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-rw-r--r--WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp192
1 files changed, 96 insertions, 96 deletions
diff --git a/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp b/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp
index a2f4f65..ae48440 100644
--- a/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp
+++ b/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp
@@ -40,7 +40,7 @@ using namespace JSC;
namespace WebCore {
-static JSValue* toJS(ExecState* exec, CanvasStyle* style)
+static JSValuePtr toJS(ExecState* exec, CanvasStyle* style)
{
if (style->canvasGradient())
return toJS(exec, style->canvasGradient());
@@ -49,11 +49,11 @@ static JSValue* toJS(ExecState* exec, CanvasStyle* style)
return jsString(exec, style->color());
}
-static PassRefPtr<CanvasStyle> toHTMLCanvasStyle(ExecState* exec, JSValue* value)
+static PassRefPtr<CanvasStyle> toHTMLCanvasStyle(ExecState*, JSValuePtr value)
{
- if (value->isString())
+ if (value.isString())
return CanvasStyle::create(asString(value)->value());
- if (!value->isObject())
+ if (!value.isObject())
return 0;
JSObject* object = asObject(value);
if (object->inherits(&JSCanvasGradient::s_info))
@@ -63,27 +63,27 @@ static PassRefPtr<CanvasStyle> toHTMLCanvasStyle(ExecState* exec, JSValue* value
return 0;
}
-JSValue* JSCanvasRenderingContext2D::strokeStyle(ExecState* exec) const
+JSValuePtr JSCanvasRenderingContext2D::strokeStyle(ExecState* exec) const
{
return toJS(exec, impl()->strokeStyle());
}
-void JSCanvasRenderingContext2D::setStrokeStyle(ExecState* exec, JSValue* value)
+void JSCanvasRenderingContext2D::setStrokeStyle(ExecState* exec, JSValuePtr value)
{
impl()->setStrokeStyle(toHTMLCanvasStyle(exec, value));
}
-JSValue* JSCanvasRenderingContext2D::fillStyle(ExecState* exec) const
+JSValuePtr JSCanvasRenderingContext2D::fillStyle(ExecState* exec) const
{
return toJS(exec, impl()->fillStyle());
}
-void JSCanvasRenderingContext2D::setFillStyle(ExecState* exec, JSValue* value)
+void JSCanvasRenderingContext2D::setFillStyle(ExecState* exec, JSValuePtr value)
{
impl()->setFillStyle(toHTMLCanvasStyle(exec, value));
}
-JSValue* JSCanvasRenderingContext2D::setFillColor(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::setFillColor(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
@@ -95,24 +95,24 @@ JSValue* JSCanvasRenderingContext2D::setFillColor(ExecState* exec, const ArgList
// 5 args = c, m, y, k, a
switch (args.size()) {
case 1:
- if (args.at(exec, 0)->isString())
+ if (args.at(exec, 0).isString())
context->setFillColor(asString(args.at(exec, 0))->value());
else
- context->setFillColor(args.at(exec, 0)->toFloat(exec));
+ context->setFillColor(args.at(exec, 0).toFloat(exec));
break;
case 2:
- if (args.at(exec, 0)->isString())
- context->setFillColor(asString(args.at(exec, 0))->value(), args.at(exec, 1)->toFloat(exec));
+ if (args.at(exec, 0).isString())
+ context->setFillColor(asString(args.at(exec, 0))->value(), args.at(exec, 1).toFloat(exec));
else
- context->setFillColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec));
+ context->setFillColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec));
break;
case 4:
- context->setFillColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->setFillColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
break;
case 5:
- context->setFillColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec));
+ context->setFillColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec));
break;
default:
return throwError(exec, SyntaxError);
@@ -120,7 +120,7 @@ JSValue* JSCanvasRenderingContext2D::setFillColor(ExecState* exec, const ArgList
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
@@ -132,24 +132,24 @@ JSValue* JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec, const ArgLi
// 5 args = c, m, y, k, a
switch (args.size()) {
case 1:
- if (args.at(exec, 0)->isString())
+ if (args.at(exec, 0).isString())
context->setStrokeColor(asString(args.at(exec, 0))->value());
else
- context->setStrokeColor(args.at(exec, 0)->toFloat(exec));
+ context->setStrokeColor(args.at(exec, 0).toFloat(exec));
break;
case 2:
- if (args.at(exec, 0)->isString())
- context->setStrokeColor(asString(args.at(exec, 0))->value(), args.at(exec, 1)->toFloat(exec));
+ if (args.at(exec, 0).isString())
+ context->setStrokeColor(asString(args.at(exec, 0))->value(), args.at(exec, 1).toFloat(exec));
else
- context->setStrokeColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec));
+ context->setStrokeColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec));
break;
case 4:
- context->setStrokeColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->setStrokeColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
break;
case 5:
- context->setStrokeColor(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec));
+ context->setStrokeColor(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec));
break;
default:
return throwError(exec, SyntaxError);
@@ -158,21 +158,21 @@ JSValue* JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec, const ArgLi
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::strokeRect(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::strokeRect(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
if (args.size() <= 4)
- context->strokeRect(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->strokeRect(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
else
- context->strokeRect(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec));
+ context->strokeRect(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec));
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
@@ -182,8 +182,8 @@ JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& a
// drawImage(img, sx, sy, sw, sh, dx, dy, dw, dh)
// Composite operation is specified with globalCompositeOperation.
