(Array::IndexFromObject(length, &int_length)); - CHECK_EQ(length, array->length()); - CHECK(array->HasDictionaryElements()); // Must be in slow mode. - - // array[length] = name. - array->SetElement(int_length, name); - uint32_t new_int_length = 0; - CHECK(Array::IndexFromObject(array->length(), &new_int_length)); - CHECK_EQ(static_cast<double>(int_length), new_int_length - 1); - CHECK_EQ(array->GetElement(int_length), name); - CHECK_EQ(array->GetElement(0), name); -} - - -TEST(JSObjectCopy) { - InitializeVM(); - - v8::HandleScope sc; - String* name = String::cast(Heap::Object_symbol()); - JSFunction* constructor = - JSFunction::cast(Top::context()->global()->GetProperty(name)); - JSObject* obj = JSObject::cast(Heap::AllocateJSObject(constructor)); - String* first = String::cast(Heap::LookupAsciiSymbol("first")); - String* second = String::cast(Heap::LookupAsciiSymbol("second")); - - obj->SetProperty(first, Smi::FromInt(1), NONE); - obj->SetProperty(second, Smi::FromInt(2), NONE); - - obj->SetElement(0, first); - obj->SetElement(1, second); - - // Make the clone. - JSObject* clone = JSObject::cast(Heap::CopyJSObject(obj)); - CHECK(clone != obj); - - CHECK_EQ(obj->GetElement(0), clone->GetElement(0)); - CHECK_EQ(obj->GetElement(1), clone->GetElement(1)); - - CHECK_EQ(obj->GetProperty(first), clone->GetProperty(first)); - CHECK_EQ(obj->GetProperty(second), clone->GetProperty(second)); - - // Flip the values. - clone->SetProperty(first, Smi::FromInt(2), NONE); - clone->SetProperty(second, Smi::FromInt(1), NONE); - - clone->SetElement(0, second); - clone->SetElement(1, first); - - CHECK_EQ(obj->GetElement(1), clone->GetElement(0)); - CHECK_EQ(obj->GetElement(0), clone->GetElement(1)); - - CHECK_EQ(obj->GetProperty(second), clone->GetProperty(first)); - CHECK_EQ(obj->GetProperty(first), clone->GetProperty(second)); -} - - -TEST(StringAllocation) { - InitializeVM(); - - - const unsigned char chars[] = { 0xe5, 0xa4, 0xa7 }; - for (int length = 0; length < 100; length++) { - v8::HandleScope scope; - char* non_ascii = NewArray<char>(3 * length + 1); - char* ascii = NewArray<char>(length + 1); - non_ascii[3 * length] = 0; - ascii[length] = 0; - for (int i = 0; i < length; i++) { - ascii[i] = 'a'; - non_ascii[3 * i] = chars[0]; - non_ascii[3 * i + 1] = chars[1]; - non_ascii[3 * i + 2] = chars[2]; - } - Handle<String> non_ascii_sym = - Factory::LookupSymbol(Vector<const char>(non_ascii, 3 * length)); - CHECK_EQ(length, non_ascii_sym->length()); - Handle<String> ascii_sym = - Factory::LookupSymbol(Vector<const char>(ascii, length)); - CHECK_EQ(length, ascii_sym->length()); - Handle<String> non_ascii_str = - Factory::NewStringFromUtf8(Vector<const char>(non_ascii, 3 * length)); - non_ascii_str->Hash(); - CHECK_EQ(length, non_ascii_str->length()); - Handle<String> ascii_str = - Factory::NewStringFromUtf8(Vector<const char>(ascii, length)); - ascii_str->Hash(); - CHECK_EQ(length, ascii_str->length()); - DeleteArray(non_ascii); - DeleteArray(ascii); - } -} - - -static int ObjectsFoundInHeap(Handle<Object> objs[], int size) { - // Count the number of objects found in the heap. - int found_count = 0; - HeapIterator iterator; - while (iterator.has_next()) { - HeapObject* obj = iterator.next(); - CHECK(obj != NULL); - for (int i = 0; i < size; i++) { - if (*objs[i] == obj) { - found_count++; - } - } - } - CHECK(!iterator.has_next()); - return found_count; -} - - -TEST(Iteration) { - InitializeVM(); - v8::HandleScope scope; - - // Array of objects to scan haep for. - const int objs_count = 6; - Handle<Object> objs[objs_count]; - int next_objs_index = 0; - - // Allocate a JS array to OLD_POINTER_SPACE and NEW_SPACE - objs[next_objs_index++] = Factory::NewJSArray(10); - objs[next_objs_index++] = Factory::NewJSArray(10, TENURED); - - // Allocate a small string to OLD_DATA_SPACE and NEW_SPACE - objs[next_objs_index++] = - Factory::NewStringFromAscii(CStrVector("abcdefghij")); - objs[next_objs_index++] = - Factory::NewStringFromAscii(CStrVector("abcdefghij"), TENURED); - - // Allocate a large string (for large object space). - int large_size = Heap::MaxObjectSizeInPagedSpace() + 1; - char* str = new char[large_size]; - for (int i = 0; i < large_size - 1; ++i) str[i] = 'a'; - str[large_size - 1] = '\0'; - objs[next_objs_index++] = - Factory::NewStringFromAscii(CStrVector(str), TENURED); - delete[] str; - - // Add a Map object to look for. - objs[next_objs_index++] = Handle<Map>(HeapObject::cast(*objs[0])->map()); - - CHECK_EQ(objs_count, next_objs_index); - CHECK_EQ(objs_count, ObjectsFoundInHeap(objs, objs_count)); -} |