diff options
Diffstat (limited to 'WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp')
-rw-r--r-- | WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp b/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp new file mode 100644 index 0000000..c5256d9 --- /dev/null +++ b/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp @@ -0,0 +1,356 @@ +/* + * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "JSCanvasRenderingContext2D.h" + +#include "CanvasGradient.h" +#include "CanvasPattern.h" +#include "CanvasRenderingContext2D.h" +#include "CanvasStyle.h" +#include "ExceptionCode.h" +#include "FloatRect.h" +#include "HTMLCanvasElement.h" +#include "HTMLImageElement.h" +#include "ImageData.h" +#include "JSCanvasGradient.h" +#include "JSCanvasPattern.h" +#include "JSHTMLCanvasElement.h" +#include "JSHTMLImageElement.h" +#include "JSImageData.h" +#include "kjs_html.h" + +using namespace KJS; + +namespace WebCore { + +static JSValue* toJS(ExecState* exec, CanvasStyle* style) +{ + if (style->gradient()) + return toJS(exec, style->gradient()); + if (style->pattern()) + return toJS(exec, style->pattern()); + return jsString(style->color()); +} + +static PassRefPtr<CanvasStyle> toHTMLCanvasStyle(ExecState* exec, JSValue* value) +{ + if (value->isString()) + return new CanvasStyle(value->toString(exec)); + if (!value->isObject()) + return 0; + JSObject* object = static_cast<JSObject*>(value); + if (object->inherits(&JSCanvasGradient::info)) + return new CanvasStyle(static_cast<JSCanvasGradient*>(object)->impl()); + if (object->inherits(&JSCanvasPattern::info)) + return new CanvasStyle(static_cast<JSCanvasPattern*>(object)->impl()); + return 0; +} + +JSValue* JSCanvasRenderingContext2D::strokeStyle(ExecState* exec) const +{ + return toJS(exec, impl()->strokeStyle()); +} + +void JSCanvasRenderingContext2D::setStrokeStyle(ExecState* exec, JSValue* value) +{ + impl()->setStrokeStyle(toHTMLCanvasStyle(exec, value)); +} + +JSValue* JSCanvasRenderingContext2D::fillStyle(ExecState* exec) const +{ + return toJS(exec, impl()->fillStyle()); +} + +void JSCanvasRenderingContext2D::setFillStyle(ExecState* exec, JSValue* value) +{ + impl()->setFillStyle(toHTMLCanvasStyle(exec, value)); +} + +JSValue* JSCanvasRenderingContext2D::setFillColor(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + // string arg = named color + // number arg = gray color + // string arg, number arg = named color, alpha + // number arg, number arg = gray color, alpha + // 4 args = r, g, b, a + // 5 args = c, m, y, k, a + switch (args.size()) { + case 1: + if (args[0]->isString()) + context->setFillColor(args[0]->toString(exec)); + else + context->setFillColor(args[0]->toFloat(exec)); + break; + case 2: + if (args[0]->isString()) + context->setFillColor(args[0]->toString(exec), args[1]->toFloat(exec)); + else + context->setFillColor(args[0]->toFloat(exec), args[1]->toFloat(exec)); + break; + case 4: + context->setFillColor(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec)); + break; + case 5: + context->setFillColor(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), args[4]->toFloat(exec)); + break; + default: + return throwError(exec, SyntaxError); + } + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::setStrokeColor(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + // string arg = named color + // number arg = gray color + // string arg, number arg = named color, alpha + // number arg, number arg = gray color, alpha + // 4 args = r, g, b, a + // 5 args = c, m, y, k, a + switch (args.size()) { + case 1: + if (args[0]->isString()) + context->setStrokeColor(args[0]->toString(exec)); + else + context->setStrokeColor(args[0]->toFloat(exec)); + break; + case 2: + if (args[0]->isString()) + context->setStrokeColor(args[0]->toString(exec), args[1]->toFloat(exec)); + else + context->setStrokeColor(args[0]->toFloat(exec), args[1]->toFloat(exec)); + break; + case 4: + context->setStrokeColor(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec)); + break; + case 5: + context->setStrokeColor(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), args[4]->toFloat(exec)); + break; + default: + return throwError(exec, SyntaxError); + } + + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::strokeRect(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + ExceptionCode ec; + + if (args.size() <= 4) + context->strokeRect(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), ec); + else + context->strokeRect(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), args[4]->toFloat(exec), ec); + setDOMException(exec, ec); + + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::drawImage(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + // DrawImage has three variants: + // drawImage(img, dx, dy) + // drawImage(img, dx, dy, dw, dh) + // drawImage(img, sx, sy, sw, sh, dx, dy, dw, dh) + // Composite operation is specified with globalCompositeOperation. + // The img parameter can be a <img> or <canvas> element. + JSValue* value = args[0]; + if (!value->isObject()) + return