// The img parameter can be a <img> or <canvas> element.
- JSValue* value = args.at(exec, 0);
- if (!value->isObject())
+ JSValuePtr value = args.at(exec, 0);
+ if (!value.isObject())
return throwError(exec, TypeError);
JSObject* o = asObject(value);
@@ -192,18 +192,18 @@ JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& a
HTMLImageElement* imgElt = static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(o)->impl());
switch (args.size()) {
case 3:
- context->drawImage(imgElt, args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec));
+ context->drawImage(imgElt, args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec));
break;
case 5:
- context->drawImage(imgElt, args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec), ec);
+ context->drawImage(imgElt, args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec), ec);
setDOMException(exec, ec);
break;
case 9:
- context->drawImage(imgElt, FloatRect(args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec)),
- FloatRect(args.at(exec, 5)->toFloat(exec), args.at(exec, 6)->toFloat(exec),
- args.at(exec, 7)->toFloat(exec), args.at(exec, 8)->toFloat(exec)), ec);
+ context->drawImage(imgElt, FloatRect(args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec)),
+ FloatRect(args.at(exec, 5).toFloat(exec), args.at(exec, 6).toFloat(exec),
+ args.at(exec, 7).toFloat(exec), args.at(exec, 8).toFloat(exec)), ec);
setDOMException(exec, ec);
break;
default:
@@ -213,18 +213,18 @@ JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& a
HTMLCanvasElement* canvas = static_cast<HTMLCanvasElement*>(static_cast<JSHTMLElement*>(o)->impl());
switch (args.size()) {
case 3:
- context->drawImage(canvas, args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec));
+ context->drawImage(canvas, args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec));
break;
case 5:
- context->drawImage(canvas, args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec), ec);
+ context->drawImage(canvas, args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec), ec);
setDOMException(exec, ec);
break;
case 9:
- context->drawImage(canvas, FloatRect(args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec)),
- FloatRect(args.at(exec, 5)->toFloat(exec), args.at(exec, 6)->toFloat(exec),
- args.at(exec, 7)->toFloat(exec), args.at(exec, 8)->toFloat(exec)), ec);
+ context->drawImage(canvas, FloatRect(args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec)),
+ FloatRect(args.at(exec, 5).toFloat(exec), args.at(exec, 6).toFloat(exec),
+ args.at(exec, 7).toFloat(exec), args.at(exec, 8).toFloat(exec)), ec);
setDOMException(exec, ec);
break;
default:
@@ -237,64 +237,64 @@ JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const ArgList& a
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::drawImageFromRect(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::drawImageFromRect(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
- JSValue* value = args.at(exec, 0);
- if (!value->isObject())
+ JSValuePtr value = args.at(exec, 0);
+ if (!value.isObject())
return throwError(exec, TypeError);
JSObject* o = asObject(value);
if (!o->inherits(&JSHTMLImageElement::s_info))
return throwError(exec, TypeError);
context->drawImageFromRect(static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(o)->impl()),
- args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec),
- args.at(exec, 5)->toFloat(exec), args.at(exec, 6)->toFloat(exec),
- args.at(exec, 7)->toFloat(exec), args.at(exec, 8)->toFloat(exec),
- args.at(exec, 9)->toString(exec));
+ args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec),
+ args.at(exec, 5).toFloat(exec), args.at(exec, 6).toFloat(exec),
+ args.at(exec, 7).toFloat(exec), args.at(exec, 8).toFloat(exec),
+ args.at(exec, 9).toString(exec));
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::setShadow(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::setShadow(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
switch (args.size()) {
case 3:
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec));
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec));
break;
case 4:
- if (args.at(exec, 3)->isString())
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), asString(args.at(exec, 3))->value());
+ if (args.at(exec, 3).isString())
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), asString(args.at(exec, 3))->value());
else
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
break;
case 5:
- if (args.at(exec, 3)->isString())
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), asString(args.at(exec, 3))->value(),
- args.at(exec, 4)->toFloat(exec));
+ if (args.at(exec, 3).isString())
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), asString(args.at(exec, 3))->value(),
+ args.at(exec, 4).toFloat(exec));
else
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec),
- args.at(exec, 4)->toFloat(exec));
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec),
+ args.at(exec, 4).toFloat(exec));
break;
case 7:
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec),
- args.at(exec, 4)->toFloat(exec), args.at(exec, 5)->toFloat(exec),
- args.at(exec, 6)->toFloat(exec));
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec),
+ args.at(exec, 4).toFloat(exec), args.at(exec, 5).toFloat(exec),
+ args.at(exec, 6).toFloat(exec));
break;
case 8:
- context->setShadow(args.at(exec, 0)->toFloat(exec), args.at(exec, 1)->toFloat(exec),
- args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec),
- args.at(exec, 4)->toFloat(exec), args.at(exec, 5)->toFloat(exec),
- args.at(exec, 6)->toFloat(exec), args.at(exec, 7)->toFloat(exec));
+ context->setShadow(args.at(exec, 0).toFloat(exec), args.at(exec, 1).toFloat(exec),
+ args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec),
+ args.at(exec, 4).toFloat(exec), args.at(exec, 5).toFloat(exec),
+ args.at(exec, 6).toFloat(exec), args.at(exec, 7).toFloat(exec));
break;
default:
return throwError(exec, SyntaxError);
@@ -303,18 +303,18 @@ JSValue* JSCanvasRenderingContext2D::setShadow(ExecState* exec, const ArgList& a
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::createPattern(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::createPattern(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
- JSValue* value = args.at(exec, 0);
- if (!value->isObject())
+ JSValuePtr value = args.at(exec, 0);
+ if (!value.isObject())
return throwError(exec, TypeError);
JSObject* o = asObject(value);
if (o->inherits(&JSHTMLImageElement::s_info)) {
ExceptionCode ec;
- JSValue* pattern = toJS(exec,
+ JSValuePtr pattern = toJS(exec,
context->createPattern(static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(o)->impl()),
valueToStringWithNullCheck(exec, args.at(exec, 1)), ec).get());
setDOMException(exec, ec);
@@ -322,7 +322,7 @@ JSValue* JSCanvasRenderingContext2D::createPattern(ExecState* exec, const ArgLis
}
if (o->inherits(&JSHTMLCanvasElement::s_info)) {
ExceptionCode ec;
- JSValue* pattern = toJS(exec,
+ JSValuePtr pattern = toJS(exec,
context->createPattern(static_cast<HTMLCanvasElement*>(static_cast<JSHTMLElement*>(o)->impl()),
valueToStringWithNullCheck(exec, args.at(exec, 1)), ec).get());
setDOMException(exec, ec);
@@ -332,7 +332,7 @@ JSValue* JSCanvasRenderingContext2D::createPattern(ExecState* exec, const ArgLis
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::putImageData(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::putImageData(ExecState* exec, const ArgList& args)
{
// putImageData has two variants
// putImageData(ImageData, x, y)
@@ -341,16 +341,16 @@ JSValue* JSCanvasRenderingContext2D::putImageData(ExecState* exec, const ArgList
ExceptionCode ec = 0;
if (args.size() >= 7)
- context->putImageData(toImageData(args.at(exec, 0)), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec),
- args.at(exec, 3)->toFloat(exec), args.at(exec, 4)->toFloat(exec), args.at(exec, 5)->toFloat(exec), args.at(exec, 6)->toFloat(exec), ec);
+ context->putImageData(toImageData(args.at(exec, 0)), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec),
+ args.at(exec, 3).toFloat(exec), args.at(exec, 4).toFloat(exec), args.at(exec, 5).toFloat(exec), args.at(exec, 6).toFloat(exec), ec);
else
- context->putImageData(toImageData(args.at(exec, 0)), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec), ec);
+ context->putImageData(toImageData(args.at(exec, 0)), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec), ec);
setDOMException(exec, ec);
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::fillText(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::fillText(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
@@ -362,13 +362,13 @@ JSValue* JSCanvasRenderingContext2D::fillText(ExecState* exec, const ArgList& ar
return throwError(exec, SyntaxError);
if (args.size() == 4)
- context->fillText(args.at(exec, 0)->toString(exec), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->fillText(args.at(exec, 0).toString(exec), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
else
- context->fillText(args.at(exec, 0)->toString(exec), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec));
+ context->fillText(args.at(exec, 0).toString(exec), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec));
return jsUndefined();
}
-JSValue* JSCanvasRenderingContext2D::strokeText(ExecState* exec, const ArgList& args)
+JSValuePtr JSCanvasRenderingContext2D::strokeText(ExecState* exec, const ArgList& args)
{
CanvasRenderingContext2D* context = impl();
@@ -380,9 +380,9 @@ JSValue* JSCanvasRenderingContext2D::strokeText(ExecState* exec, const ArgList&
return throwError(exec, SyntaxError);
if (args.size() == 4)
- context->strokeText(args.at(exec, 0)->toString(exec), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec), args.at(exec, 3)->toFloat(exec));
+ context->strokeText(args.at(exec, 0).toString(exec), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec), args.at(exec, 3).toFloat(exec));
else
- context->strokeText(args.at(exec, 0)->toString(exec), args.at(exec, 1)->toFloat(exec), args.at(exec, 2)->toFloat(exec));
+ context->strokeText(args.at(exec, 0).toString(exec), args.at(exec, 1).toFloat(exec), args.at(exec, 2).toFloat(exec));
return jsUndefined();
}