throwError(exec, TypeError); + JSObject* o = static_cast<JSObject*>(value); + + ExceptionCode ec = 0; + if (o->inherits(&JSHTMLImageElement::info)) { + HTMLImageElement* imgElt = static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(args[0])->impl()); + switch (args.size()) { + case 3: + context->drawImage(imgElt, args[1]->toFloat(exec), args[2]->toFloat(exec)); + break; + case 5: + context->drawImage(imgElt, args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 9: + context->drawImage(imgElt, FloatRect(args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec)), + FloatRect(args[5]->toFloat(exec), args[6]->toFloat(exec), + args[7]->toFloat(exec), args[8]->toFloat(exec)), ec); + setDOMException(exec, ec); + break; + default: + return throwError(exec, SyntaxError); + } + } else if (o->inherits(&JSHTMLCanvasElement::info)) { + HTMLCanvasElement* canvas = static_cast<HTMLCanvasElement*>(static_cast<JSHTMLElement*>(args[0])->impl()); + switch (args.size()) { + case 3: + context->drawImage(canvas, args[1]->toFloat(exec), args[2]->toFloat(exec)); + break; + case 5: + context->drawImage(canvas, args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec), ec); + setDOMException(exec, ec); + break; + case 9: + context->drawImage(canvas, FloatRect(args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec)), + FloatRect(args[5]->toFloat(exec), args[6]->toFloat(exec), + args[7]->toFloat(exec), args[8]->toFloat(exec)), ec); + setDOMException(exec, ec); + break; + default: + return throwError(exec, SyntaxError); + } + } else { + setDOMException(exec, TYPE_MISMATCH_ERR); + return 0; + } + + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::drawImageFromRect(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + JSValue* value = args[0]; + if (!value->isObject()) + return throwError(exec, TypeError); + JSObject* o = static_cast<JSObject*>(value); + + if (!o->inherits(&JSHTMLImageElement::info)) + return throwError(exec, TypeError); + context->drawImageFromRect(static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(args[0])->impl()), + args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec), + args[5]->toFloat(exec), args[6]->toFloat(exec), + args[7]->toFloat(exec), args[8]->toFloat(exec), + args[9]->toString(exec)); + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::setShadow(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + switch (args.size()) { + case 3: + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec)); + break; + case 4: + if (args[3]->isString()) + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toString(exec)); + else + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec)); + break; + case 5: + if (args[3]->isString()) + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toString(exec), + args[4]->toFloat(exec)); + else + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), + args[4]->toFloat(exec)); + break; + case 7: + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), + args[4]->toFloat(exec), args[5]->toFloat(exec), + args[6]->toFloat(exec)); + break; + case 8: + context->setShadow(args[0]->toFloat(exec), args[1]->toFloat(exec), + args[2]->toFloat(exec), args[3]->toFloat(exec), + args[4]->toFloat(exec), args[5]->toFloat(exec), + args[6]->toFloat(exec), args[7]->toFloat(exec)); + break; + default: + return throwError(exec, SyntaxError); + } + + return jsUndefined(); +} + +JSValue* JSCanvasRenderingContext2D::createPattern(ExecState* exec, const List& args) +{ + CanvasRenderingContext2D* context = impl(); + + JSValue* value = args[0]; + if (!value->isObject()) + return throwError(exec, TypeError); + JSObject* o = static_cast<JSObject*>(value); + + if (o->inherits(&JSHTMLImageElement::info)) { + ExceptionCode ec; + JSValue* pattern = toJS(exec, + context->createPattern(static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(args[0])->impl()), + args[1]->toString(exec), ec).get()); + setDOMException(exec, ec); + return pattern; + } + if (o->inherits(&JSHTMLCanvasElement::info)) { + ExceptionCode ec; + JSValue* pattern = toJS(exec, + context->createPattern(static_cast<HTMLCanvasElement*>(static_cast<JSHTMLElement*>(args[0])->impl()), + args[1]->toString(exec), ec).get()); + setDOMException(exec, ec); + return pattern; + } + setDOMException(exec, TYPE_MISMATCH_ERR); + return 0; +} + +JSValue* JSCanvasRenderingContext2D::putImageData(ExecState* exec, const List& args) +{ + // putImageData has two variants + // putImageData(ImageData, x, y) + // putImageData(ImageData, x, y, dirtyX, dirtyY, dirtyWidth, dirtyHeight) + CanvasRenderingContext2D* context = impl(); + + ExceptionCode ec = 0; + if (args.size() >= 7) + context->putImageData(toImageData(args[0]), args[1]->toFloat(exec), args[2]->toFloat(exec), + args[3]->toFloat(exec), args[4]->toFloat(exec), args[5]->toFloat(exec), args[6]->toFloat(exec), ec); + else + context->putImageData(toImageData(args[0]), args[1]->toFloat(exec), args[2]->toFloat(exec), ec); + + setDOMException(exec, ec); + return jsUndefined(); +} + +} // namespace WebCore |